0b288fc721
running --compressed when outputting to a .ive file.
390 lines
14 KiB
C++
390 lines
14 KiB
C++
#include <stdio.h>
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#include <osg/ArgumentParser>
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#include <osg/ApplicationUsage>
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#include <osg/Group>
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#include <osg/Notify>
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#include <osg/Vec3>
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#include <osg/Geometry>
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#include <osg/Texture2D>
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgDB/FileNameUtils>
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#include <osgDB/ReaderWriter>
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#include <osgUtil/Optimizer>
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#include <osgProducer/Viewer>
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#include <iostream>
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#include "OrientationConverter.h"
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#include "GeoSet.h"
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typedef std::vector<std::string> FileNameList;
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////////////////////////////////////////////////////////////////////////////
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// Convert GeoSet To Geometry Visitor.
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////////////////////////////////////////////////////////////////////////////
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/** ConvertGeoSetsToGeometryVisitor all the old GeoSet Drawables to the new Geometry Drawables.*/
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class ConvertGeoSetsToGeometryVisitor : public osg::NodeVisitor
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{
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public:
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ConvertGeoSetsToGeometryVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Geode& geode)
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{
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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osg::GeoSet* geoset = dynamic_cast<osg::GeoSet*>(geode.getDrawable(i));
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if (geoset)
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{
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osg::Geometry* geom = geoset->convertToGeometry();
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if (geom)
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{
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osg::notify(osg::NOTICE)<<"Successfully converted GeoSet to Geometry"<<std::endl;
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geode.replaceDrawable(geoset,geom);
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}
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else
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{
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osg::notify(osg::NOTICE)<<"*** Failed to convert GeoSet to Geometry"<<std::endl;
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}
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}
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}
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}
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virtual void apply(osg::Node& node) { traverse(node); }
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};
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class GraphicsContext {
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public:
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GraphicsContext()
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{
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rs = new Producer::RenderSurface;
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rs->setWindowRectangle(0,0,1,1);
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rs->useBorder(false);
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rs->useConfigEventThread(false);
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rs->realize();
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std::cout<<"Realized window"<<std::endl;
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}
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virtual ~GraphicsContext()
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{
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}
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private:
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Producer::ref_ptr<Producer::RenderSurface> rs;
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};
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class CompressTexturesVisitor : public osg::NodeVisitor
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{
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public:
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CompressTexturesVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Node& node)
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{
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if (node.getStateSet()) apply(*node.getStateSet());
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traverse(node);
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}
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virtual void apply(osg::Geode& node)
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{
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if (node.getStateSet()) apply(*node.getStateSet());
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for(unsigned int i=0;i<node.getNumDrawables();++i)
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{
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osg::Drawable* drawable = node.getDrawable(i);
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if (drawable && drawable->getStateSet()) apply(*drawable->getStateSet());
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}
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traverse(node);
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}
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virtual void apply(osg::StateSet& stateset)
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{
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// search for the existance of any texture object attributes
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for(unsigned int i=0;i<stateset.getTextureAttributeList().size();++i)
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{
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osg::Texture2D* texture = dynamic_cast<osg::Texture2D*>(stateset.getTextureAttribute(i,osg::StateAttribute::TEXTURE));
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if (texture)
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{
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_textureSet.insert(texture);
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}
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}
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}
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void compress()
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{
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GraphicsContext context;
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osg::ref_ptr<osg::State> state = new osg::State;
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for(TextureSet::iterator itr=_textureSet.begin();
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itr!=_textureSet.end();
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++itr)
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{
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osg::Texture2D* texture = const_cast<osg::Texture2D*>(itr->get());
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osg::Image* image = texture->getImage();
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if (image &&
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(image->getPixelFormat()==GL_RGB || image->getPixelFormat()==GL_RGBA) &&
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(image->s()>=32 && image->t()>=32))
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{
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texture->setInternalFormatMode(osg::Texture::USE_S3TC_DXT3_COMPRESSION);
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// get OpenGL driver to create texture from image.
