382 lines
17 KiB
HTML
382 lines
17 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
|
|
|
<HTML>
|
|
<HEAD>
|
|
<TITLE>class SG_EXPORT osg::Stencil</TITLE>
|
|
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
|
|
</HEAD>
|
|
<BODY BGCOLOR="#ffffff">
|
|
|
|
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Stencil</A></H2></H2><BLOCKQUOTE>Encapsulate OpenGL glStencilFunc/Op/Mask functions</BLOCKQUOTE>
|
|
<HR>
|
|
|
|
<H2>Inheritance:</H2>
|
|
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
|
|
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CStencil,MStencil.html">
|
|
<param name=before value="M,M,M,M">
|
|
<param name=after value="Md_SPSP,Md_SP,Md_,M">
|
|
<param name=indent value="0,1,2,3">
|
|
<param name=arrowdir value="down">
|
|
</APPLET>
|
|
<HR>
|
|
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.197.1">Stencil</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.197.2">Stencil</A></B>(const <!1><A HREF="Stencil.html#DOC.2.197.2">Stencil</A>& stencil, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
|
|
<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.197.3">META_StateAttribute</A></B>(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="Stencil.html">Stencil</A>, <!1><A HREF="StateAttribute.html#DOC.2.195.6.30">STENCIL</A>)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.197.4">compare</A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& sa) const
|
|
<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.197.5">getAssociatedModes</A></B>(std::vector<<!1><A HREF="StateAttribute.html#DOC.2.195.1">GLMode</A>>& modes) const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.197.7">setFunction</A></B>(<!1><A HREF="Stencil.html#DOC.2.197.6">Function</A> func, int <!1><A HREF="Referenced.html#DOC.2.164.6">ref</A>, unsigned int mask)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.197.6">Function</A> <B><A HREF="#DOC.2.197.8">getFunction</A></B>() const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.197.9">getFunctionRef</A></B>() const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.197.10">getFunctionMask</A></B>() const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.197.12">setOperation</A></B>(<!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> sfail, <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> zfail, <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> zpass)
|
|
<DD><I>set the operations to apply when the various stencil and depth tests fail or pass.</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> <B><A HREF="#DOC.2.197.13">getStencilFailOperation</A></B>() const
|
|
<DD><I>get the operation when the stencil test fails</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> <B><A HREF="#DOC.2.197.14">getStencilPassAndDepthFailOperation</A></B>() const
|
|
<DD><I>get the operation when the stencil test passes but the depth test fails</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> <B><A HREF="#DOC.2.197.15">getStencilPassAndDepthPassOperation</A></B>() const
|
|
<DD><I>get the operation when both the stencil test and the depth test pass</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.197.16">setWriteMask</A></B>(unsigned int mask)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.197.17">getWriteMask</A></B>() const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.197.18">apply</A></B>(<!1><A HREF="State.html">State</A>& state) const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.197.6">Function</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.197.11">Operation</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Stencil.html#DOC.2.197.6">Function</A> <B><A HREF="#DOC.2.197.20">_func</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.197.21">_funcRef</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.197.22">_funcMask</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> <B><A HREF="#DOC.2.197.23">_sfail</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> <B><A HREF="#DOC.2.197.24">_zfail</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> <B><A HREF="#DOC.2.197.25">_zpass</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.197.26">_writeMask</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.197.19">~Stencil</A></B>()
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="StateAttribute.html">StateAttribute</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="StateAttribute.html#DOC.2.195.5">Type</A> <B>getType</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isTextureAttribute</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>operator < </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& rhs) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>operator == </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& rhs) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>operator != </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& rhs) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual void <B>compile</B>(<!1><A HREF="State.html">State</A>&) const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef GLenum <B>GLMode</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>GLModeValue</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>OverrideValue</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>Values</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>Type</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>Types</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> dv)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> <B>getDataVariance</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> <B>_dataVariance</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<BLOCKQUOTE>Encapsulate OpenGL glStencilFunc/Op/Mask functions</BLOCKQUOTE>
|
|
<DL>
|
|
|
|
<A NAME="Stencil"></A>
|
|
<A NAME="DOC.2.197.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Stencil()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Stencil"></A>
|
|
<A NAME="DOC.2.197.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Stencil(const <!1><A HREF="Stencil.html#DOC.2.197.2">Stencil</A>& stencil, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="META_StateAttribute"></A>
|
|
<A NAME="DOC.2.197.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_StateAttribute(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="Stencil.html">Stencil</A>, <!1><A HREF="StateAttribute.html#DOC.2.195.6.30">STENCIL</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="compare"></A>
|
|
<A NAME="DOC.2.197.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int compare(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& sa) const </B></TT>
|
|
<DD>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getAssociatedModes"></A>
|
|
<A NAME="DOC.2.197.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void getAssociatedModes(std::vector<<!1><A HREF="StateAttribute.html#DOC.2.195.1">GLMode</A>>& modes) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Function"></A>
