OpenSceneGraph/doc/doc++/osgText/Text.html
2002-02-09 10:54:18 +00:00

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<TITLE>class OSGTEXT_EXPORT osgText::Text</TITLE>
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<BODY BGCOLOR="#ffffff">
<H2>class OSGTEXT_EXPORT <A HREF="#DOC.DOCU">osgText::Text</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="Mosg::Drawable,M,CText,MText.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
<HR>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.6.11.4">Text</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.6.11.5">Text</A></B>(const <!1><A HREF="Text.html#DOC.6.11.5">Text</A>&amp; text, const osg::CopyOp&amp; copyop=osg::CopyOp::SHALLOW_COPY)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.6.11.6">Text</A></B>(<!1><A HREF="Font.html">Font</A>* font)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual osg::Object* <B><A HREF="#DOC.6.11.7">cloneType</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual osg::Object* <B><A HREF="#DOC.6.11.8">clone</A></B>(const osg::CopyOp&amp; copyop) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.6.11.9">isSameKindAs</A></B>(const osg::Object* obj) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.6.11.10">className</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.11">setPosition</A></B>(const osg::Vec2&amp; pos)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.12">setPosition</A></B>(const osg::Vec3&amp; pos)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const osg::Vec3&amp; <B><A HREF="#DOC.6.11.13">getPosition</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.14">setDrawMode</A></B>(int mode)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.15">getDrawMode</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.16">setBoundingBox</A></B>(int mode)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.17">getBoundingBox</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.18">setAlignment</A></B>(int alignment)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.19">getAlignment</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.20">setFont</A></B>(<!1><A HREF="Font.html">Font</A>* font)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Font.html">Font</A>* <B><A HREF="#DOC.6.11.21">getFont</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Font.html">Font</A>* <B><A HREF="#DOC.6.11.22">getFont</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.23">setText</A></B>(const char* text)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.24">setText</A></B>(const std::string&amp; text)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const std::string&amp; <B><A HREF="#DOC.6.11.25">getText</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.6.11.26">drawImmediateMode</A></B>(osg::State&amp; state)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.6.11.27">drawBoundingBox</A></B>(void)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.6.11.28">drawAlignment</A></B>(void)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const osg::Vec3&amp; <B><A HREF="#DOC.6.11.29">getAlignmentPos</A></B>() const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.6.11.1">AlignmentType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.6.11.2">BoundingBoxType</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.6.11.3">DrawModeType</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr&lt;<!1><A HREF="Font.html">Font</A>&gt; <B><A HREF="#DOC.6.11.37">_font</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.6.11.38">_init</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.6.11.39">_initAlignment</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>std::string <B><A HREF="#DOC.6.11.40">_text</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.41">_fontType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.42">_alignment</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.43">_drawMode</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.6.11.44">_boundingBoxType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec3 <B><A HREF="#DOC.6.11.45">_pos</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec3 <B><A HREF="#DOC.6.11.46">_alignmentPos</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.6.11.31">~Text</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.6.11.32">setDefaults</A></B>(void)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const bool <B><A HREF="#DOC.6.11.33">computeBound</A></B>(void) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.6.11.34">calcBounds</A></B>(osg::Vec3* min, osg::Vec3* max) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.6.11.35">initAlignment</A></B>(osg::Vec3* min, osg::Vec3* max)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.6.11.36">initAlignment</A></B>(void)
</DL></P>
<P><DL>
<DT><H3>Protected Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.6.11.30">FontType</A></B>
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<DL>
<A NAME="AlignmentType"></A>
<A NAME="DOC.6.11.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AlignmentType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="LEFT_TOP"></A>
<A NAME="DOC.6.11.1.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_TOP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="LEFT_CENTER"></A>
<A NAME="DOC.6.11.1.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_CENTER</B></TT>
<DL><DT><DD></DL><P>
<A NAME="LEFT_BOTTOM"></A>
<A NAME="DOC.6.11.1.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_BOTTOM</B></TT>
<DL><DT><DD></DL><P>
<A NAME="CENTER_TOP"></A>
<A NAME="DOC.6.11.1.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CENTER_TOP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="CENTER_CENTER"></A>
<A NAME="DOC.6.11.1.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CENTER_CENTER</B></TT>
<DL><DT><DD></DL><P>
<A NAME="CENTER_BOTTOM"></A>
<A NAME="DOC.6.11.1.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CENTER_BOTTOM</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_TOP"></A>
<A NAME="DOC.6.11.1.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_TOP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_CENTER"></A>
<A NAME="DOC.6.11.1.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_CENTER</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_BOTTOM"></A>
<A NAME="DOC.6.11.1.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_BOTTOM</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="BoundingBoxType"></A>
<A NAME="DOC.6.11.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum BoundingBoxType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="GEOMETRY"></A>
<A NAME="DOC.6.11.2.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GEOMETRY</B></TT>
<DL><DT><DD></DL><P>
<A NAME="GLYPH"></A>
<A NAME="DOC.6.11.2.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GLYPH</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="DrawModeType"></A>
<A NAME="DOC.6.11.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum DrawModeType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="TEXT"></A>
<A NAME="DOC.6.11.3.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="BOUNDINGBOX"></A>
<A NAME="DOC.6.11.3.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BOUNDINGBOX</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ALIGNEMENT"></A>
<A NAME="DOC.6.11.3.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALIGNEMENT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="DEFAULT"></A>
<A NAME="DOC.6.11.3.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEFAULT</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="Text"></A>
<A NAME="DOC.6.11.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Text()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Text"></A>
