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glu
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From Colin McDonald, "Upgrading to OpenSceneGraph 3.0.1, texture mip mapping stopped
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2012-02-10 17:20:43 +00:00 |
AlphaFunc.cpp
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2012-03-21 17:36:20 +00:00 |
AnimationPath.cpp
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2012-03-21 17:36:20 +00:00 |
ApplicationUsage.cpp
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Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes.
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2012-12-05 10:13:51 +00:00 |
ArgumentParser.cpp
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2012-03-21 17:36:20 +00:00 |
Array.cpp
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2012-03-21 17:36:20 +00:00 |
ArrayDispatchers.cpp
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Removed spaces from end of line
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2013-06-26 12:33:40 +00:00 |
AudioStream.cpp
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2012-03-21 17:36:20 +00:00 |
AutoTransform.cpp
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2012-03-21 17:36:20 +00:00 |
Billboard.cpp
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2012-03-21 17:36:20 +00:00 |
BlendColor.cpp
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2012-03-21 17:36:20 +00:00 |
BlendEquation.cpp
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2012-03-21 17:36:20 +00:00 |
BlendFunc.cpp
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2012-03-21 17:36:20 +00:00 |
BufferIndexBinding.cpp
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From David Callu, "Here an update of osg::Uniform :
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2012-03-29 09:43:12 +00:00 |
BufferObject.cpp
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From Pawel Ksiezopolski, first email: "This submission adds texture buffer object ( defined in GL_ARB_texture_buffer_object extension ) to the osg::Texture* family.
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2013-05-22 12:49:46 +00:00 |
Camera.cpp
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From Frederic Bouvier, "here is my proposal. It is supposed to be used like this :
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2010-06-01 14:12:03 +00:00 |
CameraView.cpp
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2012-03-21 17:36:20 +00:00 |
ClampColor.cpp
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2012-03-21 17:36:20 +00:00 |
ClearNode.cpp
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2012-03-21 17:36:20 +00:00 |
ClipNode.cpp
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2012-03-21 17:36:20 +00:00 |
ClipPlane.cpp
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2012-03-21 17:36:20 +00:00 |
ClusterCullingCallback.cpp
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2012-03-21 17:36:20 +00:00 |
CMakeLists.txt
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Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
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2013-06-18 11:18:28 +00:00 |
CollectOccludersVisitor.cpp
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2012-03-21 17:36:20 +00:00 |
ColorMask.cpp
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2012-03-21 17:36:20 +00:00 |
ColorMatrix.cpp
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2012-03-21 17:36:20 +00:00 |
ComputeBoundsVisitor.cpp
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2012-03-21 17:36:20 +00:00 |
Config.in
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With assistance from Sukender, moved the depreacted osg::Geometry vertex indices and AttributeBinding definitions out into a separated namespace/class so to use
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2013-06-25 16:10:24 +00:00 |
ConvexPlanarOccluder.cpp
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2012-03-21 17:36:20 +00:00 |
ConvexPlanarPolygon.cpp
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2012-03-21 17:36:20 +00:00 |
CoordinateSystemNode.cpp
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2012-03-21 17:36:20 +00:00 |
CopyOp.cpp
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2012-03-21 17:36:20 +00:00 |
CullFace.cpp
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2012-03-21 17:36:20 +00:00 |
CullingSet.cpp
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2012-03-21 17:36:20 +00:00 |
CullSettings.cpp
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2012-03-21 17:36:20 +00:00 |
CullStack.cpp
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2012-03-21 17:36:20 +00:00 |
DeleteHandler.cpp
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2012-03-21 17:36:20 +00:00 |
Depth.cpp
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2012-03-21 17:36:20 +00:00 |
DisplaySettings.cpp
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Changed the default of OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO to OFF
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2013-05-16 14:51:07 +00:00 |
Drawable.cpp
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2012-03-21 17:36:20 +00:00 |
DrawPixels.cpp
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2012-03-21 17:36:20 +00:00 |
dxtctool.cpp
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From Diane Delallée and Sukender, "1. Image.cpp
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2013-05-28 11:25:13 +00:00 |
dxtctool.h
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From Diane Delallée and Sukender, "1. Image.cpp
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2013-05-28 11:25:13 +00:00 |
Fog.cpp
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2012-03-21 17:36:20 +00:00 |
FragmentProgram.cpp
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2012-03-21 17:36:20 +00:00 |
FrameBufferObject.cpp
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From Thomas Hogarth, "Apple have decided in their eternal wisdom to do away with separate depth and stencil buffers on iOS from version 5 and above.
