OpenSceneGraph/doc/doc++/osgGL2/PerContextShaderObj.html
2003-07-23 11:27:31 +00:00

131 lines
5.3 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE>class OSGGL2_EXPORT osgGL2::ShaderObject::PerContextShaderObj</TITLE>
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
</HEAD>
<BODY BGCOLOR="#ffffff">
<H2>class OSGGL2_EXPORT <A HREF="#DOC.DOCU">PerContextShaderObj</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="Mosg::Referenced,M,CPerContextShaderObj,MPerContextShaderObj.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
<HR>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.57.3.17.1">PerContextShaderObj</A></B>(const <!1><A HREF="ShaderObject.html">ShaderObject</A>* parent, <!1><A HREF="Extensions.html">Extensions</A>* extensions)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.57.3.17.2">PerContextShaderObj</A></B>(const <!1><A HREF="PerContextShaderObj.html#DOC.57.3.17.2">PerContextShaderObj</A>&amp; rhs)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLhandleARB&amp; <B><A HREF="#DOC.57.3.17.3">getHandle</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.57.3.17.4">isDirty</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.57.3.17.5">markAsDirty</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.57.3.17.6">markAsClean</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.57.3.17.7">build</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.57.3.17.8">attach</A></B>(GLhandleARB progObj)
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="ShaderObject.html">ShaderObject</A>* <B><A HREF="#DOC.57.3.17.11">_parent</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr&lt;<!1><A HREF="Extensions.html">Extensions</A>&gt; <B><A HREF="#DOC.57.3.17.12">_extensions</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLhandleARB <B><A HREF="#DOC.57.3.17.13">_handle</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.57.3.17.14">_dirty</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.57.3.17.9">PerContextShaderObj</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.57.3.17.10">~PerContextShaderObj</A></B>()
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<DL>
<A NAME="PerContextShaderObj"></A>
<A NAME="DOC.57.3.17.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PerContextShaderObj(const <!1><A HREF="ShaderObject.html">ShaderObject</A>* parent, <!1><A HREF="Extensions.html">Extensions</A>* extensions)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PerContextShaderObj"></A>
<A NAME="DOC.57.3.17.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PerContextShaderObj(const <!1><A HREF="PerContextShaderObj.html#DOC.57.3.17.2">PerContextShaderObj</A>&amp; rhs)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getHandle"></A>
<A NAME="DOC.57.3.17.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLhandleARB&amp; getHandle()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="isDirty"></A>
<A NAME="DOC.57.3.17.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isDirty() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="markAsDirty"></A>
<A NAME="DOC.57.3.17.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void markAsDirty()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="markAsClean"></A>
<A NAME="DOC.57.3.17.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void markAsClean()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="build"></A>
<A NAME="DOC.57.3.17.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool build()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="attach"></A>
<A NAME="DOC.57.3.17.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void attach(GLhandleARB progObj)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PerContextShaderObj"></A>
<A NAME="DOC.57.3.17.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PerContextShaderObj()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="~PerContextShaderObj"></A>
<A NAME="DOC.57.3.17.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~PerContextShaderObj()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_parent"></A>
<A NAME="DOC.57.3.17.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="ShaderObject.html">ShaderObject</A>* _parent</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_extensions"></A>
<A NAME="DOC.57.3.17.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr&lt;<!1><A HREF="Extensions.html">Extensions</A>&gt; _extensions</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_handle"></A>
<A NAME="DOC.57.3.17.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLhandleARB _handle</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_dirty"></A>
<A NAME="DOC.57.3.17.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _dirty</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
<BR>
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
</BODY>
</HTML>