OpenSceneGraph/src/osg/Stencil.cpp

45 lines
1.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Stencil>
using namespace osg;
Stencil::Stencil()
{
// set up same defaults as glStencilFunc.
_func = ALWAYS;
_funcRef = 0;
_funcMask = ~0;
// set up same defaults as glStencilOp.
_sfail = KEEP;
_zfail = KEEP;
_zpass = KEEP;
// set up same defaults as glStencilMask.
_writeMask = ~0;
}
Stencil::~Stencil()
{
}
void Stencil::apply(State&) const
{
glStencilFunc((GLenum)_func,_funcRef,_funcMask);
glStencilOp((GLenum)_sfail,(GLenum)_zfail,(GLenum)_zpass);
glStencilMask(_writeMask);
}