OpenSceneGraph/VisualStudio
2003-03-02 21:05:05 +00:00
..
Demos Removed the ReaderWriterFLY.cpp for the project as its no longer used. 2003-01-20 14:08:03 +00:00
osg Added new osg::ApplicationUsage and osg::ArgumentParser to help streamline 2003-02-18 16:36:42 +00:00
osgDB Made the osgDB::ParamterOutput class so that it is purely defined in terms 2003-01-15 20:50:12 +00:00
osgGA Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged. 2002-10-08 14:10:55 +00:00
osgGLUT Added opengl32.lib and glu32.lib links to osgGLUT.dsp 2002-09-12 19:59:05 +00:00
osgParticle Moved the IO support for the osgText and osgParticle libraries into seperate 2002-08-20 11:27:08 +00:00
osgPlugins Added support for ClipNode in the .osg plugin. 2003-02-13 15:37:32 +00:00
osgSim From March Jez, updated the osgSim.dsp with the addition of /Op option to 2002-12-20 09:47:06 +00:00
osgText First cut of new osgText implementation. 2003-03-02 21:05:05 +00:00
osgUtil Replaced the NVTriStrip code with tri_stripper written by Tanguy Fautré. 2003-01-14 10:54:01 +00:00
LANGEXT.DAT Update LANDEXT.DAT to contain all the latest core OSG files. 2002-08-30 15:17:01 +00:00
MUST_READ_ME.txt Made the osgDB::ParamterOutput class so that it is purely defined in terms 2003-01-15 20:50:12 +00:00
VisualStudio.dsw From Ulrich Hertlein, DirectX .x model loader plugin. 2003-01-08 22:52:27 +00:00