|
|
<A NAME="DOC.2.197.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Function</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="NEVER"></A>
|
|
<A NAME="DOC.2.197.6.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NEVER</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="LESS"></A>
|
|
<A NAME="DOC.2.197.6.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LESS</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="EQUAL"></A>
|
|
<A NAME="DOC.2.197.6.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EQUAL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="LEQUAL"></A>
|
|
<A NAME="DOC.2.197.6.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEQUAL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="GREATER"></A>
|
|
<A NAME="DOC.2.197.6.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GREATER</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="NOTEQUAL"></A>
|
|
<A NAME="DOC.2.197.6.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NOTEQUAL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="GEQUAL"></A>
|
|
<A NAME="DOC.2.197.6.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GEQUAL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ALWAYS"></A>
|
|
<A NAME="DOC.2.197.6.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALWAYS</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="setFunction"></A>
|
|
<A NAME="DOC.2.197.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setFunction(<!1><A HREF="Stencil.html#DOC.2.197.6">Function</A> func, int <!1><A HREF="Referenced.html#DOC.2.164.6">ref</A>, unsigned int mask)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFunction"></A>
|
|
<A NAME="DOC.2.197.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.197.6">Function</A> getFunction() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFunctionRef"></A>
|
|
<A NAME="DOC.2.197.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline int getFunctionRef() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFunctionMask"></A>
|
|
<A NAME="DOC.2.197.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getFunctionMask() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Operation"></A>
|
|
<A NAME="DOC.2.197.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Operation</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="KEEP"></A>
|
|
<A NAME="DOC.2.197.11.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> KEEP</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ZERO"></A>
|
|
<A NAME="DOC.2.197.11.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ZERO</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="REPLACE"></A>
|
|
<A NAME="DOC.2.197.11.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> REPLACE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="INCR"></A>
|
|
<A NAME="DOC.2.197.11.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> INCR</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="DECR"></A>
|
|
<A NAME="DOC.2.197.11.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DECR</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="INVERT"></A>
|
|
<A NAME="DOC.2.197.11.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> INVERT</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="setOperation"></A>
|
|
<A NAME="DOC.2.197.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setOperation(<!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> sfail, <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> zfail, <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> zpass)</B></TT>
|
|
<DD>set the operations to apply when the various stencil and depth
|
|
tests fail or pass. First parameter is to control the operation
|
|
when the stencil test fails. The second parameter is to control the
|
|
operation when the stencil test passes, but depth test fails. The
|
|
third parameter controls the operation when both the stencil test
|
|
and depth pass. Ordering of parameter is the same as if using
|
|
glStencilOp(,,).
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStencilFailOperation"></A>
|
|
<A NAME="DOC.2.197.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> getStencilFailOperation() const </B></TT>
|
|
<DD>get the operation when the stencil test fails
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStencilPassAndDepthFailOperation"></A>
|
|
<A NAME="DOC.2.197.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> getStencilPassAndDepthFailOperation() const </B></TT>
|
|
<DD>get the operation when the stencil test passes but the depth test fails
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStencilPassAndDepthPassOperation"></A>
|
|
<A NAME="DOC.2.197.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> getStencilPassAndDepthPassOperation() const </B></TT>
|
|
<DD>get the operation when both the stencil test and the depth test pass
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setWriteMask"></A>
|
|
<A NAME="DOC.2.197.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setWriteMask(unsigned int mask)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getWriteMask"></A>
|
|
<A NAME="DOC.2.197.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getWriteMask() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="apply"></A>
|
|
<A NAME="DOC.2.197.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="State.html">State</A>& state) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~Stencil"></A>
|
|
<A NAME="DOC.2.197.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Stencil()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_func"></A>
|
|
<A NAME="DOC.2.197.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Stencil.html#DOC.2.197.6">Function</A> _func</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_funcRef"></A>
|
|
<A NAME="DOC.2.197.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _funcRef</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_funcMask"></A>
|
|
<A NAME="DOC.2.197.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _funcMask</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_sfail"></A>
|
|
<A NAME="DOC.2.197.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> _sfail</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_zfail"></A>
|
|
<A NAME="DOC.2.197.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> _zfail</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_zpass"></A>
|
|
<A NAME="DOC.2.197.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Stencil.html#DOC.2.197.11">Operation</A> _zpass</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_writeMask"></A>
|
|
<A NAME="DOC.2.197.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _writeMask</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
|
|
|
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
|
<BR>
|
|
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
|
|
</BODY>
|
|
</HTML>
|