OpenSceneGraph/include
Robert Osfield 7a8eeb3c92 Converted the osg::Material::set/getShininess option to use the standard
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.

Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
..
osg Converted the osg::Material::set/getShininess option to use the standard 2002-07-18 09:55:30 +00:00
osgDB Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
osgGA Several items of work related to adding a manual creation of occluders 2002-07-17 10:00:50 +00:00
osgGLUT Several items of work related to adding a manual creation of occluders 2002-07-17 10:00:50 +00:00
osgParticle Updates from Macro to support the new multitexture API, and improve 2002-07-10 09:14:46 +00:00
osgText Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
osgUtil Added const to LessGeometry functor to fix Win32 build. 2002-07-18 09:17:50 +00:00