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texture->apply(*state);
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image->readImageFromCurrentTexture(0,true);
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texture->setInternalFormatMode(osg::Texture::USE_IMAGE_DATA_FORMAT);
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}
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}
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}
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typedef std::set< osg::ref_ptr<osg::Texture2D> > TextureSet;
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TextureSet _textureSet;
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};
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static void usage( const char *prog, const char *msg )
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{
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if (msg)
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{
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE) << msg << std::endl;
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}
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<"usage:"<< std::endl;
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osg::notify(osg::NOTICE)<<" " << prog << " [options] infile1 [infile2 ...] outfile"<< std::endl;
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<"options:"<< std::endl;
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osg::notify(osg::NOTICE)<<" -O option - ReaderWriter option"<< std::endl;
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osg::notify(osg::NOTICE)<<" --compress - Compress textures."<< std::endl;
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osg::notify(osg::NOTICE)<<" -l libraryName - load plugin of name libraryName"<< std::endl;
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osg::notify(osg::NOTICE)<<" i.e. -l osgdb_pfb"<< std::endl;
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osg::notify(osg::NOTICE)<<" Useful for loading reader/writers which can load"<< std::endl;
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osg::notify(osg::NOTICE)<<" other file formats in addition to its extension."<< std::endl;
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osg::notify(osg::NOTICE)<<" -e extensionName - load reader/wrter plugin for file extension"<< std::endl;
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osg::notify(osg::NOTICE)<<" i.e. -e pfb"<< std::endl;
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osg::notify(osg::NOTICE)<<" Useful short hand for specifying full library name as"<< std::endl;
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osg::notify(osg::NOTICE)<<" done with -l above, as it automatically expands to the"<< std::endl;
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osg::notify(osg::NOTICE)<<" full library name appropriate for each platform."<< std::endl;
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osg::notify(osg::NOTICE)<<" -o orientation - Convert geometry from input files to output files."<< std::endl;
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osg::notify(osg::NOTICE)<<
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" Format of orientation argument must be the following:\n"
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"\n"
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" X1,Y1,Z1-X2,Y2,Z2\n"
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" or\n"
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" degrees-A0,A1,A2\n"
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"\n"
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" where X1,Y1,Z1 represent the UP vector in the input\n"
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" files and X2,Y2,Z2 represent the UP vector of the\n"
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" output file, or degrees is the rotation angle in degrees\n"
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" around axis (A0,A1,A2). For example, to convert a model\n"
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" built in a Y-Up coordinate system to a model with a Z-up\n"
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" coordinate system, the argument may look like\n"
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"\n"
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" 0,1,0-0,0,1"
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"\n"
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" or\n"
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" -90-1,0,0\n"
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"\n" << std::endl;
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osg::notify(osg::NOTICE)<<" -t translation - Convert spatial position of output files. Format of\n"
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" translation argument must be the following :\n"
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"\n"
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" X,Y,Z\n"
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"\n"
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" where X, Y, and Z represent the coordinates of the\n"
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" absolute position in world space\n"
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<< std::endl;
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osg::notify(osg::NOTICE)<<" -s scale - Scale size of model. Scale argument must be the \n"
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" following :\n"
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"\n"
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" SX,SY,SZ\n"
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"\n"
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" where SX, SY, and SZ represent the scale factors\n"
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" Caution: Scaling will be done in destination orientation\n"
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<< std::endl;
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}
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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// if user request help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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usage( arguments.getApplicationName().c_str(), 0 );
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//arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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if (arguments.argc()<=1)
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{
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arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
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return 1;
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}
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FileNameList fileNames;
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OrientationConverter oc;
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bool do_convert = false;
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bool compressTextures = false;
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std::string str;
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while (arguments.read("-O",str))
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{
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osgDB::ReaderWriter::Options* options = new osgDB::ReaderWriter::Options;
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options->setOptionString(str);
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osgDB::Registry::instance()->setOptions(options);
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}
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std::string ext;
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while (arguments.read("-e",ext))
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{
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std::string libName = osgDB::Registry::instance()->createLibraryNameForExtension(ext);
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osgDB::Registry::instance()->loadLibrary(libName);
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}
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std::string libName;
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while (arguments.read("-l",libName))
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{
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osgDB::Registry::instance()->loadLibrary(libName);
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}
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while (arguments.read("-t",str))
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{
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osg::Vec3 trans(0,0,0);
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if( sscanf( str.c_str(), "%f,%f,%f",
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&trans[0], &trans[1], &trans[2] ) != 3 )
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{
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usage( argv[0], "Translation argument format incorrect." );
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return false;
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}
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oc.setTranslation( trans );
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do_convert = true;
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}
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while (arguments.read("-o",str))
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{
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osg::Vec3 from, to;
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if( sscanf( str.c_str(), "%f,%f,%f-%f,%f,%f",
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&from[0], &from[1], &from[2],
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&to[0], &to[1], &to[2] )
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!= 6 )
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{
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float degrees;
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osg::Vec3 axis;
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// Try deg-axis format
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if( sscanf( str.c_str(), "%f-%f,%f,%f",
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°rees, &axis[0], &axis[1], &axis[2] ) != 4 )
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{
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usage( argv[0], "Orientation argument format incorrect." );
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return false;
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}
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else
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{
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oc.setRotation( degrees, axis );
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do_convert = true;
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}
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}
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else
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{
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oc.setRotation( from, to );
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do_convert = true;
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}
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}
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while (arguments.read("--compressed"))
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{
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compressTextures = true;
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}
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have occured when parsing the program aguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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for(int pos=1;pos<arguments.argc();++pos)
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{
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if (!arguments.isOption(pos))
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{
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fileNames.push_back(arguments[pos]);
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}
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}
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std::string fileNameOut("converted.osg");
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if (fileNames.size()>1)
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{
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fileNameOut = fileNames.back();
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fileNames.pop_back();
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}
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osg::ref_ptr<osg::Node> root = osgDB::readNodeFiles(fileNames);
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if ( root.valid() )
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{
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// convert the old style GeoSet to Geometry
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ConvertGeoSetsToGeometryVisitor cgtg;
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if( root.valid() ) root->accept(cgtg);
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// optimize the scene graph, remove rendundent nodes and state etc.
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osgUtil::Optimizer optimizer;
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optimizer.optimize(root.get());
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if( do_convert )
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root = oc.convert( root.get() );
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if (compressTextures)
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{
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std::string ext = osgDB::getFileExtension(fileNameOut);
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if (ext=="ive")
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{
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CompressTexturesVisitor ctv;
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root->accept(ctv);
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ctv.compress();
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}
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else
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{
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std::cout<<"Warning: compressing texture only supported when outputing to .ive"<<std::endl;
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}
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}
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if (osgDB::writeNodeFile(*root,fileNameOut))
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{
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osg::notify(osg::NOTICE)<<"Data written to '"<<fileNameOut<<"'."<< std::endl;
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}
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}
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else
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{
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osg::notify(osg::NOTICE)<<"Error no data loaded."<< std::endl;
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return 1;
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}
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return 0;
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}
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