150 lines
7.2 KiB
HTML
150 lines
7.2 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class SG_EXPORT osg::CopyOp</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::CopyOp</A></H2></H2><BLOCKQUOTE>Copy Op(erator) used to control the whether shallow or deep copy is used during copy construction and clone operation</BLOCKQUOTE>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef unsigned intinline CopyFlags <B><A HREF="#DOC.2.28.2">CopyOp</A></B>(CopyFlags flags=<!1><A HREF="CopyOp.html#DOC.2.28.1.1">SHALLOW_COPY</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.28.3">~CopyOp</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Referenced.html">Referenced</A>* <B><A HREF="#DOC.2.28.4">operator() </A></B>(const <!1><A HREF="Referenced.html">Referenced</A>* <!1><A HREF="Referenced.html#DOC.2.90.4">ref</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.28.5">operator() </A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual Node* <B><A HREF="#DOC.2.28.6">operator() </A></B>(const Node* node) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Drawable.html">Drawable</A>* <B><A HREF="#DOC.2.28.7">operator() </A></B>(const <!1><A HREF="Drawable.html">Drawable</A>* drawable) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="StateSet.html">StateSet</A>* <B><A HREF="#DOC.2.28.8">operator() </A></B>(const <!1><A HREF="StateSet.html">StateSet</A>* stateset) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="StateAttribute.html">StateAttribute</A>* <B><A HREF="#DOC.2.28.9">operator() </A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>* attr) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Texture.html">Texture</A>* <B><A HREF="#DOC.2.28.10">operator() </A></B>(const <!1><A HREF="Texture.html">Texture</A>* text) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Image.html">Image</A>* <B><A HREF="#DOC.2.28.11">operator() </A></B>(const <!1><A HREF="Image.html">Image</A>* image) const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.28.1">Options</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>CopyFlags <B><A HREF="#DOC.2.28.12">_flags</A></B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Copy Op(erator) used to control the whether shallow or deep copy is used
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during copy construction and clone operation</BLOCKQUOTE>
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<DL>
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<A NAME="Options"></A>
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<A NAME="DOC.2.28.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Options</B></TT>
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<DL><DT><DD></DL><P><DL>
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<A NAME="SHALLOW_COPY"></A>
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<A NAME="DOC.2.28.1.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SHALLOW_COPY</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_OBJECTS"></A>
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<A NAME="DOC.2.28.1.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_OBJECTS</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_NODES"></A>
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<A NAME="DOC.2.28.1.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_NODES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_DRAWABLES"></A>
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<A NAME="DOC.2.28.1.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_DRAWABLES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_STATESETS"></A>
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<A NAME="DOC.2.28.1.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_STATESETS</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_STATEATTRIBUTES"></A>
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<A NAME="DOC.2.28.1.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_STATEATTRIBUTES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_TEXTURES"></A>
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<A NAME="DOC.2.28.1.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_TEXTURES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_IMAGES"></A>
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<A NAME="DOC.2.28.1.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_IMAGES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_ALL"></A>
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<A NAME="DOC.2.28.1.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_ALL</B></TT>
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<DL><DT><DD></DL><P></DL>
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<A NAME="CopyOp"></A>
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<A NAME="DOC.2.28.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned intinline CopyFlags CopyOp(CopyFlags flags=<!1><A HREF="CopyOp.html#DOC.2.28.1.1">SHALLOW_COPY</A>)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="~CopyOp"></A>
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<A NAME="DOC.2.28.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~CopyOp()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Referenced.html">Referenced</A>* operator() (const <!1><A HREF="Referenced.html">Referenced</A>* <!1><A HREF="Referenced.html#DOC.2.90.4">ref</A>) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* operator() (const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual Node* operator() (const Node* node) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Drawable.html">Drawable</A>* operator() (const <!1><A HREF="Drawable.html">Drawable</A>* drawable) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="StateSet.html">StateSet</A>* operator() (const <!1><A HREF="StateSet.html">StateSet</A>* stateset) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="StateAttribute.html">StateAttribute</A>* operator() (const <!1><A HREF="StateAttribute.html">StateAttribute</A>* attr) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Texture.html">Texture</A>* operator() (const <!1><A HREF="Texture.html">Texture</A>* text) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.28.11"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Image.html">Image</A>* operator() (const <!1><A HREF="Image.html">Image</A>* image) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_flags"></A>
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<A NAME="DOC.2.28.12"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>CopyFlags _flags</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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