605 lines
31 KiB
HTML
605 lines
31 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class SG_EXPORT osg::Image</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Image</A></H2></H2><BLOCKQUOTE>Image class for encapsulating the storage texture image data</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CImage,MImage.html">
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<param name=before value="M,M,M">
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<param name=after value="Md_SP,Md_,M">
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<param name=indent value="0,1,2">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.88.1">Image</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.88.2">Image</A></B>(const <!1><A HREF="Image.html#DOC.2.88.2">Image</A>& image, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.88.3">cloneType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.88.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.88.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.88.6">libraryName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.88.7">className</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.88.8">compare</A></B>(const <!1><A HREF="Image.html">Image</A>& rhs) const
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<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.9">setFileName</A></B>(const std::string& fileName)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const std::string& <B><A HREF="#DOC.2.88.10">getFileName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.12">setAllocationMode</A></B>(<!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> mode)
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<DD><I>Set the method used for deleting data once it goes out of scope</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> <B><A HREF="#DOC.2.88.13">getAllocationMode</A></B>() const
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<DD><I>Get the method used for deleting data once it goes out of scope</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.14">allocateImage</A></B>(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, int <!1><A HREF="Image.html#DOC.2.88.21">t</A>, int <!1><A HREF="Image.html#DOC.2.88.22">r</A>, GLenum pixelFormat, GLenum type, int packing=1)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.15">setImage</A></B>(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, int <!1><A HREF="Image.html#DOC.2.88.21">t</A>, int <!1><A HREF="Image.html#DOC.2.88.22">r</A>, GLint internalTextureformat, GLenum pixelFormat, GLenum type, unsigned char* <!1><A HREF="Image.html#DOC.2.88.34">data</A>, <!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> mode, int packing=1)
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<DD><I>set the image data and pixelFormat.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.16">readPixels</A></B>(int <!1><A HREF="Viewport.html#DOC.2.233.8">x</A>, int <!1><A HREF="Viewport.html#DOC.2.233.9">y</A>, int <!1><A HREF="Viewport.html#DOC.2.233.10">width</A>, int <!1><A HREF="Viewport.html#DOC.2.233.11">height</A>, GLenum pixelFormat, GLenum type)
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<DD><I>readPixels from screen at specified position and size, using glReadPixels.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.17">readImageFromCurrentTexture</A></B>(unsigned int contextID=0)
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<DD><I>read the contents of the current bound texture, handling compressed pixelFormats if present.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.18">scaleImage</A></B>(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, int <!1><A HREF="Image.html#DOC.2.88.21">t</A>, int <!1><A HREF="Image.html#DOC.2.88.22">r</A>)
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<DD><I>Scale image to specified size.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.19">copySubImage</A></B>(int s_offset, int t_offset, int r_offset, <!1><A HREF="Image.html">osg::Image</A>* source)
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<DD><I>Copy a source Image into a subpart of this Image at specified position.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.88.20">s</A></B>() const
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<DD><I>Width of image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.88.21">t</A></B>() const
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<DD><I>Height of image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.88.22">r</A></B>() const
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<DD><I>Depth of image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.23">setInternalTextureFormat</A></B>(GLint internalFormat)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline GLint <B><A HREF="#DOC.2.88.24">getInternalTextureFormat</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.25">setPixelFormat</A></B>(GLenum pixelFormat)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline GLenum <B><A HREF="#DOC.2.88.26">getPixelFormat</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline GLenum <B><A HREF="#DOC.2.88.27">getDataType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.88.28">getPacking</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.88.29">getPixelSizeInBits</A></B>() const
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<DD><I>return the numbers of bits required for each pixel</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.88.30">getRowSizeInBytes</A></B>() const
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<DD><I>return the numbers of bytes each row of pixels occupies once it has been packed</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.88.31">getImageSizeInBytes</A></B>() const
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<DD><I>return the numbers of bytes each image (_s*_t) of pixels occupies</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.88.32">getTotalSizeInBytes</A></B>() const
