820166b49d
Added osgText::Bevel::s/getRoundedConcaveJunctions(bool) to control how the bevel should be tessellated around concave junctions on the glyph boundary. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14871 16af8721-9629-0410-8352-f15c8da7e697
288 lines
8.2 KiB
C++
288 lines
8.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#include "TextNode.h"
|
|
#include "../../src/osgText/GlyphGeometry.h"
|
|
|
|
#include <osg/PositionAttitudeTransform>
|
|
#include <osg/Geode>
|
|
#include <osgUtil/SmoothingVisitor>
|
|
|
|
#include <osg/io_utils>
|
|
|
|
using namespace osgText;
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Layout
|
|
//
|
|
Layout::Layout()
|
|
{
|
|
}
|
|
|
|
Layout::Layout(const Layout& layout, const osg::CopyOp& copyop):
|
|
osg::Object(layout,copyop)
|
|
{
|
|
}
|
|
|
|
osg::ref_ptr<Layout>& Layout::getDefaultLayout()
|
|
{
|
|
static OpenThreads::Mutex s_DefaultLayoutMutex;
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_DefaultLayoutMutex);
|
|
|
|
static osg::ref_ptr<Layout> s_defaultLayout = new Layout;
|
|
return s_defaultLayout;
|
|
}
|
|
|
|
void Layout::layout(TextNode& text) const
|
|
{
|
|
OSG_NOTICE<<"Layout::layout"<<std::endl;
|
|
|
|
Font* font = text.getActiveFont();
|
|
Style* style = text.getActiveStyle();
|
|
TextTechnique* technique = text.getTextTechnique();
|
|
const String& str = text.getText();
|
|
|
|
if (!text.getTextTechnique())
|
|
{
|
|
OSG_NOTICE<<"Warning: no TextTechnique assigned to Layout"<<std::endl;
|
|
return;
|
|
}
|
|
|
|
osg::Vec3 pos(0.0f,0.0f,0.0f);
|
|
float characterSize = text.getCharacterSize();
|
|
osg::Vec3 size(characterSize, characterSize, 0.0);
|
|
if (style)
|
|
{
|
|
size.y() = characterSize;
|
|
size.z() = characterSize;
|
|
}
|
|
|
|
|
|
osgText::FontResolution resolution(32,32);
|
|
if (style)
|
|
{
|
|
resolution.first = static_cast<unsigned int>(static_cast<float>(resolution.first)*style->getSampleDensity());
|
|
resolution.second = static_cast<unsigned int>(static_cast<float>(resolution.second)*style->getSampleDensity());
|
|
}
|
|
|
|
float characterWidthScale = 1.0f;
|
|
|
|
bool textIs3D = (style && style->getThicknessRatio()!=0.0);
|
|
if (!textIs3D)
|
|
{
|
|
characterWidthScale = 1.0f/static_cast<float>(resolution.first);
|
|
}
|
|
|
|
osgText::KerningType kerningType = osgText::KERNING_DEFAULT;
|
|
|
|
technique->start();
|
|
|
|
unsigned int previousCharcode = 0;
|
|
for(unsigned int i=0; i<str.size(); ++i)
|
|
{
|
|
unsigned int charcode = str[i];
|
|
|
|
if (size.z()==0.0f)
|
|
{
|
|
osgText::Glyph* glyph = font->getGlyph(resolution, charcode);
|
|
if (glyph)
|
|
{
|
|
technique->addCharacter(pos, size, glyph, style);
|
|
pos += osg::Vec3(size.x()*(glyph->getHorizontalAdvance()*characterWidthScale), 0.0f ,0.0f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
osgText::Glyph3D* glyph = font->getGlyph3D(charcode);
|
|
OSG_NOTICE<<"pos = "<<pos<<", charcode="<<charcode<<", glyph="<<glyph<< std::endl;
|
|
if (glyph)
|
|
{
|
|
osg::Vec3 local_scale( size );
|
|
technique->addCharacter(pos, local_scale, glyph, style);
|
|
pos += osg::Vec3(size.x()*glyph->getWidth(), 0.0f ,0.0f);
|
|
}
|
|
}
|
|
|
|
if (previousCharcode!=0 && charcode!=0)
|
|
{
|
|
osg::Vec2 offset = font->getKerning(previousCharcode, charcode, kerningType);
|
|
OSG_NOTICE<<" offset = "<<offset<< std::endl;
|
|
pos.x() += offset.x();
|
|
pos.y() += offset.y();
|
|
}
|
|
|
|
previousCharcode = charcode;
|
|
}
|
|
|
|
technique->finish();
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// TextTechnique
|
|
//
|
|
TextTechnique::TextTechnique():
|
|
_textNode(0)
|
|
{
|
|
}
|
|
|
|
|
|
TextTechnique::TextTechnique(const TextTechnique& technique, const osg::CopyOp& copyop):
|
|
osg::Object(technique, copyop),
|
|
_textNode(0)
|
|
{
|
|
}
|
|
|
|
osg::ref_ptr<TextTechnique>& TextTechnique::getDefaultTextTechinque()
|
|
{
|
|
static OpenThreads::Mutex s_DefaultTextTechniqueMutex;
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_DefaultTextTechniqueMutex);
|
|
|
|
