OpenSceneGraph/src/osg/GNUmakefile
Robert Osfield f1a82f35b2 From Vivek Rajan, MatrixDecomposition implementaion, adapted by Robert Osfield
to be part of osg::Matrixf and osg::Matrixd classes.
2007-02-10 18:01:37 +00:00

131 lines
2.2 KiB
Makefile

TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
AlphaFunc.cpp\
AnimationPath.cpp\
ApplicationUsage.cpp\
ArgumentParser.cpp\
Array.cpp\
AutoTransform.cpp\
Billboard.cpp\
BlendColor.cpp\
BlendEquation.cpp\
BlendFunc.cpp\
BoundingBox.cpp\
BoundingSphere.cpp\
BufferObject.cpp\
Camera.cpp\
CameraView.cpp\
ClearNode.cpp\
ClipNode.cpp\
ClipPlane.cpp\
ClampColor.cpp\
ClusterCullingCallback.cpp\
CollectOccludersVisitor.cpp\
ColorMask.cpp\
ColorMatrix.cpp\
ConvexPlanarOccluder.cpp\
ConvexPlanarPolygon.cpp\
CoordinateSystemNode.cpp\
CopyOp.cpp\
CullFace.cpp\
CullingSet.cpp\
CullSettings.cpp\
CullStack.cpp\
DeleteHandler.cpp\
Depth.cpp\
DisplaySettings.cpp\
Drawable.cpp\
DrawPixels.cpp\
dxtctool.cpp\
Fog.cpp\
FragmentProgram.cpp\
FrameStamp.cpp\
FrameBufferObject.cpp\
FrontFace.cpp\
Geode.cpp\
Geometry.cpp\
GLExtensions.cpp\
GraphicsContext.cpp\
GraphicsThread.cpp\
Group.cpp\
Image.cpp\
ImageStream.cpp\
Light.cpp\
LightModel.cpp\
LightSource.cpp\
LineSegment.cpp\
LineStipple.cpp\
LineWidth.cpp\
LOD.cpp\
LogicOp.cpp\
Material.cpp\
Matrixd.cpp\
Matrixf.cpp\
MatrixDecomposition.cpp\
MatrixTransform.cpp\
Multisample.cpp\
NodeCallback.cpp\
NodeTrackerCallback.cpp\
Node.cpp\
NodeVisitor.cpp\
Notify.cpp\
Object.cpp\
OccluderNode.cpp\
PagedLOD.cpp\
Point.cpp\
PointSprite.cpp\
PolygonMode.cpp\
PolygonOffset.cpp\
PolygonStipple.cpp\
PositionAttitudeTransform.cpp\
PrimitiveSet.cpp\
Program.cpp\
Projection.cpp\
ProxyNode.cpp\
Quat.cpp\
Referenced.cpp\
Scissor.cpp\
Sequence.cpp\
ShadeModel.cpp\
Shader.cpp\
ShadowVolumeOccluder.cpp\
Shape.cpp\
ShapeDrawable.cpp\
State.cpp\
Stats.cpp\
StateAttribute.cpp\
StateSet.cpp\
Stencil.cpp\
StencilTwoSided.cpp\
Switch.cpp\
TexEnvCombine.cpp\
TexEnv.cpp\
TexEnvFilter.cpp\
TexGen.cpp\
TexGenNode.cpp\
TexMat.cpp\
Texture1D.cpp\
Texture2D.cpp\
Texture3D.cpp\
Texture.cpp\
TextureCubeMap.cpp\
TextureRectangle.cpp\
Timer.cpp\
Transform.cpp\
Uniform.cpp\
Version.cpp\
VertexProgram.cpp\
View.cpp\
Viewport.cpp\
DEF += -DOSG_LIBRARY
LIBS += $(GL_LIBS) $(OTHER_LIBS)
TARGET_BASENAME = osg
LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)
include $(TOPDIR)/Make/makerules