12226e4371
and passed as paramters into straight forward non const built in types, i.e. const bool foogbar(const int) becomes bool foobar(int).
82 lines
2.3 KiB
Plaintext
82 lines
2.3 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_COLORMASK
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#define OSG_COLORMASK 1
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#include <osg/Export>
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#include <osg/StateAttribute>
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#include <osg/Types>
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namespace osg {
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/** Encapsulate OpenGL glColorMaskFunc/Op/Mask functions.
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*/
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class SG_EXPORT ColorMask : public StateAttribute
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{
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public :
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ColorMask();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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ColorMask(const ColorMask& cm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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StateAttribute(cm,copyop),
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_red(cm._red),
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_green(cm._green),
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_blue(cm._blue),
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_alpha(cm._alpha) {}
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META_StateAttribute(osg, ColorMask, COLORMASK);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macro's below.
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COMPARE_StateAttribute_Types(ColorMask,sa)
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// compare each paramter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_red)
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COMPARE_StateAttribute_Parameter(_green)
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COMPARE_StateAttribute_Parameter(_blue)
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COMPARE_StateAttribute_Parameter(_alpha)
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return 0; // passed all the above comparison macro's, must be equal.
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}
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inline void setMask(bool red,bool green,bool blue,bool alpha)
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{
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_red = red;
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_green = green;
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_blue = blue;
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_alpha = alpha;
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}
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inline bool getRedMask() const { return _red; }
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inline bool getGreenMask() const { return _green; }
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inline bool getBlueMask() const { return _blue; }
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inline bool getAlphaMask() const { return _alpha; }
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virtual void apply(State& state) const;
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protected:
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virtual ~ColorMask();
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bool _red;
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bool _green;
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bool _blue;
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bool _alpha;
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};
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}
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#endif
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