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<DD><I>return the numbers of bytes the whole row/image/volume of pixels occupies</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.88.33">getTotalSizeInBytesIncludingMipmaps</A></B>() const
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<DD><I>return the numbers of bytes the whole row/image/volume of pixels occupies, including all mip maps if included</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned char* <B><A HREF="#DOC.2.88.34">data</A></B>()
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<DD><I>raw image data</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned char* <B><A HREF="#DOC.2.88.35">data</A></B>() const
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<DD><I>raw const image data</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned char* <B><A HREF="#DOC.2.88.36">data</A></B>(int column, int row=0, int image=0) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.37">flipHorizontal</A></B>(int image=0)
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<DD><I>Flip the image horizontally</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.38">flipVertical</A></B>(int image=0)
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<DD><I>Flip the image vertically</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.39">ensureValidSizeForTexturing</A></B>(GLint <!1><A HREF="Extensions.5.html#DOC.2.205.39.22">maxTextureSize</A>)
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<DD><I>Ensure image dimensions are a power of two.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.88.40">dirty</A></B>()
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<DD><I>Dirty the image, which increments the modified flag, to force osg::Texture to reload the image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.88.41">setModifiedTag</A></B>(unsigned int value)
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<DD><I>Set the modified tag value, only used by osg::Texture when using texture subloading.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.88.42">getModifiedTag</A></B>() const
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<DD><I>Get modified tag value, only used by osg::Texture when using texture subloading.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static bool <B><A HREF="#DOC.2.88.43">isPackedType</A></B>(GLenum type)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static unsigned int <B><A HREF="#DOC.2.88.44">computeNumComponents</A></B>(GLenum pixelFormat)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static unsigned int <B><A HREF="#DOC.2.88.45">computePixelSizeInBits</A></B>(GLenum pixelFormat, GLenum type)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static unsigned int <B><A HREF="#DOC.2.88.46">computeRowWidthInBytes</A></B>(int <!1><A HREF="Viewport.html#DOC.2.233.10">width</A>, GLenum pixelFormat, GLenum type, int packing)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static int <B><A HREF="#DOC.2.88.47">computeNearestPowerOfTwo</A></B>(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, float bias=0.5f)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.88.49">isMipmap</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.88.50">getNumMipmapLevels</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.88.51">setMipmapData</A></B>(const <!1><A HREF="Image.html#DOC.2.88.48">MipmapDataType</A>& mipmapDataVector)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned char* <B><A HREF="#DOC.2.88.52">getMipmapData</A></B>(unsigned int mipmapNumber) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.53">computeMipMaps</A></B>()
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<DD><I>converts a single image into mip mapped version image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.88.54">isImageTranslucent</A></B>() const
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<DD><I>return true of this image is translucent - ie.</I>
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.88.11">AllocationMode</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< unsigned int > <B><A HREF="#DOC.2.88.48">MipmapDataType</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>std::string <B><A HREF="#DOC.2.88.57">_fileName</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.88.58">_s</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.88.59">_t</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.88.60">_r</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.88.61">_internalTextureFormat</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLenum <B><A HREF="#DOC.2.88.62">_pixelFormat</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLenum <B><A HREF="#DOC.2.88.63">_dataType</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.88.64">_packing</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> <B><A HREF="#DOC.2.88.65">_allocationMode</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned char* <B><A HREF="#DOC.2.88.66">_data</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.88.69">_modifiedTag</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html#DOC.2.88.48">MipmapDataType</A> <B><A HREF="#DOC.2.88.70">_mipmapData</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.88.55">~Image</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html">Image</A>& <B><A HREF="#DOC.2.88.56">operator = </A></B>(const <!1><A HREF="Image.html">Image</A>&)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.67">deallocateData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.88.68">setData</A></B>(unsigned char* <!1><A HREF="Image.html#DOC.2.88.34">data</A>, <!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> allocationMode)
