217 lines
6.7 KiB
C++
217 lines
6.7 KiB
C++
/* OpenSceneGraph example, osgfadetext.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <osgViewer/Viewer>
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#include <osg/Group>
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#include <osg/Geode>
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#include <osg/ShapeDrawable>
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#include <osg/Texture2D>
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#include <osg/PositionAttitudeTransform>
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#include <osg/MatrixTransform>
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#include <osg/CoordinateSystemNode>
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#include <osg/ClusterCullingCallback>
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#include <osgDB/FileUtils>
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#include <osgDB/ReadFile>
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#include <osgText/FadeText>
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#include <osgSim/OverlayNode>
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#include <osgSim/SphereSegment>
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#include <osgGA/TerrainManipulator>
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#include <iostream>
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osg::Node* createEarth()
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{
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osg::TessellationHints* hints = new osg::TessellationHints;
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hints->setDetailRatio(5.0f);
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osg::ShapeDrawable* sd = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0,0.0,0.0), osg::WGS_84_RADIUS_POLAR), hints);
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable(sd);
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std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg");
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geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, new osg::Texture2D(osgDB::readRefImageFile(filename)));
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osg::CoordinateSystemNode* csn = new osg::CoordinateSystemNode;
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csn->setEllipsoidModel(new osg::EllipsoidModel());
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csn->addChild(geode);
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return csn;
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}
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osgText::Text* createText(osg::EllipsoidModel* ellipsoid, double latitude, double longitude, double height, const std::string& str)
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{
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double X,Y,Z;
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ellipsoid->convertLatLongHeightToXYZ( osg::DegreesToRadians(latitude), osg::DegreesToRadians(longitude), height, X, Y, Z);
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osgText::Text* text = new osgText::FadeText;
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osg::Vec3 normal = ellipsoid->computeLocalUpVector( X, Y, Z);
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text->setCullCallback(new osg::ClusterCullingCallback(osg::Vec3(X,Y,Z), normal, 0.0));
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text->setText(str);
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text->setFont("fonts/arial.ttf");
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text->setPosition(osg::Vec3(X,Y,Z));
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text->setCharacterSize(300000.0f);
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text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
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text->setAutoRotateToScreen(true);
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return text;
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}
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osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
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{
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osg::Group* group = new osg::Group;
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group->getOrCreateStateSet()->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
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osg::Geode* geode = new osg::Geode;
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group->addChild(geode);
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std::vector<std::string> textList;
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textList.push_back("Town");
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textList.push_back("City");
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textList.push_back("Village");
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textList.push_back("River");
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textList.push_back("Mountain");
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textList.push_back("Road");
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textList.push_back("Lake");
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unsigned int numLat = 15;
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unsigned int numLong = 20;
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double latitude = 0.0;
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double longitude = -100.0;
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double deltaLatitude = 1.0f;
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double deltaLongitude = 1.0f;
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unsigned int t = 0;
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for(unsigned int i = 0; i < numLat; ++i, latitude += deltaLatitude)
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{
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double lgnt = longitude;
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for(unsigned int j = 0; j < numLong; ++j, ++t, lgnt += deltaLongitude)
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{
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geode->addDrawable( createText( ellipsoid, latitude, lgnt, 0, textList[t % textList.size()]) );
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}
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}
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return group;
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}
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class TextSettings : public osg::NodeVisitor
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{
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public:
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TextSettings(osg::ArgumentParser& arguments):
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_backdropTypeSet(false),
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_backdropType(osgText::Text::NONE),
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_shaderTechniqueSet(false),
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_shaderTechnique(osgText::GREYSCALE)
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{
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if (arguments.read("--outline"))
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{
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_backdropTypeSet = true;
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_backdropType = osgText::Text::OUTLINE;
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}
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if (arguments.read("--sdf"))
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{
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_shaderTechniqueSet = true;
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_shaderTechnique = osgText::SIGNED_DISTANCE_FIELD;
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}
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if (arguments.read("--all"))
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{
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_shaderTechniqueSet = true;
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_shaderTechnique = osgText::ALL_FEATURES;
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}
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if (arguments.read("--greyscale"))
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{
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_shaderTechniqueSet = true;
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_shaderTechnique = osgText::GREYSCALE;
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}
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if (arguments.read("--no-shader"))
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{
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_shaderTechniqueSet = true;
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_shaderTechnique = osgText::NO_TEXT_SHADER;
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}
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}
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void apply(osg::Drawable& drawable)
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{
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osgText::Text* text = dynamic_cast<osgText::Text*>(&drawable);
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if (text)
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{
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if (_backdropTypeSet)
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{
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text->setBackdropType(_backdropType);
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text->setBackdropOffset(0.1f);
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text->setBackdropColor(osg::Vec4(1.0f, 0.0f, 0.0f, 1.0f));
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}
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if (_shaderTechniqueSet) text->setShaderTechnique(_shaderTechnique);
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}
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}
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bool _backdropTypeSet;
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osgText::Text::BackdropType _backdropType;
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bool _shaderTechniqueSet;
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osgText::ShaderTechnique _shaderTechnique;
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};
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int main(int argc, char** argv)
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{
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osg::ArgumentParser arguments(&argc, argv);
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// construct the viewer.
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osgViewer::Viewer viewer(arguments);
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viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES);
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viewer.getCamera()->setNearFarRatio(0.00001f);
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// read the scene from the list of file specified commandline args.
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osg::ref_ptr<osg::Node> root = createEarth();
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if (!root) return 0;
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// add a viewport to the viewer and attach the scene graph.
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viewer.setSceneData(root.get());
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osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(root.get());
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if (csn)
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{
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// add fade text around the globe
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csn->addChild(createFadeText(csn->getEllipsoidModel()));
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}
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if (arguments.argc()>1)
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{
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TextSettings textSettings(arguments);
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root->accept(textSettings);
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}
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viewer.setCameraManipulator(new osgGA::TerrainManipulator);
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return viewer.run();
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}
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