45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_CONVERTUTF
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#define OSGDB_CONVERTUTF 1
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#include <osg/Config>
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#include <osgDB/Export>
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#include <string>
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#include <string.h>
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#ifdef __CYGWIN__
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namespace std
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{
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typedef basic_string<wchar_t> wstring;
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}
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#endif
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namespace osgDB
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{
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std::string OSGDB_EXPORT convertUTF16toUTF8(const wchar_t* source, unsigned sourceLength);
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std::wstring OSGDB_EXPORT convertUTF8toUTF16(const char* source, unsigned sourceLength);
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inline std::string convertUTF16toUTF8(const std::wstring& s){return convertUTF16toUTF8(s.c_str(), s.length());}
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inline std::string convertUTF16toUTF8(const wchar_t* s){return convertUTF16toUTF8(s, wcslen(s));}
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inline std::wstring convertUTF8toUTF16(const std::string& s){return convertUTF8toUTF16(s.c_str(), s.length());}
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inline std::wstring convertUTF8toUTF16(const char* s){return convertUTF8toUTF16(s, strlen(s));}
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}
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#endif
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