OpenSceneGraph/include/osgTerrain
Robert Osfield ed617f87df Introduce the concept of layer set name, using the osg::Object::s/getName() to store
the setname, and using a compound string (set:setname:filename) in place of standard filename when reading and writing
files.
2008-08-28 16:15:57 +00:00
..
Export Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
GeometryTechnique Reorginized the TerrainTile/TerrainTechnique dirty mechanism so that TerrainTile 2008-05-27 15:30:20 +00:00
Layer Introduce the concept of layer set name, using the osg::Object::s/getName() to store 2008-08-28 16:15:57 +00:00
Locator Added Locator::s/getTransformScaledByResolution(bool) to assist with VPB integration 2007-12-13 17:51:43 +00:00
Terrain From John Vidar Larring, "Added vertical scale as a property of osgTerrain::Terrain. Lets you configure vertical scale when initializing the terrain model. E.g: 2008-05-27 13:11:47 +00:00
TerrainTechnique Reorginized the TerrainTile/TerrainTechnique dirty mechanism so that TerrainTile 2008-05-27 15:30:20 +00:00
TerrainTile Reorginized the TerrainTile/TerrainTechnique dirty mechanism so that TerrainTile 2008-05-27 15:30:20 +00:00
ValidDataOperator From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached. 2007-06-01 19:10:59 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00