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> dv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> <B>getDataVariance</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> <B>_dataVariance</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Image class for encapsulating the storage texture image data</BLOCKQUOTE>
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<DL>
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<A NAME="Image"></A>
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<A NAME="DOC.2.88.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Image()</B></TT>
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<DL><DT><DD></DL><P>
|
|
<A NAME="Image"></A>
|
|
<A NAME="DOC.2.88.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Image(const <!1><A HREF="Image.html#DOC.2.88.2">Image</A>& image, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="cloneType"></A>
|
|
<A NAME="DOC.2.88.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="clone"></A>
|
|
<A NAME="DOC.2.88.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isSameKindAs"></A>
|
|
<A NAME="DOC.2.88.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="libraryName"></A>
|
|
<A NAME="DOC.2.88.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="className"></A>
|
|
<A NAME="DOC.2.88.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="compare"></A>
|
|
<A NAME="DOC.2.88.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int compare(const <!1><A HREF="Image.html">Image</A>& rhs) const </B></TT>
|
|
<DD>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFileName"></A>
|
|
<A NAME="DOC.2.88.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFileName(const std::string& fileName)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFileName"></A>
|
|
<A NAME="DOC.2.88.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const std::string& getFileName() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="AllocationMode"></A>
|
|
<A NAME="DOC.2.88.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AllocationMode</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="NO_DELETE"></A>
|
|
<A NAME="DOC.2.88.11.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NO_DELETE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="USE_NEW_DELETE"></A>
|
|
<A NAME="DOC.2.88.11.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> USE_NEW_DELETE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="USE_MALLOC_FREE"></A>
|
|
<A NAME="DOC.2.88.11.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> USE_MALLOC_FREE</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="setAllocationMode"></A>
|
|
<A NAME="DOC.2.88.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAllocationMode(<!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> mode)</B></TT>
|
|
<DD>Set the method used for deleting data once it goes out of scope
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getAllocationMode"></A>
|
|
<A NAME="DOC.2.88.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> getAllocationMode() const </B></TT>
|
|
<DD>Get the method used for deleting data once it goes out of scope
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="allocateImage"></A>
|
|
<A NAME="DOC.2.88.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void allocateImage(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, int <!1><A HREF="Image.html#DOC.2.88.21">t</A>, int <!1><A HREF="Image.html#DOC.2.88.22">r</A>, GLenum pixelFormat, GLenum type, int packing=1)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setImage"></A>
|
|
<A NAME="DOC.2.88.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setImage(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, int <!1><A HREF="Image.html#DOC.2.88.21">t</A>, int <!1><A HREF="Image.html#DOC.2.88.22">r</A>, GLint internalTextureformat, GLenum pixelFormat, GLenum type, unsigned char* <!1><A HREF="Image.html#DOC.2.88.34">data</A>, <!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> mode, int packing=1)</B></TT>
|
|
<DD>set the image data and pixelFormat.
|
|
note, when the packing value is negative (the default is -1) this method assumes
|
|
a _packing width of 1 if the width is not a multiple of 4,
|
|
otherwise automatically sets to _packing to 4. If a positive
|
|
value of packing is supplied than _packing is simply set to that value.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="readPixels"></A>
|
|
<A NAME="DOC.2.88.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void readPixels(int <!1><A HREF="Viewport.html#DOC.2.233.8">x</A>, int <!1><A HREF="Viewport.html#DOC.2.233.9">y</A>, int <!1><A HREF="Viewport.html#DOC.2.233.10">width</A>, int <!1><A HREF="Viewport.html#DOC.2.233.11">height</A>, GLenum pixelFormat, GLenum type)</B></TT>
|
|
<DD>readPixels from screen at specified position and size, using glReadPixels.
|
|
Create memory for storage if required, reuse existing pixel coords if possible.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="readImageFromCurrentTexture"></A>
|
|
<A NAME="DOC.2.88.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void readImageFromCurrentTexture(unsigned int contextID=0)</B></TT>
|
|
<DD>read the contents of the current bound texture, handling compressed pixelFormats if present.
|
|
Create memory for storage if required, reuse existing pixel coords if possible.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="scaleImage"></A>
|
|
<A NAME="DOC.2.88.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void scaleImage(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, int <!1><A HREF="Image.html#DOC.2.88.21">t</A>, int <!1><A HREF="Image.html#DOC.2.88.22">r</A>)</B></TT>
|
|
<DD>Scale image to specified size.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="copySubImage"></A>
|
|
<A NAME="DOC.2.88.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void copySubImage(int s_offset, int t_offset, int r_offset, <!1><A HREF="Image.html">osg::Image</A>* source)</B></TT>
|
|
<DD>Copy a source Image into a subpart of this Image at specified position.
