OpenSceneGraph/examples/osgsimpleMDI/osgsimpleMDI.cpp
2017-07-31 03:15:03 +02:00

142 lines
4.8 KiB
C++

/* OpenSceneGraph example, osgtransformfeedback
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* file: examples/osgsimpleMDI/osgsimpleMDI.cpp
* author: Julien Valentin 2017-08-01
* copyright: (C) 2013
* license: OpenSceneGraph Public License (OSGPL)
*
* A simple example of mdi with basevertex
*
*/
#include <osg/GL2Extensions>
#include <osg/Notify>
#include <osg/ref_ptr>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Point>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Program>
#include <osg/Shader>
#include <osg/BlendFunc>
#include <iostream>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osg/PrimitiveSetIndirect>
#include <osg/BufferIndexBinding>
int main( int argc, char**argv )
{
osg::ArgumentParser arguments(&argc,argv);
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates Multi Indirect Draw with basevertex");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] ");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("--numX","square count on X");
arguments.getApplicationUsage()->addCommandLineOption("--numY","square count on Y");
arguments.getApplicationUsage()->addCommandLineOption("--classic","disable MDI and use classic DrawElements");
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
int MAXX=200;
int MAXY=200;
arguments.read("--numX",MAXX);
arguments.read("--numY",MAXY);
bool MDIenable=true;
if(arguments.read("--classic"))
{ MDIenable=false;
OSG_WARN<<"disabling MDI"<<std::endl;
}
osg::Geode* root( new osg::Geode );
osg::ref_ptr<osg::ElementBufferObject> ebo=new osg::ElementBufferObject;
///create empty mdi
osg::MultiDrawElementsIndirectUShort* mdi=new osg::MultiDrawElementsIndirectUShort(osg::PrimitiveSet::TRIANGLE_STRIP);
osg::DefaultIndirectCommandDrawElements* mdicommands= new osg::DefaultIndirectCommandDrawElements();
mdi->setIndirectCommandArray(mdicommands);
osg::ref_ptr<osg::Geometry> geom=new osg::Geometry();
geom->setUseVertexBufferObjects(true);
osg::BoundingBox bb;
bb.set(0,0,0,MAXX,0,MAXY);
//set bounds by hand cause of the lack of support of basevertex in PrimitiveFunctors
geom->setInitialBound(bb);
osg::Vec3 myCoords[] =
{
osg::Vec3(0,0.0f,0.7f),
osg::Vec3(0,0.0f,0),
osg::Vec3(0.7,0.0f,0),
osg::Vec3(0.7f,0.0f,0.7f)
};
unsigned short myIndices[] = { 0, 1, 3, 2 };
unsigned int myIndicesUI[] = { 0, 1, 3, 2 };
osg::Vec3Array * verts=new osg::Vec3Array();
for(int j =0 ; j<MAXY; ++j) {
for(int i =0 ; i<MAXX; ++i) {
///create indirect command
osg::DrawElementsIndirectCommand cmd;
cmd.count=4;
cmd.instanceCount=1;
cmd.firstIndex=verts->size();
cmd.baseVertex=verts->size();
mdicommands->push_back(cmd);
for(int z=0; z<4; z++) {
verts->push_back(osg::Vec3(i,0,j)+myCoords[z]);
mdi->addElement(myIndices[z]);
}
}
}
geom->setVertexArray(verts);
if(MDIenable) {
geom->addPrimitiveSet(mdi);
} else
for(int i=0; i<MAXY*MAXX; ++i) {
osg::DrawElementsUInt *dre=new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLE_STRIP,4,myIndicesUI) ;
dre->setElementBufferObject(ebo);
geom->addPrimitiveSet(dre);
for(int z=0; z<4; z++)myIndicesUI[z]+=4;
}
root->addChild(geom);
osgViewer::Viewer viewer;
viewer.addEventHandler(new osgViewer::StatsHandler);
viewer.setSceneData( root );
return viewer.run();
}