OpenSceneGraph/src/osg
Robert Osfield 1678066e6e Changed the default near far calculation mode so that it uses the
fine grained computation of near/far.
2004-05-02 14:03:15 +00:00
..
AlphaFunc.cpp
AnimationPath.cpp Added scale parameter into PositionAttitudeTransform. 2004-02-22 11:58:44 +00:00
ApplicationUsage.cpp Added support for scaling the projection in vertical and horizontal split stereo 2003-05-27 11:03:49 +00:00
ArgumentParser.cpp Added ArgumentParser::Parameter class to make the argument parsing much more 2004-03-19 22:03:09 +00:00
Array.cpp
AutoTransform.cpp From Brad Christiansen, fix to enable AutoTransform to keep track of window 2004-02-11 10:19:52 +00:00
Billboard.cpp Added proper handling of the rotation of billboards about an artbitary axis. 2004-01-23 21:47:39 +00:00
BlendColor.cpp Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across 2004-03-03 15:38:22 +00:00
BlendFunc.cpp Aded extra constructors to BlendFunc and Depth to help set them up convieniently. 2003-05-06 18:04:27 +00:00
BoundingBox.cpp
BoundingSphere.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
CollectOccludersVisitor.cpp Added _maximumNumberOfActiveOccluders variable to CollectOccludersVisitor(), to 2003-12-11 16:46:45 +00:00
ColorMask.cpp
ColorMatrix.cpp Added support for Matrixd and Matrixf implementations, with the default 2003-09-05 20:48:42 +00:00
ConvexPlanarOccluder.cpp
ConvexPlanarPolygon.cpp
CoordinateSystemNode.cpp Added osg::CoordinateSystemNode 2004-04-29 22:16:50 +00:00
CopyOp.cpp From Bob Kuehne, reworked code to use a marco instead of duplicated code, 2004-04-02 15:45:34 +00:00
CullFace.cpp Added Mode parameter to constructor. 2003-12-20 14:19:09 +00:00
CullingSet.cpp Removed include <iostream> where possible, replacing with istream or ostream and changing 2004-03-03 13:27:21 +00:00
CullSettings.cpp Changed the default near far calculation mode so that it uses the 2004-05-02 14:03:15 +00:00
CullStack.cpp Added osg::CullSettings class as a way of collecting all the various 2004-04-30 15:35:31 +00:00
Depth.cpp Aded extra constructors to BlendFunc and Depth to help set them up convieniently. 2003-05-06 18:04:27 +00:00
DisplaySettings.cpp Fixed setting of OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO value. 2003-11-12 15:03:05 +00:00
Drawable.cpp Added osg::CoordinateSystemNode 2004-04-29 22:16:50 +00:00
DrawPixels.cpp Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Fog.cpp
FragmentProgram.cpp Added support for Matrixd and Matrixf implementations, with the default 2003-09-05 20:48:42 +00:00
FrameStamp.cpp
FrontFace.cpp
Geode.cpp Added getBoundingBox() method to osg::Geode to provide a closer bound 2004-04-22 10:47:12 +00:00
Geometry.cpp Added empty() method to Geometry to facilitate tests for removing empty 2004-03-29 10:24:16 +00:00
GLExtensions.cpp Added explicit calls cancel and wait until thread and no longer running to the 2003-08-20 12:52:33 +00:00
GNUmakefile Added osg::CullSettings class as a way of collecting all the various 2004-04-30 15:35:31 +00:00
Group.cpp Added support for priority offset and scale into PagedLOD. 2004-01-05 20:45:28 +00:00
Image.cpp Added the setting of the _internalTextureFormat from within osg::Image. 2004-03-17 20:03:56 +00:00
ImageStream.cpp Preliminary work on general support of video textures. 2004-03-09 09:42:07 +00:00
Impostor.cpp Added support for multiple graphics context to osg::VertexProgram and osg::Impostor 2003-04-10 12:11:40 +00:00
ImpostorSprite.cpp Fixes to the Impostor implementation. 2003-04-09 21:53:09 +00:00
Light.cpp
LightModel.cpp
LightSource.cpp
LineSegment.cpp Moved the LineSegment destructor from the header to the source to avoid 2004-03-19 09:18:21 +00:00
LineStipple.cpp
LineWidth.cpp Improved osgSim::SphereSegmenet's handling of transparancy. 2004-02-12 01:15:37 +00:00
LOD.cpp Added support for priority offset and scale into PagedLOD. 2004-01-05 20:45:28 +00:00