|
|
Typically used to copy to an already allocated image, such as creating
|
|
a 3D image from a stack 2D images.
|
|
If the this Image is empty then image data is created to
|
|
accomodate the imaging image in its offset position.
|
|
If source is NULL then no operation happens, this Image is left unchanged.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="s"></A>
|
|
<A NAME="DOC.2.88.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline int s() const </B></TT>
|
|
<DD>Width of image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="t"></A>
|
|
<A NAME="DOC.2.88.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline int t() const </B></TT>
|
|
<DD>Height of image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="r"></A>
|
|
<A NAME="DOC.2.88.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline int r() const </B></TT>
|
|
<DD>Depth of image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setInternalTextureFormat"></A>
|
|
<A NAME="DOC.2.88.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setInternalTextureFormat(GLint internalFormat)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInternalTextureFormat"></A>
|
|
<A NAME="DOC.2.88.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline GLint getInternalTextureFormat() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPixelFormat"></A>
|
|
<A NAME="DOC.2.88.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPixelFormat(GLenum pixelFormat)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPixelFormat"></A>
|
|
<A NAME="DOC.2.88.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline GLenum getPixelFormat() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getDataType"></A>
|
|
<A NAME="DOC.2.88.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline GLenum getDataType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPacking"></A>
|
|
<A NAME="DOC.2.88.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getPacking() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPixelSizeInBits"></A>
|
|
<A NAME="DOC.2.88.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getPixelSizeInBits() const </B></TT>
|
|
<DD>return the numbers of bits required for each pixel
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getRowSizeInBytes"></A>
|
|
<A NAME="DOC.2.88.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getRowSizeInBytes() const </B></TT>
|
|
<DD>return the numbers of bytes each row of pixels occupies once it has been packed
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getImageSizeInBytes"></A>
|
|
<A NAME="DOC.2.88.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getImageSizeInBytes() const </B></TT>
|
|
<DD>return the numbers of bytes each image (_s*_t) of pixels occupies
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTotalSizeInBytes"></A>
|
|
<A NAME="DOC.2.88.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getTotalSizeInBytes() const </B></TT>
|
|
<DD>return the numbers of bytes the whole row/image/volume of pixels occupies
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTotalSizeInBytesIncludingMipmaps"></A>
|
|
<A NAME="DOC.2.88.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getTotalSizeInBytesIncludingMipmaps() const </B></TT>
|
|
<DD>return the numbers of bytes the whole row/image/volume of pixels occupies, including all mip maps if included
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.88.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned char* data()</B></TT>
|
|
<DD>raw image data
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.88.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned char* data() const </B></TT>
|
|
<DD>raw const image data
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.88.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned char* data(int column, int row=0, int image=0) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="flipHorizontal"></A>
|
|
<A NAME="DOC.2.88.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void flipHorizontal(int image=0)</B></TT>
|
|
<DD>Flip the image horizontally
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="flipVertical"></A>
|
|
<A NAME="DOC.2.88.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void flipVertical(int image=0)</B></TT>
|
|
<DD>Flip the image vertically
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ensureValidSizeForTexturing"></A>
|
|
<A NAME="DOC.2.88.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ensureValidSizeForTexturing(GLint <!1><A HREF="Extensions.5.html#DOC.2.205.39.22">maxTextureSize</A>)</B></TT>
|
|
<DD>Ensure image dimensions are a power of two.
