OpenSceneGraph/include
Robert Osfield be285c62c0 Added support for rapid movement of the emitter, with particle now seeding between
the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
..
osg Removed old commented out code. 2005-08-24 19:21:12 +00:00
osgDB Various updates to support the new GraphicsThread class. 2005-08-18 20:17:51 +00:00
osgFX Coding style update 2005-04-29 06:32:45 +00:00
osgGA From Marco Jez, added setEventHandled() and getEventHandled() to osgGA::EventVisitor. 2005-07-27 09:37:26 +00:00
osgIntrospection Updated doxgen docs. 2005-05-25 11:45:02 +00:00
osgParticle Added support for rapid movement of the emitter, with particle now seeding between 2005-08-25 14:12:08 +00:00
osgProducer Further work on GraphicsContext/GraphicsThread 2005-08-20 08:59:03 +00:00
osgSim Added osg::CameraNode to ImpostorSprite in prep for moving across to using 2005-07-23 19:05:42 +00:00
osgTerrain Added support for equalizing the normals along tile boundaries. 2005-07-02 08:11:55 +00:00
osgText From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes 2005-07-20 19:42:59 +00:00
osgUtil From Geoff Michel, added normal definition for tesselation 2005-08-22 15:13:04 +00:00