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forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
173 lines
5.8 KiB
C++
173 lines
5.8 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_IMAGESEQUENCE
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#define OSG_IMAGESEQUENCE 1
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#include <OpenThreads/Mutex>
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#include <osg/ImageStream>
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#include <list>
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#include <set>
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namespace osg {
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/**
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* Image Buffer class.
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*/
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class OSG_EXPORT ImageSequence : public ImageStream
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{
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public:
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ImageSequence();
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/** Copy constructor using CopyOp to manage deep vs shallow copy. */
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ImageSequence(const ImageSequence& ImageSequence, const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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virtual Object* cloneType() const { return new ImageSequence(); }
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virtual Object* clone(const CopyOp& copyop) const { return new ImageSequence(*this,copyop); }
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ImageSequence*>(obj)!=0; }
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virtual const char* libraryName() const { return "osg"; }
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virtual const char* className() const { return "ImageSequence"; }
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/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
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virtual int compare(const Image& rhs) const;
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virtual void setReferenceTime(double t) { _referenceTime = t; }
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virtual double getReferenceTime() const { return _referenceTime; }
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virtual void setTimeMultiplier(double tm) { _timeMultiplier = tm; }
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virtual double getTimeMultiplier() const { return _timeMultiplier; }
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struct OSG_EXPORT ImageData
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{
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ImageData();
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ImageData(const ImageData& id);
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ImageData& operator = (const ImageData& id);
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std::string _filename;
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osg::ref_ptr<osg::Image> _image;
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osg::ref_ptr<osg::Referenced> _imageRequest;
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};
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typedef std::vector<ImageData> ImageDataList;
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virtual void seek(double time);
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virtual void play();
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virtual void pause();
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virtual void rewind();
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enum Mode
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{
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PRE_LOAD_ALL_IMAGES,
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PAGE_AND_RETAIN_IMAGES,
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PAGE_AND_DISCARD_USED_IMAGES,
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LOAD_AND_RETAIN_IN_UPDATE_TRAVERSAL,
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LOAD_AND_DISCARD_IN_UPDATE_TRAVERSAL
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};
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void setMode(Mode mode);
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Mode getMode() const { return _mode; }
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void setLength(double length);
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virtual double getLength() const { return _length; }
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void addImageFile(const std::string& fileName);
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void setImageFile(unsigned int pos, const std::string& fileName);
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std::string getImageFile(unsigned int pos) const;
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void addImage(osg::Image* image);
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template<class T> void addImage(const osg::ref_ptr<T>& image) { addImage(image.get()); }
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void setImage(int s,int t,int r,
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GLint internalTextureformat,
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GLenum pixelFormat,GLenum type,
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unsigned char* data,
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AllocationMode mode,
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int packing=1) { Image::setImage(s,t,r,internalTextureformat, pixelFormat, type, data, mode, packing); }
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void setImage(unsigned int pos, osg::Image* image);
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template<class T> void setImage(unsigned int pos, const osg::ref_ptr<T>& image) { setImage(pos, image.get()); }
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Image* getImage(unsigned int pos);
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const Image* getImage(unsigned int pos) const;
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unsigned int getNumImageData() const { return _imageDataList.size(); }
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ImageDataList& getImageDataList() { return _imageDataList; }
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const ImageDataList& getImageDataList() const { return _imageDataList; }
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/** ImageSequence requires a call to update(NodeVisitor*) during the update traversal so return true.*/
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virtual bool requiresUpdateCall() const { return true; }
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/** update method for osg::Image subclasses that update themselves during the update traversal.*/
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virtual void update(NodeVisitor* nv);
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/** Set the optional osgDB::Options object to use when reading images.*/
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void setReadOptions(osg::Referenced* options) { _readOptions = options; }
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/** Get the optional osgDB::Options object used when reading images.*/
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osg::Referenced* getReadOptions() { return _readOptions.get(); }
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/** Get the optional osgDB::Options object used when reading images.*/
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const osg::Referenced* getReadOptions() const { return _readOptions.get(); }
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protected:
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virtual ~ImageSequence() {}
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virtual void applyLoopingMode();
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void setImageToChild(int pos);
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void computeTimePerImage();
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int imageIndex(double time);
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// setImage without acquiring mutex.
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void _setImage(unsigned int pos, osg::Image* image);
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double _referenceTime;
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double _timeMultiplier;
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Mode _mode;
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double _length;
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double _timePerImage;
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mutable OpenThreads::Mutex _mutex;
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ImageDataList _imageDataList;
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int _previousAppliedImageIndex;
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bool _seekTimeSet;
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double _seekTime;
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osg::ref_ptr<osg::Referenced> _readOptions;
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};
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} // namespace
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#endif
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