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2012-09-27 08:34:56 +00:00 |
FrameStamp.cpp
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2012-03-21 17:36:20 +00:00 |
FrontFace.cpp
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2012-03-21 17:36:20 +00:00 |
Geode.cpp
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Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
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2013-06-18 11:18:28 +00:00 |
Geometry.cpp
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With assistance from Sukender, moved the depreacted osg::Geometry vertex indices and AttributeBinding definitions out into a separated namespace/class so to use
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2013-06-25 16:10:24 +00:00 |
GL2Extensions.cpp
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From Aurelien Albert, "This submission is made against trunk version and add the loading of "glVertexAttribDivisor" extension."
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2013-06-03 09:19:46 +00:00 |
GLBeginEndAdapter.cpp
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From Farshid Lashkari, Added GLBeginEndAdapter::reset(), and _overallNormalAssigned, _overallColorAssigned flags to avoid the GLBeginEndAdapter adapter setting colour and normals when none has been assigned.
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2012-09-20 11:18:19 +00:00 |
GLExtensions.cpp
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Added an OSG_INIT_SINGLETON_PROXY(..) to initialize the static s_GLExtensionDisableString variable
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2013-05-28 08:38:09 +00:00 |
GLObjects.cpp
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2012-03-21 17:36:20 +00:00 |
GLStaticLibrary.cpp
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2012-03-21 17:36:20 +00:00 |
GLStaticLibrary.h
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Fixed typo of commercial
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2010-11-22 11:22:03 +00:00 |
GraphicsContext.cpp
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2012-03-21 17:36:20 +00:00 |
GraphicsCostEstimator.cpp
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Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
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2013-06-18 11:18:28 +00:00 |
GraphicsThread.cpp
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2012-03-21 17:36:20 +00:00 |
Group.cpp
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From Aurelien Albert, "There is a little bug in the osg::Group::insertChild method :
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2013-03-11 17:16:32 +00:00 |
Hint.cpp
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2012-03-21 17:36:20 +00:00 |
Image.cpp
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From Farshid Lashkari, "I've attached a small patch that extends the Image::readImageFromCurrentTexture method to support more depth texture pixel formats (16, 24, 32, 32F). In order to compile, I moved some depth pixel format definitions from FrameBufferObject to Image.
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2013-06-24 09:51:30 +00:00 |
ImageSequence.cpp
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Added .get()'s to fix compilation when ref_ptr<> type conversion is disabled
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2013-02-05 18:22:46 +00:00 |
ImageStream.cpp
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Commented out the disabling of use of PBO's in ImageStream, and disabled the use ClientStoreHint in Present3D.
