OpenSceneGraph/include/osgIntrospection/Reflection
Robert Osfield c80313ccd0 From David Callu,
"
Found in the join file the fix for the bug found by Rafa.


    Problem :

        osgIntrospection::Value grp(new osg::Group);

        osgIntrospection::ValueList vlcall;
        vlcall.push_back(osgIntrospection::Value("toto"));

       const osgIntrospection::MethodInfo *m =
grp->getType.getCompatibleMethod("setName", vlcall, true);

       if (m)
       {
            m->invoke(grp, vlcall);      // ** SEGFAULT here
       }





    Algorithm explanation :

          The "invoke" method try to convert "grp", which reflect an
"osg::Group*", in a
          "osgIntrospection::Value", which reflect a "osg::Node*".
This because
          the "setName(const char *)" method found by
"grp->getType.getCompatibleMethod"
          is an "osg::Object" type method.

          When osgIntrospection do this conversion it try :
             - to found a "osgIntrospection::Converter"  to convert
               from "osg::Group*" to "osg::Node*"
             - to found a chain of "osgIntrospection::Converter" to convert
               from "osg::Group*" to "one or many type" to "osg::Node*"
             - to converte an Enum to int or unsigned int
             - to convert the value in its "value string representation",
               then converte this string in the destination value

          Else it throw a "TypeConversionException".







     Bug :

          1)
          When osgIntrospection try to found a chain of
"osgIntrospection::Converter"
          It could do any downcast or (Type to SuperType) or upcast
(SuperType to Type).
          This mean the the chain could be :
          osg::Group to osg::Transform to osg::Camera to
          osg::CullSettings to osg::CullStack to
osg::CollectOccludersVisitor to
          osg::NodeVisitor to osg::Referenced to osg::Object

         During the convertion with this chain, A METTRE failed and
the pointer in
         "grp" is set NULL. But the "grp" is always a valid
"osgIntrospection::Value"
         and so, osgIntrospection accept the conversion. Then it try
to use this pointer
         to call the "setName" function. And Bing SEGFAULT.


         2)
             In "bool Reflection::accum_conv_path( ... )"
             the convection path isn't accumulate in the recursive loop.
             this cause multi request of a conversion path, and a
slowdown in the
             conversion algorithm.

         3)
             Use of the last conversion way in a conversion from
pointer to pointer
             this mean you can do this :
             "osg::Node*" to " value string representation" to "osg::Material*"
             What a bad thing !!!




    Solution :

         1)
          Introduce the concept of dynamic_cast and static_cast.
          now, to do a conversion, osgIntrospection does this :

             - to found a "osgIntrospection::Converter"  to convert
               from "osg::Group*" to "osg::Node*"
             - to found a chain of "osgIntrospection::Converter" to convert
               from "osg::Group*" to "one or many type" to "osg::Node*"
               only with static_cast, downcast (Type to SuperType)

             - to found, if the source and the destination are two pointer,
               a chain of "osgIntrospection::Converter" to convert
               from "osg::Group*" to "one or many type" to "osg::Node*"
               only with dynamic_cast, upcast (SuperType to Type)

             - to convert an Enum to int or to unsigned int
             - to convert the value in its "value string representation",
               then convert this string in the destination value

          Else it throw a "TypeConversionException".


          Add the "enum CastType" to distinguish the static_cast or
dynamic_cast converter.
          Add file OpenSceneGraph/include/osgIntrospection/CastType

         2)
         add a line to accumulate converter in converter Path.

         3)
         add a line to check if source and destination are pointer.
"
2007-06-30 14:21:34 +00:00

112 lines
4.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//osgIntrospection - Copyright (C) 2005 Marco Jez
#ifndef OSGINTROSPECTION_REFLECTION_
#define OSGINTROSPECTION_REFLECTION_
#include <osgIntrospection/Export>
#include <osgIntrospection/ExtendedTypeInfo>
#include <typeinfo>
#include <map>
#include <vector>
#include <list>
/// This macro emulates the behavior of the standard typeid operator,
/// returning the Type object associated to the type of the given
/// expression.
#define typeof(type) osgIntrospection::Reflection::getType(extended_typeid< type >())
#define typeofvalue(val) osgIntrospection::Reflection::getType(osgIntrospection::ExtendedTypeInfo(typeid(val), false, false))
namespace osgIntrospection
{
class Type;
struct Converter;
typedef std::list<const Converter* > ConverterList;
/// A map of types, indexed by their associated ExtendedTypeInfo
/// structure.
typedef std::map<ExtendedTypeInfo, Type*> TypeMap;
enum CastType
{
STATIC_CAST,
DYNAMIC_CAST,
REINTERPRET_CAST,
COMPOSITE_CAST
};
/// This class provides basic reflection services such as registration
/// of new types and queries on the global type map.
class OSGINTROSPECTION_EXPORT Reflection
{
public:
/// Returns the Type object associated to the given
/// ExtendedTypeInfo structure. If the type hasn't been created
/// yet it is automatically created and added to the global type
/// map. Please note that such type will have the status of
/// "declared", you still need to give details about it through
/// a Reflector class before you can query it.
static const Type& getType(const ExtendedTypeInfo &ti);
/// Finds a Type object given its qualified name, which must
/// be identical to the qualified name returned by that Type's
/// getQualifiedName() method. If the type hasn't been created
/// yet, an exception is thrown.
static const Type& getType(const std::string& qname);
/// Returns the global map of types.
static const TypeMap& getTypes();
/// Return the Type object associated to the C++ type 'void'.
/// This is a shortcut for typeof(void), which may be slow if
/// the type map is large.
static const Type& type_void();
static const Converter* getConverter(const Type& source, const Type& dest);
static bool getConversionPath(const Type& source, const Type& dest, ConverterList& conv);
private:
template<typename C> friend class Reflector;
template<typename C> friend struct TypeNameAliasProxy;
friend struct ConverterProxy;
struct StaticData
{
TypeMap typemap;
const Type* type_void;
typedef std::map<const Type* , const Converter* > ConverterMap;
typedef std::map<const Type* , ConverterMap> ConverterMapMap;
ConverterMapMap convmap;
~StaticData();
};
static StaticData& getOrCreateStaticData();
static Type* registerType(const ExtendedTypeInfo &ti);
static Type* getOrRegisterType(const ExtendedTypeInfo &ti, bool replace_if_defined = false);
static void registerConverter(const Type& source, const Type& dest, const Converter* cvt);
private:
static bool accum_conv_path(const Type& source, const Type& dest, ConverterList& conv, std::vector<const Type* > &chain, CastType castType);
static StaticData* _static_data;
};
}
#endif