f5cf560fe1
lib3ds -> 3ds ac3d -> ac directx -> x ESRIShape -> shp
10 lines
137 B
C++
10 lines
137 B
C++
#include "Exception.h"
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using namespace ac3d;
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Exception::Exception(std::string error){
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_error = error;
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}
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Exception::~Exception(){}
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