|
|
Mip Mapped texture require the image dimensions to be
|
|
power of two and are within the maxiumum texture size for
|
|
the host machine.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="dirty"></A>
|
|
<A NAME="DOC.2.88.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirty()</B></TT>
|
|
<DD>Dirty the image, which increments the modified flag, to force osg::Texture to reload the image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setModifiedTag"></A>
|
|
<A NAME="DOC.2.88.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setModifiedTag(unsigned int value)</B></TT>
|
|
<DD>Set the modified tag value, only used by osg::Texture when using texture subloading.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getModifiedTag"></A>
|
|
<A NAME="DOC.2.88.42"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getModifiedTag() const </B></TT>
|
|
<DD>Get modified tag value, only used by osg::Texture when using texture subloading.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isPackedType"></A>
|
|
<A NAME="DOC.2.88.43"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static bool isPackedType(GLenum type)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeNumComponents"></A>
|
|
<A NAME="DOC.2.88.44"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static unsigned int computeNumComponents(GLenum pixelFormat)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computePixelSizeInBits"></A>
|
|
<A NAME="DOC.2.88.45"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static unsigned int computePixelSizeInBits(GLenum pixelFormat, GLenum type)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeRowWidthInBytes"></A>
|
|
<A NAME="DOC.2.88.46"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static unsigned int computeRowWidthInBytes(int <!1><A HREF="Viewport.html#DOC.2.233.10">width</A>, GLenum pixelFormat, GLenum type, int packing)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeNearestPowerOfTwo"></A>
|
|
<A NAME="DOC.2.88.47"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int computeNearestPowerOfTwo(int <!1><A HREF="Image.html#DOC.2.88.20">s</A>, float bias=0.5f)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="MipmapDataType"></A>
|
|
<A NAME="DOC.2.88.48"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< unsigned int > MipmapDataType</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isMipmap"></A>
|
|
<A NAME="DOC.2.88.49"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool isMipmap() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumMipmapLevels"></A>
|
|
<A NAME="DOC.2.88.50"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumMipmapLevels() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setMipmapData"></A>
|
|
<A NAME="DOC.2.88.51"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMipmapData(const <!1><A HREF="Image.html#DOC.2.88.48">MipmapDataType</A>& mipmapDataVector)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getMipmapData"></A>
|
|
<A NAME="DOC.2.88.52"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned char* getMipmapData(unsigned int mipmapNumber) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeMipMaps"></A>
|
|
<A NAME="DOC.2.88.53"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeMipMaps()</B></TT>
|
|
<DD>converts a single image into mip mapped version image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isImageTranslucent"></A>
|
|
<A NAME="DOC.2.88.54"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isImageTranslucent() const </B></TT>
|
|
<DD>return true of this image is translucent - ie. it has alpha values that are less 1.0 (when normalized).
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~Image"></A>
|
|
<A NAME="DOC.2.88.55"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Image()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.88.56"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">Image</A>& operator = (const <!1><A HREF="Image.html">Image</A>&)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_fileName"></A>
|
|
<A NAME="DOC.2.88.57"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _fileName</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_s"></A>
|
|
<A NAME="DOC.2.88.58"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _s</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_t"></A>
|
|
<A NAME="DOC.2.88.59"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _t</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_r"></A>
|
|
<A NAME="DOC.2.88.60"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _r</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_internalTextureFormat"></A>
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<A NAME="DOC.2.88.61"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _internalTextureFormat</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_pixelFormat"></A>
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<A NAME="DOC.2.88.62"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLenum _pixelFormat</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_dataType"></A>
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<A NAME="DOC.2.88.63"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLenum _dataType</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_packing"></A>
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<A NAME="DOC.2.88.64"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _packing</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_allocationMode"></A>
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<A NAME="DOC.2.88.65"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> _allocationMode</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_data"></A>
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<A NAME="DOC.2.88.66"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned char* _data</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="deallocateData"></A>
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<A NAME="DOC.2.88.67"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void deallocateData()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="setData"></A>
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<A NAME="DOC.2.88.68"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setData(unsigned char* <!1><A HREF="Image.html#DOC.2.88.34">data</A>, <!1><A HREF="Image.html#DOC.2.88.11">AllocationMode</A> allocationMode)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_modifiedTag"></A>
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<A NAME="DOC.2.88.69"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _modifiedTag</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_mipmapData"></A>
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<A NAME="DOC.2.88.70"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html#DOC.2.88.48">MipmapDataType</A> _mipmapData</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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