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and --image filename, --wall-image filename, --back-image filename options to set the textures used, note, texcoords are not currently set up so texels used will be 0,0. |
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.. | ||
CMakeLists.txt | ||
osgtext3D_orig.cpp | ||
osgtext3D_test.cpp | ||
osgtext3D.cpp | ||
TextNode.cpp | ||
TextNode.h |