OpenSceneGraph/include/osg/EnvVar

102 lines
2.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2017 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_EnvVar
#define OSG_EnvVar 1
#include <osg/Config>
#ifdef OSG_ENVVAR_SUPPORTED
#include <sstream>
#endif
namespace osg {
template<typename T>
bool getEnvVar(const char* name, T& value)
{
#ifdef OSG_ENVVAR_SUPPORTED
const char* ptr = getenv(name);
if (!ptr) return false;
std::istringstream str(ptr);
str >> value;
return !str.fail();
#else
return false;
#endif
}
template<>
bool getEnvVar(const char* name, std::string& value)
{
#ifdef OSG_ENVVAR_SUPPORTED
const char* ptr = getenv(name);
if (!ptr) return false;
value = ptr;
return true;
#else
return false;
#endif
}
template<typename T1, typename T2>
bool getEnvVar(const char* name, T1& value1, T2& value2)
{
#ifdef OSG_ENVVAR_SUPPORTED
const char* ptr = getenv(name);
if (!ptr) return false;
std::istringstream str(ptr);
str >> value1 >> value2;
return !str.fail();
#else
return false;
#endif
}
template<typename T1, typename T2, typename T3>
bool getEnvVar(const char* name, T1& value1, T2& value2, T3& value3)
{
#ifdef OSG_ENVVAR_SUPPORTED
const char* ptr = getenv(name);
if (!ptr) return false;
std::istringstream str(ptr);
str >> value1 >> value2 >> value3;
return !str.fail();
#else
return false;
#endif
}
template<typename T1, typename T2, typename T3, typename T4>
bool getEnvVar(const char* name, T1& value1, T2& value2, T3& value3, T4& value4)
{
#ifdef OSG_ENVVAR_SUPPORTED
const char* ptr = getenv(name);
if (!ptr) return false;
std::istringstream str(ptr);
str >> value1 >> value2 >> value3 >> value4;
return !str.fail();
#else
return false;
#endif
}
}
# endif