f61a6aa4e7
The DatabasePager now passes the Terrain pointer into the ReaderWriter's via osgDB::Options object, rather than pushing a NodePath containing the Terrain onto NodeVisitor. This change means that the DatabasePager nolonger needs to observer the whole NodePath and will be lighter and quicker for it. The change also means that ReadFileCallback can now run custom NodeVisitor's on the scene graph without having to worry about TerrainTile's constructing scene graphs prior to the Terrain being assigned. Also changed is the NodeVisitor::DatabaseRequestHandler which now requires a NodePath to the node that you wish to add to rather than just the pointer to the node you wish to add to. This is more robust when handling scenes with multiple parental paths, whereas previously errors could have occurred due to the default of picking the first available parental path. This change means that subclasses of DatabasePager will need to be updated to use this new function entry point.
192 lines
7.5 KiB
C++
192 lines
7.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// Written by Wang Rui, (C) 2010
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#ifndef OSGDB_INPUTSTREAM
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#define OSGDB_INPUTSTREAM
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#include <osg/Endian>
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#include <osg/Vec2>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Quat>
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#include <osg/Matrix>
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#include <osg/Array>
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#include <osg/PrimitiveSet>
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#include <osgDB/ReaderWriter>
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#include <osgDB/StreamOperator>
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#include <osgDB/Options>
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#include <iostream>
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#include <sstream>
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namespace osgDB
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{
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class InputException : public osg::Referenced
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{
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public:
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InputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
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{
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for ( unsigned int i=0; i<fields.size(); ++i )
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{
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_field += fields[i];
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_field += " ";
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}
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}
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const std::string& getField() const { return _field; }
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const std::string& getError() const { return _error; }
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protected:
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std::string _field;
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std::string _error;
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};
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class OSGDB_EXPORT InputStream
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{
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public:
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typedef std::map< unsigned int, osg::ref_ptr<osg::Array> > ArrayMap;
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typedef std::map< unsigned int, osg::ref_ptr<osg::Object> > IdentifierMap;
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enum ReadType
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{
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READ_UNKNOWN = 0,
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READ_SCENE,
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READ_IMAGE,
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READ_OBJECT
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};
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InputStream( const osgDB::Options* options );
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virtual ~InputStream();
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bool isBinary() const { return _in->isBinary(); }
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int getFileVersion() const { return _fileVersion; }
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const osgDB::Options* getOptions() const { return _options.get(); }
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// Serialization related functions
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InputStream& operator>>( bool& b ) { _in->readBool(b); checkStream(); return *this; }
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InputStream& operator>>( char& c ) { _in->readChar(c); checkStream(); return *this; }
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InputStream& operator>>( signed char& c ) { _in->readSChar(c); checkStream(); return *this; }
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InputStream& operator>>( unsigned char& c ) { _in->readUChar(c); checkStream(); return *this; }
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InputStream& operator>>( short& s ) { _in->readShort(s); checkStream(); return *this; }
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InputStream& operator>>( unsigned short& s ) { _in->readUShort(s); checkStream(); return *this; }
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InputStream& operator>>( int& i ) { _in->readInt(i); checkStream(); return *this; }
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InputStream& operator>>( unsigned int& i ) { _in->readUInt(i); checkStream(); return *this; }
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InputStream& operator>>( long& l ) { _in->readLong(l); checkStream(); return *this; }
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InputStream& operator>>( unsigned long& l ) { _in->readULong(l); checkStream(); return *this; }
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InputStream& operator>>( float& f ) { _in->readFloat(f); checkStream(); return *this; }
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InputStream& operator>>( double& d ) { _in->readDouble(d); checkStream(); return *this; }
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InputStream& operator>>( std::string& s ) { _in->readString(s); checkStream(); return *this; }
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InputStream& operator>>( std::istream& (*fn)(std::istream&) ) { _in->readStream(fn); checkStream(); return *this; }
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InputStream& operator>>( std::ios_base& (*fn)(std::ios_base&) ) { _in->readBase(fn); checkStream(); return *this; }
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InputStream& operator>>( ObjectGLenum& value ) { _in->readGLenum(value); checkStream(); return *this; }
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InputStream& operator>>( ObjectProperty& prop ) { _in->readProperty(prop); checkStream(); return *this; }
