OpenSceneGraph/src/osgPresentation/PickEventHandler.cpp
2016-06-24 11:31:15 +01:00

278 lines
11 KiB
C++

/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#include <osgPresentation/PickEventHandler>
#include <osgPresentation/SlideEventHandler>
#include <osgViewer/Viewer>
#include <osg/Notify>
#include <osgDB/FileUtils>
#include <osg/io_utils>
#include <stdlib.h>
using namespace osgPresentation;
PickEventHandler::PickEventHandler(osgPresentation::Operation operation, const JumpData& jumpData):
_operation(operation),
_jumpData(jumpData),
_drawablesOnPush()
{
OSG_INFO<<"PickEventHandler::PickEventHandler(operation="<<operation<<", jumpData.relativeJump="<<jumpData.relativeJump<<", jumpData.="<<jumpData.slideNum<<", jumpData.layerNum="<<jumpData.layerNum<<std::endl;
}
PickEventHandler::PickEventHandler(const std::string& str, osgPresentation::Operation operation, const JumpData& jumpData):
_command(str),
_operation(operation),
_jumpData(jumpData),
_drawablesOnPush()
{
OSG_INFO<<"PickEventHandler::PickEventHandler(str="<<str<<", operation="<<operation<<", jumpData.relativeJump="<<jumpData.relativeJump<<", jumpData.="<<jumpData.slideNum<<", jumpData.layerNum="<<jumpData.layerNum<<std::endl;
}
PickEventHandler::PickEventHandler(const osgPresentation::KeyPosition& keyPos, const JumpData& jumpData):
_keyPos(keyPos),
_operation(osgPresentation::EVENT),
_jumpData(jumpData),
_drawablesOnPush()
{
OSG_INFO<<"PickEventHandler::PickEventHandler(keyPos="<<keyPos._key<<", jumpData.relativeJump="<<jumpData.relativeJump<<", jumpData.="<<jumpData.slideNum<<", jumpData.layerNum="<<jumpData.layerNum<<std::endl;
}
bool PickEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv)
{
if (ea.getHandled()) return false;
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (!viewer) return false;
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::MOVE):
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::DRAG):
case(osgGA::GUIEventAdapter::RELEASE):
{
if(ea.getEventType() == osgGA::GUIEventAdapter::PUSH)
{
_drawablesOnPush.clear();
}
osgUtil::LineSegmentIntersector::Intersections intersections;
if (viewer->computeIntersections(ea, nv->getNodePath(), intersections))
{
for(osgUtil::LineSegmentIntersector::Intersections::iterator hitr=intersections.begin();
hitr!=intersections.end();
++hitr)
{
if (_operation == FORWARD_MOUSE_EVENT)
{
osg::ref_ptr<osgGA::GUIEventAdapter> cloned_ea = osg::clone(&ea);
// clear touch-data as this prevents sending the event as mouse-event
cloned_ea->setTouchData(NULL);
// reproject mouse-coord
const osg::BoundingBox bb(hitr->drawable->getBoundingBox());
const osg::Vec3& p(hitr->localIntersectionPoint);
float transformed_x = (p.x() - bb.xMin()) / (bb.xMax() - bb.xMin());
float transformed_y = (p.z() - bb.zMin()) / (bb.zMax() - bb.zMin());
cloned_ea->setX(ea.getXmin() + transformed_x * (ea.getXmax() - ea.getXmin()));
cloned_ea->setY(ea.getYmin() + transformed_y * (ea.getYmax() - ea.getYmin()));
cloned_ea->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
// std::cout << transformed_x << "/" << transformed_x << " -> " << cloned_ea->getX() << "/" <<cloned_ea->getY() << std::endl;
SlideEventHandler::instance()->forwardEventToDevices(cloned_ea.get());
}
else if ((_operation == FORWARD_TOUCH_EVENT) && ea.isMultiTouchEvent())
{
osg::ref_ptr<osgGA::GUIEventAdapter> cloned_ea = osg::clone(&ea);
cloned_ea->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS);
osgGA::GUIEventAdapter::TouchData* touch_data = cloned_ea->getTouchData();
// reproject touch-points
const osg::BoundingBox bb(hitr->drawable->getBoundingBox());
osg::Camera* camera = viewer->getCamera();
osg::Matrix matrix = osg::computeLocalToWorld(hitr->nodePath, false) * camera->getViewMatrix() * camera->getProjectionMatrix();