static osg::ref_ptr<TextTechnique> s_defaultTextTechnique = new TextTechnique;
|
|
return s_defaultTextTechnique;
|
|
}
|
|
|
|
void TextTechnique::start()
|
|
{
|
|
OSG_NOTICE<<"TextTechnique::start()"<<std::endl;
|
|
}
|
|
|
|
void TextTechnique::addCharacter(const osg::Vec3& position, const osg::Vec3& size, Glyph* glyph, Style* style)
|
|
{
|
|
OSG_NOTICE<<"TextTechnique::addCharacter 2D("<<position<<", "<<size<<", "<<glyph<<", "<<style<<")"<<std::endl;
|
|
}
|
|
|
|
void TextTechnique::addCharacter(const osg::Vec3& position, const osg::Vec3& size, Glyph3D* glyph, Style* style)
|
|
{
|
|
OSG_NOTICE<<"TextTechnique::addCharacter 3D("<<position<<", "<<size<<", "<<glyph<<", "<<style<<")"<<std::endl;
|
|
|
|
osg::ref_ptr<osg::PositionAttitudeTransform> transform = new osg::PositionAttitudeTransform;
|
|
transform->setPosition(position);
|
|
transform->setAttitude(osg::Quat(osg::inDegrees(90.0),osg::Vec3d(1.0,0.0,0.0)));
|
|
transform->setScale(size);
|
|
|
|
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
|
|
|
|
const Bevel* bevel = style ? style->getBevel() : 0;
|
|
bool outline = style ? style->getOutlineRatio()>0.0f : false;
|
|
float width = style->getThicknessRatio();
|
|
float creaseAngle = 30.0f;
|
|
bool smooth = true;
|
|
|
|
if (bevel)
|
|
{
|
|
osg::ref_ptr<osg::Geometry> glyphGeometry = osgText::computeGlyphGeometry(glyph, *bevel, width);
|
|
osg::ref_ptr<osg::Geometry> textGeometry = osgText::computeTextGeometry(glyphGeometry.get(), *bevel, width);
|
|
osg::ref_ptr<osg::Geometry> shellGeometry = outline ? osgText::computeShellGeometry(glyphGeometry.get(), *bevel, width) : 0;
|
|
if (textGeometry.valid()) geode->addDrawable(textGeometry.get());
|
|
if (shellGeometry.valid()) geode->addDrawable(shellGeometry.get());
|
|
|
|
// create the normals
|
|
if (smooth && textGeometry.valid())
|
|
{
|
|
osgUtil::SmoothingVisitor::smooth(*textGeometry, osg::DegreesToRadians(creaseAngle));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
osg::ref_ptr<osg::Geometry> textGeometry = osgText::computeTextGeometry(glyph, width);
|
|
if (textGeometry.valid()) geode->addDrawable(textGeometry.get());
|
|
|
|
// create the normals
|
|
if (smooth && textGeometry.valid())
|
|
{
|
|
osgUtil::SmoothingVisitor::smooth(*textGeometry, osg::DegreesToRadians(creaseAngle));
|
|
}
|
|
}
|
|
|
|
transform->addChild(geode.get());
|
|
|
|
_textNode->addChild(transform.get());
|
|
|
|
transform->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
|
|
|
|
}
|
|
|
|
void TextTechnique::finish()
|
|
{
|
|
OSG_NOTICE<<"TextTechnique::finish()"<<std::endl;
|
|
}
|
|
|
|
void TextTechnique::traverse(osg::NodeVisitor& nv)
|
|
{
|
|
// OSG_NOTICE<<"TextTechnique::traverse()"<<std::endl;
|
|
if (_textNode) _textNode->osg::Group::traverse(nv);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// TextNode
|
|
//
|
|
TextNode::TextNode():
|
|
_characterSize(1.0f)
|
|
{
|
|
}
|
|
|
|
|
|
TextNode::TextNode(const TextNode& text, const osg::CopyOp& copyop):
|
|
osg::Group(text, copyop)
|
|
{
|
|
}
|
|
|
|
TextNode::~TextNode()
|
|
{
|
|
setTextTechnique(0);
|
|
}
|
|
|
|
void TextNode::traverse(osg::NodeVisitor& nv)
|
|
{
|
|
if (_technique.valid())
|
|
{
|
|
_technique->traverse(nv);
|
|
}
|
|
else
|
|
{
|
|
Group::traverse(nv);
|
|
}
|
|
}
|
|
|
|
void TextNode::setTextTechnique(TextTechnique* technique)
|
|
{
|
|
if (_technique==technique) return;
|
|
|
|
if (_technique.valid()) _technique->setTextNode(0);
|
|
|
|
if (TextTechnique::getDefaultTextTechinque()==technique)
|
|
{
|
|
OSG_NOTICE<<"Warning: Attempt to assign DefaultTextTechnique() prototype to TextNode::setTextTechnique(..), assigning a clone() of it instead."<<std::endl;
|
|
technique = new TextTechnique(*TextTechnique::getDefaultTextTechinque());
|
|
}
|
|
|
|
_technique = technique;
|
|
|
|
if (_technique.valid()) _technique->setTextNode(this);
|
|
}
|
|
|
|
|
|
void TextNode::update()
|
|
{
|
|
getActiveLayout()->layout(*this);
|
|
}
|
|
|
|
void TextNode::setText(const std::string& str)
|
|
{
|
|
_string.set(str);
|
|
}
|