f612924a45
copy constructor which takes an optional Cloner object, and the old osg::Object::clone() has changed so that it now requires a Cloner as paramter. This is passed on to the copy constructor to help control the shallow vs deep copying. The old functionality of clone() which was clone of type has been renamed to cloneType(). Updated all of the OSG to work with these new conventions, implemention all the required copy constructors etc. A couple of areas will do shallow copies by design, a couple of other still need to be updated to do either shallow or deep. Neither of the shallow or deep copy operations have been tested yet, only the old functionality of the OSG has been checked so far, such running the viewer on various demo datasets. Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which was not checking that Group didn't have have any attached StateSet's, Callbacks or UserData. These checks have now been added, which fixes a bug which was revealled by the new osgscribe demo, this related to removal of group acting as state decorator. method
96 lines
3.1 KiB
Plaintext
96 lines
3.1 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_CLIPPLANE
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#define OSG_CLIPPLANE 1
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#include <osg/Plane>
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#include <osg/StateAttribute>
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#include <osg/StateSet>
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namespace osg {
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/** ClipPlane state class which encapsulates OpenGL glClipPlane() functionality.*/
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class SG_EXPORT ClipPlane : public StateAttribute
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{
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public :
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ClipPlane();
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/** Copy constructor using Cloner to manage deep vs shallow copy.*/
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ClipPlane(const ClipPlane& cp,const Cloner& cloner=ShallowCopy()):
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StateAttribute(cp,cloner)
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{
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_clipPlane[0]=cp._clipPlane[0];
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_clipPlane[1]=cp._clipPlane[1];
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_clipPlane[2]=cp._clipPlane[2];
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_clipPlane[3]=cp._clipPlane[3];
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_clipPlaneNum=cp._clipPlaneNum;
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}
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META_StateAttribute(ClipPlane, (Type)(CLIPPLANE+_clipPlaneNum));
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macro's below.
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COMPARE_StateAttribute_Types(ClipPlane,sa)
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// compare each paramter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_clipPlaneNum)
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COMPARE_StateAttribute_Parameter(_clipPlane[0])
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COMPARE_StateAttribute_Parameter(_clipPlane[1])
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COMPARE_StateAttribute_Parameter(_clipPlane[2])
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COMPARE_StateAttribute_Parameter(_clipPlane[3])
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return 0; // passed all the above comparison macro's, must be equal.
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}
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virtual void setStateSetModes(StateSet& ds,const GLModeValue value) const
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{
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ds.setMode((GLMode)(GL_CLIP_PLANE0+_clipPlaneNum),value);
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}
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/** Set the clip plane, using a Vec4 to define plane. */
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void setClipPlane(const Vec4& plane);
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/** Set the clip plane, using a Plane to define plane. */
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void setClipPlane(const Plane& plane);
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/** Set the clip plane, using a double[4] to define plane. */
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void setClipPlane(const double* plane);
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/** Get the clip plane, values entered into a Vec4 passed to the getClipPlane. */
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void getClipPlane(Vec4& plane) const;
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/** Get the clip plane, values entered into a Plane passed to the getClipPlane. */
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void getClipPlane(Plane& plane) const;
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/** Get the clip plane, values entered into a double[4] passed to the getClipPlane. */
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void getClipPlane(double* plane) const;
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/** Set the clip plane number. */
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void setClipPlaneNum(const unsigned int num);
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/** Get the clip plane number. */
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const unsigned int getClipPlaneNum() const;
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/** Apply the clip plane's state to the OpenGL state machine. */
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virtual void apply(State& state) const;
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protected :
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virtual ~ClipPlane();
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double _clipPlane[4];
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unsigned int _clipPlaneNum;
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};
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};
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#endif
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