7a8eeb3c92
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess range. This brings it inline with the way the rest of the OSG uses a 1 to 1 mapping to OpenGL. Converted the various loaders to use the new range, which is almost all cases was simply removing the /128.0f which was required before! |
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osg | ||
osgDB | ||
osgGA | ||
osgGLUT | ||
osgParticle | ||
osgText | ||
osgUtil |