<A NAME="DOC.6.11.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Text(const <!1><A HREF="Text.html#DOC.6.11.5">Text</A>&amp; text, const osg::CopyOp&amp; copyop=osg::CopyOp::SHALLOW_COPY)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Text"></A>
<A NAME="DOC.6.11.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Text(<!1><A HREF="Font.html">Font</A>* font)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="cloneType"></A>
<A NAME="DOC.6.11.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual osg::Object* cloneType() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="clone"></A>
<A NAME="DOC.6.11.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual osg::Object* clone(const osg::CopyOp&amp; copyop) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="isSameKindAs"></A>
<A NAME="DOC.6.11.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const osg::Object* obj) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="className"></A>
<A NAME="DOC.6.11.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setPosition"></A>
<A NAME="DOC.6.11.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const osg::Vec2&amp; pos)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setPosition"></A>
<A NAME="DOC.6.11.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const osg::Vec3&amp; pos)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getPosition"></A>
<A NAME="DOC.6.11.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3&amp; getPosition() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setDrawMode"></A>
<A NAME="DOC.6.11.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDrawMode(int mode)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getDrawMode"></A>
<A NAME="DOC.6.11.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getDrawMode() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setBoundingBox"></A>
<A NAME="DOC.6.11.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setBoundingBox(int mode)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getBoundingBox"></A>
<A NAME="DOC.6.11.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getBoundingBox() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setAlignment"></A>
<A NAME="DOC.6.11.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAlignment(int alignment)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getAlignment"></A>
<A NAME="DOC.6.11.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getAlignment() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setFont"></A>
<A NAME="DOC.6.11.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFont(<!1><A HREF="Font.html">Font</A>* font)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFont"></A>
<A NAME="DOC.6.11.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Font.html">Font</A>* getFont()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFont"></A>
<A NAME="DOC.6.11.22"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Font.html">Font</A>* getFont() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setText"></A>
<A NAME="DOC.6.11.23"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setText(const char* text)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setText"></A>
<A NAME="DOC.6.11.24"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setText(const std::string&amp; text)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getText"></A>
<A NAME="DOC.6.11.25"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const std::string&amp; getText() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawImmediateMode"></A>
<A NAME="DOC.6.11.26"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImmediateMode(osg::State&amp; state)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawBoundingBox"></A>
<A NAME="DOC.6.11.27"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawBoundingBox(void)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawAlignment"></A>
<A NAME="DOC.6.11.28"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawAlignment(void)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getAlignmentPos"></A>
<A NAME="DOC.6.11.29"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3&amp; getAlignmentPos() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="FontType"></A>
<A NAME="DOC.6.11.30"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum FontType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="UNDEF"></A>
<A NAME="DOC.6.11.30.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> UNDEF</B></TT>
<DL><DT><DD></DL><P>
<A NAME="BITMAP"></A>
<A NAME="DOC.6.11.30.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BITMAP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PIXMAP"></A>
<A NAME="DOC.6.11.30.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PIXMAP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="OUTLINE"></A>
<A NAME="DOC.6.11.30.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OUTLINE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="POLYGON"></A>
<A NAME="DOC.6.11.30.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POLYGON</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE"></A>
<A NAME="DOC.6.11.30.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="~Text"></A>
<A NAME="DOC.6.11.31"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Text()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setDefaults"></A>
<A NAME="DOC.6.11.32"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setDefaults(void)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="computeBound"></A>
<A NAME="DOC.6.11.33"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const bool computeBound(void) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="calcBounds"></A>
<A NAME="DOC.6.11.34"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void calcBounds(osg::Vec3* min, osg::Vec3* max) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="initAlignment"></A>
<A NAME="DOC.6.11.35"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void initAlignment(osg::Vec3* min, osg::Vec3* max)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="initAlignment"></A>
<A NAME="DOC.6.11.36"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool initAlignment(void)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_font"></A>
<A NAME="DOC.6.11.37"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr&lt;<!1><A HREF="Font.html">Font</A>&gt; _font</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_init"></A>
<A NAME="DOC.6.11.38"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _init</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_initAlignment"></A>
<A NAME="DOC.6.11.39"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _initAlignment</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_text"></A>
<A NAME="DOC.6.11.40"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _text</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_fontType"></A>
<A NAME="DOC.6.11.41"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _fontType</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_alignment"></A>
<A NAME="DOC.6.11.42"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _alignment</B></TT>
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<A NAME="_drawMode"></A>
<A NAME="DOC.6.11.43"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _drawMode</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_boundingBoxType"></A>
<A NAME="DOC.6.11.44"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _boundingBoxType</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_pos"></A>
<A NAME="DOC.6.11.45"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec3 _pos</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_alignmentPos"></A>
<A NAME="DOC.6.11.46"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec3 _alignmentPos</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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