aab27e106c
- add non square matrix - add double - add all uniform type available in OpenGL 4.2 - backward compatibility for Matrixd to set/get an float uniform matrix - update of IVE / Wrapper ReadWriter implementation of AtomicCounterBuffer based on BufferIndexBinding add example that use AtomicCounterBuffer and show rendering order of fragments, original idea from geeks3d.com."
5 lines
94 B
CMake
5 lines
94 B
CMake
SET(TARGET_SRC osgatomiccounter.cpp)
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#### end var setup ###
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SETUP_EXAMPLE(osgatomiccounter)
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