OpenSceneGraph/src/osgPlugins/lwo
2002-10-18 12:47:36 +00:00
..
COPYING Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
lw.cpp From Ulrich Hertlien, supported add to textures in the .lwo format. 2002-09-20 15:54:17 +00:00
lw.h From Ulrich Hertlien, supported add to textures in the .lwo format. 2002-09-20 15:54:17 +00:00
Lwo2.cpp Merged Pavel's updates to LWO2 for handle multiple texture layers. 2002-10-18 12:47:36 +00:00
Lwo2.h Merged Pavel's updates to LWO2 for handle multiple texture layers. 2002-10-18 12:47:36 +00:00
Lwo2Layer.cpp Merged Pavel's updates to LWO2 for handle multiple texture layers. 2002-10-18 12:47:36 +00:00
Lwo2Layer.h Merged Pavel's updates to LWO2 for handle multiple texture layers. 2002-10-18 12:47:36 +00:00
Makefile Added support for LWO2, send in by Pavel Moloshtan. 2002-07-26 16:33:25 +00:00
ReaderWriterLWO.cpp Moved the new osg::IndexedGeometry class over the top of the the existing 2002-10-02 13:12:16 +00:00
README Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
README.osg Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
spec_lwob.txt Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00

AUTHOR

 lw is Copyright (C) 1999 by Janne Löf <jlof@mail.student.oulu.fi>


WHAT IS lw?
 lw is a LightWave mesh reader, I lifted this source from one of the
 examples of GtkGLArea. This is why you will also need glib from gtk+,
 I will remove this restriction in the next release.


LICENSE

 lw is free software; you can redistribute it and/or
 modify it under the terms of the GNU Lesser General Public
 License as published by the Free Software Foundation; either
 version 2 of the License, or (at your option) any later version.

DOCUMENTATION

 Use the source!