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InputStream& operator>>( ObjectMark& mark ) { _in->readMark(mark); checkStream(); return *this; }
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InputStream& operator>>( osg::Vec2b& v );
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InputStream& operator>>( osg::Vec3b& v );
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InputStream& operator>>( osg::Vec4b& v );
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InputStream& operator>>( osg::Vec4ub& v );
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InputStream& operator>>( osg::Vec2s& v );
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InputStream& operator>>( osg::Vec3s& v );
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InputStream& operator>>( osg::Vec4s& v );
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InputStream& operator>>( osg::Vec2f& v );
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InputStream& operator>>( osg::Vec3f& v );
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InputStream& operator>>( osg::Vec4f& v );
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InputStream& operator>>( osg::Vec2d& v );
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InputStream& operator>>( osg::Vec3d& v );
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InputStream& operator>>( osg::Vec4d& v );
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InputStream& operator>>( osg::Quat& q );
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InputStream& operator>>( osg::Plane& p );
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InputStream& operator>>( osg::Matrixf& mat );
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InputStream& operator>>( osg::Matrixd& mat );
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InputStream& operator>>( osg::Array*& a ) { a = readArray(); return *this; }
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InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; }
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InputStream& operator>>( osg::PrimitiveSet*& p ) { p = readPrimitiveSet(); return *this; }
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InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; }
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InputStream& operator>>( osg::ref_ptr<osg::Array>& ptr ) { ptr = readArray(); return *this; }
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InputStream& operator>>( osg::ref_ptr<osg::Image>& ptr ) { ptr = readImage(); return *this; }
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InputStream& operator>>( osg::ref_ptr<osg::PrimitiveSet>& ptr ) { ptr = readPrimitiveSet(); return *this; }
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template<typename T> InputStream& operator>>( osg::ref_ptr<T>& ptr )
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{ ptr = static_cast<T*>(readObject()); return *this; }
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// Convenient methods for reading
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bool matchString( const std::string& str ) { return _in->matchString(str); }
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void advanceToCurrentEndBracket() { _in->advanceToCurrentEndBracket(); }
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void readWrappedString( std::string& str ) { _in->readWrappedString(str); checkStream(); }
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void readCharArray( char* s, unsigned int size ) { _in->readCharArray(s, size); }
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// readSize() use unsigned int for all sizes.
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unsigned int readSize() { unsigned int size; *this>>size; return size; }
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// Global reading functions
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osg::Array* readArray();
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osg::PrimitiveSet* readPrimitiveSet();
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osg::Image* readImage();
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osg::Object* readObject( osg::Object* existingObj=0 );
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osg::Object* readObjectFields( const std::string& className, osg::Object* existingObj=0);
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ReadType start( InputIterator* );
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void decompress();
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// Schema handlers
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void readSchema( std::istream& fin );
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void resetSchema();
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// Exception handlers
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inline void throwException( const std::string& msg );
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const InputException* getException() const { return _exception.get(); }
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protected:
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inline void checkStream();
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void setWrapperSchema( const std::string& name, const std::string& properties );
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template<typename T>
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void readArrayImplementation( T* a, int read_size, bool useByteSwap=false );
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ArrayMap _arrayMap;
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IdentifierMap _identifierMap;
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int _fileVersion;
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int _byteSwap;
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bool _useSchemaData;
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bool _forceReadingImage;
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std::vector<std::string> _fields;
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osg::ref_ptr<InputIterator> _in;
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osg::ref_ptr<InputException> _exception;
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osg::ref_ptr<const osgDB::Options> _options;
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// store here to avoid a new and a leak in InputStream::decompress
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std::stringstream* _dataDecompress;
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};
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void InputStream::throwException( const std::string& msg )
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{
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_exception = new InputException(_fields, msg);
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}
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void InputStream::checkStream()
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{
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_in->checkStream();
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if ( _in->isFailed() )
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throwException( "InputStream: Failed to read from stream." );
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}
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}
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#endif
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