OpenSceneGraph/include/osgAnimation/RigTransform
2016-06-27 14:53:32 +01:00

43 lines
1.1 KiB
C++

/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_RIGTRANSFORM
#define OSGANIMATION_RIGTRANSFORM 1
#include <osg/Object>
namespace osgAnimation
{
class RigGeometry;
class RigTransform : public osg::Object
{
public:
RigTransform() {}
RigTransform(const RigTransform&, const osg::CopyOp&) {}
META_Object(osgAnimation,RigTransform)
virtual void operator()(RigGeometry&) {}
protected:
virtual ~RigTransform() {}
};
}
#endif