OpenSceneGraph/src/osg/VertexProgram.cpp
Robert Osfield f36bc69c58 Made the more of the OSG's referenced object desctructors protected to ensure
that they arn't created on the stack inappropriately.

Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack.  To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00

101 lines
3.4 KiB
C++

#include <osg/Notify>
#include <osg/GLExtensions>
#include <osg/VertexProgram>
using namespace osg;
VertexProgram::VertexProgram() :
_vertexProgramId(0)
{
}
VertexProgram::VertexProgram(const VertexProgram& vp,const CopyOp& copyop):
osg::StateAttribute(vp,copyop),
_vertexProgramId(vp._vertexProgramId)
{}
// virtual
VertexProgram::~VertexProgram()
{}
typedef void (APIENTRY * BindProgramProc) (GLenum target, GLuint id);
typedef void (APIENTRY * GenProgramsProc) (GLsizei n, GLuint *programs);
typedef void (APIENTRY * ProgramStringProc) (GLenum target, GLenum format, GLsizei len, const void *string);
typedef void (APIENTRY * ProgramLocalParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
void VertexProgram::apply(State& state) const
{
static bool supported = osg::isGLExtensionSupported("GL_ARB_vertex_program");
if (!supported) return;
static BindProgramProc s_glBindProgram =
(BindProgramProc)osg::getGLExtensionFuncPtr("glBindProgramARB");
static GenProgramsProc s_glGenPrograms =
(GenProgramsProc)osg::getGLExtensionFuncPtr("glGenProgramsARB");
static ProgramStringProc s_glProgramString =
(ProgramStringProc)osg::getGLExtensionFuncPtr("glProgramStringARB");
static ProgramLocalParameter4fvProc s_glProgramLocalParameter4fv =
(ProgramLocalParameter4fvProc)osg::getGLExtensionFuncPtr("glProgramLocalParameter4fvARB");
// Vertex Program
if (_vertexProgramId != 0)
{
s_glBindProgram( GL_VERTEX_PROGRAM_ARB, _vertexProgramId );
}
else if (!_vertexProgram.empty())
{
::glGetError(); // Reset Error flags.
s_glGenPrograms( 1, &_vertexProgramId );
s_glBindProgram( GL_VERTEX_PROGRAM_ARB, _vertexProgramId );
s_glProgramString( GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
_vertexProgram.length(), _vertexProgram.c_str());
// Check for errors
int errorposition;
::glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorposition);
if (errorposition != -1)
{
notify(osg::FATAL) << "VertexProgram: " << ::glGetString(GL_PROGRAM_ERROR_STRING_ARB) << std::endl;
std::string::size_type start = _vertexProgram.rfind('\n', errorposition);
std::string::size_type stop = _vertexProgram.find('\n', errorposition);
if (start!=std::string::npos && stop!=std::string::npos)
{
notify(osg::FATAL) << " : " << _vertexProgram.substr(start+1, stop-start-2) << std::endl;
std::string pointAtproblem(errorposition-(start+1), ' ');
notify(osg::FATAL) << " : " << pointAtproblem << '^' << std::endl;
}
exit(1);
}
}
// Update local program parameters
{
for(LocalParamList::const_iterator itr=_programLocalParameters.begin();
itr!=_programLocalParameters.end();
++itr)
{
s_glProgramLocalParameter4fv(GL_VERTEX_PROGRAM_ARB, (*itr).first, (*itr).second.ptr());
}
}
// Update matrix
if (!_matrixList.empty())
{
for(MatrixList::const_iterator itr = _matrixList.begin();
itr!=_matrixList.end();
++itr)
{
::glMatrixMode((*itr).first);
::glLoadMatrixf((*itr).second.ptr());
}
::glMatrixMode(GL_MODELVIEW); // restore matrix mode
}
}