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2012-06-12 10:31:50 +00:00 |
ImageUtils.cpp
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Fixed handling of image colour space conversion when pixel format changes
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2012-12-11 17:45:20 +00:00 |
KdTree.cpp
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2012-03-21 17:36:20 +00:00 |
Light.cpp
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2012-03-21 17:36:20 +00:00 |
LightModel.cpp
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2012-03-21 17:36:20 +00:00 |
LightSource.cpp
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2012-03-21 17:36:20 +00:00 |
LineSegment.cpp
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2012-03-21 17:36:20 +00:00 |
LineStipple.cpp
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2012-03-21 17:36:20 +00:00 |
LineWidth.cpp
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2012-03-21 17:36:20 +00:00 |
LOD.cpp
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2012-03-21 17:36:20 +00:00 |
LogicOp.cpp
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2012-03-21 17:36:20 +00:00 |
Material.cpp
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2012-03-21 17:36:20 +00:00 |
Math.cpp
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2012-03-21 17:36:20 +00:00 |
Matrix_implementation.cpp
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2012-03-21 17:36:20 +00:00 |
Matrixd.cpp
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2012-03-21 17:36:20 +00:00 |
MatrixDecomposition.cpp
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2012-03-21 17:36:20 +00:00 |
Matrixf.cpp
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2012-03-21 17:36:20 +00:00 |
MatrixTransform.cpp
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2012-03-21 17:36:20 +00:00 |
Multisample.cpp
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2012-03-21 17:36:20 +00:00 |
Node.cpp
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2012-03-21 17:36:20 +00:00 |
NodeCallback.cpp
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2012-03-21 17:36:20 +00:00 |
NodeTrackerCallback.cpp
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2012-03-21 17:36:20 +00:00 |
NodeVisitor.cpp
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2012-03-21 17:36:20 +00:00 |
Notify.cpp
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From Lionel Lagarde, "When a function do:
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2013-05-14 16:23:53 +00:00 |
Object.cpp
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2012-03-21 17:36:20 +00:00 |
Observer.cpp
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Introduced a alternative implementation of observer_ptr<> that uses ObserverSet rather than an local WeakReference object.
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2010-05-20 13:38:28 +00:00 |
ObserverNodePath.cpp
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Changed the ref_ptr<T> observer_ptr<>::lock() method to be
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2010-05-28 08:57:48 +00:00 |
OccluderNode.cpp
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2012-03-21 17:36:20 +00:00 |
OcclusionQueryNode.cpp
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2012-03-21 17:36:20 +00:00 |
OperationThread.cpp
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2012-03-21 17:36:20 +00:00 |
PagedLOD.cpp
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2012-03-21 17:36:20 +00:00 |
PatchParameter.cpp
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Introduced new osg::PatchParameter StateAttribute class to wrap up glPatchParameter associated state.
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2013-06-11 10:52:37 +00:00 |
Point.cpp
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2012-03-21 17:36:20 +00:00 |
PointSprite.cpp
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2012-03-21 17:36:20 +00:00 |
PolygonMode.cpp
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2012-03-21 17:36:20 +00:00 |
PolygonOffset.cpp
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2012-03-21 17:36:20 +00:00 |
PolygonStipple.cpp
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2012-03-21 17:36:20 +00:00 |
PositionAttitudeTransform.cpp
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2012-03-21 17:36:20 +00:00 |
PrimitiveSet.cpp
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2012-03-21 17:36:20 +00:00 |
Program.cpp
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Introduced new osg::PatchParameter StateAttribute class to wrap up glPatchParameter associated state.
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2013-06-11 10:52:37 +00:00 |
Projection.cpp
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2012-03-21 17:36:20 +00:00 |
ProxyNode.cpp
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2012-03-21 17:36:20 +00:00 |
Quat.cpp
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2012-03-21 17:36:20 +00:00 |
Referenced.cpp
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From Stephan Huber, OSX and iOS Video support via a QTKit plugin from OSX 10.7 and before, and an AVFoundation plugin for iOS and OSX10.8 and later.
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2012-10-02 14:07:12 +00:00 |
SampleMaski.cpp
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From Lukasz Izdebski,"added support for gl_SampleMaski."
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2013-02-13 16:29:03 +00:00 |
Scissor.cpp
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2012-03-21 17:36:20 +00:00 |
Sequence.cpp
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2012-03-21 17:36:20 +00:00 |
ShadeModel.cpp
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2012-03-21 17:36:20 +00:00 |
Shader.cpp
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Moved local variable into local scope to avoid it being created when not used.