Material.cpp Added Material::operator = 2004-02-20 11:51:14 +00:00
Matrix_implementation.cpp Made getLookAt() etc methods const 2004-01-23 16:09:56 +00:00
Matrixd.cpp Added new Matrixf and Matrixd implementations. 2003-09-05 22:35:34 +00:00
Matrixf.cpp Added new Matrixf and Matrixd implementations. 2003-09-05 22:35:34 +00:00
MatrixTransform.cpp
Multisample.cpp Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across 2004-03-03 15:38:22 +00:00
Node.cpp
NodeCallback.cpp
NodeVisitor.cpp Removed the deprecated NodeVisitor::getLocalToWorld/WorldToLocal methods as 2003-08-14 00:05:34 +00:00
Notify.cpp Clean up of headers. 2004-03-07 14:21:11 +00:00
Object.cpp
OccluderNode.cpp
PagedLOD.cpp Removed include <iostream> where possible, replacing with istream or ostream and changing 2004-03-03 13:27:21 +00:00
Point.cpp *** empty log message *** 2003-06-24 15:40:09 +00:00
PointSprite.cpp Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across 2004-03-03 15:38:22 +00:00
PolygonMode.cpp
PolygonOffset.cpp Added convinience constructor. 2003-04-01 18:42:38 +00:00
PolygonStipple.cpp
PositionAttitudeTransform.cpp Added scale parameter into PositionAttitudeTransform. 2004-02-22 11:58:44 +00:00
PrimitiveSet.cpp Added PrimitiveIndexFunctor for better support of TriangleIndexFunctor 2004-03-14 21:54:17 +00:00
Projection.cpp
Quat.cpp Made osg::Quat support either float or double internal representation, defaulting to double. 2003-09-29 13:35:02 +00:00
Referenced.cpp Added #include <memory> for Win32 build 2004-03-07 21:03:01 +00:00
Sequence.cpp From David Fries, added _frameTime copying into copy constructor of osg::Sequence 2004-02-10 10:07:32 +00:00
ShadeModel.cpp
ShadowVolumeOccluder.cpp
Shape.cpp Updates for osgdem. Including new read/writeHeightField() methods. 2003-10-29 11:11:17 +00:00
ShapeDrawable.cpp Removed include <iostream> where possible, replacing with istream or ostream and changing 2004-03-03 13:27:21 +00:00
State.cpp Added applyProjectionMatrix(0); & applyModelViewMatrix(0); into 2003-09-10 23:18:52 +00:00
StateSet.cpp Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across 2004-03-03 15:38:22 +00:00
Stencil.cpp
Switch.cpp Added the missing insertChild(index,child) and insertChild(index,child,value) into 2003-11-20 12:03:51 +00:00
TexEnv.cpp Addition of Mode mode=MODULATE constructor. 2003-12-09 12:05:50 +00:00
TexEnvCombine.cpp Implemented duplicate removal code into TriStripVisitor and added an 2003-12-03 21:45:32 +00:00
TexGen.cpp
TexMat.cpp Added support for Matrixd and Matrixf implementations, with the default 2003-09-05 20:48:42 +00:00
Texture1D.cpp From Bob Kuehne, fixed eroneous use of GL_TEXTURE_2D token in texture object 2004-03-11 14:34:08 +00:00
Texture2D.cpp Added TextureRectangle(Image*) contructor. 2004-03-09 14:59:33 +00:00
Texture3D.cpp Replaced eronous GL_TEXTURE_2D instances with GL_TEXTURE_3D and GL_TEXTURE_RECTANGLE_NV 2004-03-11 14:34:59 +00:00
Texture.cpp From Don Tidrow, changed "setupGLExtenions()" to "setupGLExtensions()" in Texture and 2004-04-16 22:50:41 +00:00
TextureCubeMap.cpp From Romano Magacho, fixes to handle the subloading from Image when the 2004-01-23 13:25:45 +00:00
TextureRectangle.cpp Replaced eronous GL_TEXTURE_2D instances with GL_TEXTURE_3D and GL_TEXTURE_RECTANGLE_NV 2004-03-11 14:34:59 +00:00
Timer.cpp From Eric Wing, clean ups for OSX support. 2004-04-11 21:21:38 +00:00
Transform.cpp Removed osg::Transform::ComputeTransformCallback from osg::Transform. 2003-12-09 14:07:44 +00:00
UnitTestFramework.cpp Removed include <iostream> where possible, replacing with istream or ostream and changing 2004-03-03 13:27:21 +00:00
Vec3.cpp
Version.cpp Updated version numbers and ChangeLog for the release. 2003-09-16 21:25:25 +00:00
VertexProgram.cpp Added support for Matrixd and Matrixf implementations, with the default 2003-09-05 20:48:42 +00:00
Viewport.cpp