matrix.postMult(camera->getViewport()->computeWindowMatrix());
osg::Matrixd inverse;
inverse.invert(matrix);
// transform touch-points into local coord-system
unsigned int j(0);
for(osgGA::GUIEventAdapter::TouchData::iterator i = touch_data->begin(); i != touch_data->end(); ++i, ++j)
{
osg::Vec3 local = osg::Vec3(i->x, i->y, 0) * inverse;
// std::cout << local << " hit: " << hitr->localIntersectionPoint << std::endl;
local.x() = (local.x() - bb.xMin()) / (bb.xMax() - bb.xMin());
local.z() = (local.z() - bb.zMin()) / (bb.zMax() - bb.zMin());
local.x() = (ea.getXmin() + local.x() * (ea.getXmax() - ea.getXmin()));
local.z() = (ea.getYmin() + local.z() * (ea.getYmax() - ea.getYmin()));
// std::cout << ea.getX() << "/" << ea.getY() << " -- " << i->x << " " << i->y << " -> " << local.x() <<"/" << local.z() << std::endl;
i->x = local.x();
i->y = 1 + local.z(); // no idea why I have to add 1 to get y in the range [0..1]
}
// std::cout << transformed_x << "/" << transformed_x << " -> " << cloned_ea->getX() << "/" <<cloned_ea->getY() << std::endl;
SlideEventHandler::instance()->forwardEventToDevices(cloned_ea.get());
}
else
{
if (ea.getEventType()==osgGA::GUIEventAdapter::PUSH)
{
_drawablesOnPush.insert( hitr->drawable.get() );
}
else if (ea.getEventType()==osgGA::GUIEventAdapter::MOVE)
{
OSG_INFO<<"Tooltip..."<<std::endl;
}
else if (ea.getEventType()==osgGA::GUIEventAdapter::RELEASE)
{
if (_drawablesOnPush.find(hitr->drawable.get()) != _drawablesOnPush.end())
doOperation();
return true;
}
}
}
}
break;
}
case(osgGA::GUIEventAdapter::KEYDOWN):
{
//OSG_NOTICE<<"PickEventHandler KEYDOWN "<<(char)ea.getKey()<<std::endl;
//if (object) OSG_NOTICE<<" "<<object->className()<<std::endl;
break;
}
default:
break;
}
return false;
}
void PickEventHandler::getUsage(osg::ApplicationUsage& /*usage*/) const
{
}
void PickEventHandler::doOperation()
{
switch(_operation)
{
case(osgPresentation::RUN):
{
OSG_NOTICE<<"Run "<<_command<<std::endl;
#if 0
osgDB::FilePathList& paths = osgDB::getDataFilePathList();
if (!paths.empty())
{
#ifdef _WIN32
std::string delimintor(";");
#else
std::string delimintor(":");
#endif
std::string filepath("OSG_FILE_PATH=");
bool needDeliminator = false;
for(osgDB::FilePathList::iterator itr = paths.begin();
itr != paths.end();
++itr)
{
if (needDeliminator) filepath += delimintor;
filepath += *itr;
needDeliminator = true;
}
putenv( (char*) filepath.c_str());
std::string binpath("PATH=");
char* path = getenv("PATH");
if (path) binpath += path;
needDeliminator = true;
for(osgDB::FilePathList::iterator itr = paths.begin();
itr != paths.end();
++itr)
{
if (needDeliminator) binpath += delimintor;
binpath += *itr;
needDeliminator = true;
}
putenv( (char*) binpath.c_str());
}
#endif
bool commandRunsInBackground = (_command.find("&")!=std::string::npos);
int result = system(_command.c_str());
OSG_INFO<<"system("<<_command<<") result "<<result<<std::endl;
if (commandRunsInBackground)
{
// Sleep briefly while command runs in background to give it a chance to open
// a window and obscure this present3D's window avoiding this present3D from
// rendering anything new before the new window opens.
OpenThreads::Thread::microSleep(500000); // half second sleep.
}
break;
}
case(osgPresentation::LOAD):
{
OSG_NOTICE<<"Load "<<_command<<std::endl;
break;
}
case(osgPresentation::EVENT):
{
OSG_NOTICE<<"Event "<<_keyPos._key<<" "<<_keyPos._x<<" "<<_keyPos._y<<std::endl;
if (SlideEventHandler::instance()) SlideEventHandler::instance()->dispatchEvent(_keyPos);
break;
}
case(osgPresentation::JUMP):
{
OSG_INFO<<"Requires jump "<<std::endl;
break;
}
case(osgPresentation::FORWARD_MOUSE_EVENT):
case(osgPresentation::FORWARD_TOUCH_EVENT):
break;
}
if (_jumpData.requiresJump())
{
_jumpData.jump(SlideEventHandler::instance());
}
else
{
OSG_INFO<<"No jump required."<<std::endl;
}
}