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2013-03-26 17:03:22 +00:00 |
ShaderAttribute.cpp
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Removed debug messages
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2013-05-22 13:16:44 +00:00 |
ShaderComposer.cpp
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From Wang Rui, "In the attached files I've added the Compute Shader support for OSG, as well as serializer updates and a new osgcomputeshaders example. My submission also include a setComputeGroups() function in Program for setting compute-shader work groups, and a bindToImageUnit() function in Texture for binding textures as image variables in shaders.
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2013-01-25 11:54:03 +00:00 |
ShadowVolumeOccluder.cpp
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2012-03-21 17:36:20 +00:00 |
Shape.cpp
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2012-03-21 17:36:20 +00:00 |
ShapeDrawable.cpp
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From Nico Kruithof, "There is a small typo in the ShapeDrawable code for a sphere. There was a gl.Begin(GL_QUAD_STRIP) that was never closed, nor used.
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2012-09-05 10:19:01 +00:00 |
State.cpp
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Commented out verbose debug messages for shader composition
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2013-06-20 10:59:00 +00:00 |
StateAttribute.cpp
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2012-03-21 17:36:20 +00:00 |
StateSet.cpp
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2012-03-21 17:36:20 +00:00 |
Stats.cpp
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2012-03-21 17:36:20 +00:00 |
Stencil.cpp
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From Jan Peciva, "please, find attached improved Stencil and StencilTwoSided classes.
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2010-09-15 09:56:16 +00:00 |
StencilTwoSided.cpp
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2012-03-21 17:36:20 +00:00 |
Switch.cpp
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2012-03-21 17:36:20 +00:00 |
TexEnv.cpp
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2012-03-21 17:36:20 +00:00 |
TexEnvCombine.cpp
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2012-03-21 17:36:20 +00:00 |
TexEnvFilter.cpp
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2012-03-21 17:36:20 +00:00 |
TexGen.cpp
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2012-03-21 17:36:20 +00:00 |
TexGenNode.cpp
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2012-03-21 17:36:20 +00:00 |
TexMat.cpp
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2012-03-21 17:36:20 +00:00 |
Texture1D.cpp
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2012-03-21 17:36:20 +00:00 |
Texture2D.cpp
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2012-03-21 17:36:20 +00:00 |
Texture2DArray.cpp
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2012-03-21 17:36:20 +00:00 |
Texture2DMultisample.cpp
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2012-03-21 17:36:20 +00:00 |
Texture3D.cpp
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2012-03-21 17:36:20 +00:00 |
Texture.cpp
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From Aurelien Albert, Added support for texture swizzle.
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2013-06-03 15:10:53 +00:00 |
TextureBuffer.cpp
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From Pawel Ksiezopolski, first email: "This submission adds texture buffer object ( defined in GL_ARB_texture_buffer_object extension ) to the osg::Texture* family.
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2013-05-22 12:49:46 +00:00 |
TextureCubeMap.cpp
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2012-03-21 17:36:20 +00:00 |
TextureRectangle.cpp
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2012-03-21 17:36:20 +00:00 |
Timer.cpp
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2012-03-21 17:36:20 +00:00 |
TransferFunction.cpp
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Convesion of osg::notify to OSG_INFO etc.
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2010-05-28 15:47:52 +00:00 |
Transform.cpp
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2012-03-21 17:36:20 +00:00 |
Uniform.cpp
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Resrtuctured the use of static's in the Uniform::getNameID() method to avoid problems under Android.
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2013-05-24 17:16:57 +00:00 |
UserDataContainer.cpp
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2012-03-21 17:36:20 +00:00 |
Version.cpp
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2012-03-21 17:36:20 +00:00 |
Version.in
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From Paul Martz, typo fixes
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2009-11-23 09:53:08 +00:00 |
VertexProgram.cpp
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2012-03-21 17:36:20 +00:00 |
View.cpp
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2012-03-21 17:36:20 +00:00 |
Viewport.cpp
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2012-03-21 17:36:20 +00:00 |