e8cc8f06c5
(http://openscenegraph.org/archiver/osg-users/2005-June/0575.html); after switching children of a Switch node off and on again, they become unpickable. This issue occurs first in 0.9.9, with 0.9.8 everything is fine. My fix involves calling dirtyBound() every time the on/off-values of the Switch are changed" |
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applications | ||
bin | ||
dist | ||
doc/Doxyfiles | ||
examples | ||
include | ||
lib | ||
Make | ||
src | ||
VisualStudio | ||
AUTHORS.txt | ||
ChangeLog | ||
GNUmakefile | ||
INSTALL.txt | ||
LICENSE.txt | ||
NEWS.txt | ||
README.txt | ||
runexamples.bat |
Welcome to the OpenSceneGraph (OSG). For up to date information on the project, how to compile and run libraries and examples, and see the documentation on the OpenSceneGraph website. http://www.openscenegraph.org Robert Osfield. robert@openscenegraph.com November 2004.