1259 lines
75 KiB
HTML
1259 lines
75 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>class SG_EXPORT osg::Geometry</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Geometry</A></H2></H2><HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CDrawable,MDrawable.html,CGeometry,MGeometry.html">
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<param name=before value="M,M,M,M">
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<param name=after value="Md_SPSP,Md_SP,Md_,M">
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<param name=indent value="0,1,2,3">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> <B><A HREF="#DOC.2.84.13">s_InvalidArrayData</A></B>
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<DD><I>static ArrayData which is returned get getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range</I>
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</DL></P>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.84.1">Geometry</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.84.2">Geometry</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.2">Geometry</A>& geometry, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.84.3">cloneType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.84.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.84.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.84.6">libraryName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.84.7">className</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Geometry.html">Geometry</A>* <B><A HREF="#DOC.2.84.8">asGeometry</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="Geometry.html">Geometry</A>* <B><A HREF="#DOC.2.84.9">asGeometry</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.15">setVertexArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.16">getVertexArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.17">getVertexArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.18">setVertexIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.19">getVertexIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.20">getVertexIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.21">setVertexData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.22">getVertexData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.23">getVertexData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.24">setNormalBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <B><A HREF="#DOC.2.84.25">getNormalBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.26">setNormalArray</A></B>(<!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* <B><A HREF="#DOC.2.84.27">getNormalArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* <B><A HREF="#DOC.2.84.28">getNormalArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.29">setNormalIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.30">getNormalIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.31">getNormalIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.32">setNormalData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& <B><A HREF="#DOC.2.84.33">getNormalData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& <B><A HREF="#DOC.2.84.34">getNormalData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.35">setColorBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <B><A HREF="#DOC.2.84.36">getColorBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.37">setColorArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.38">getColorArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.39">getColorArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.40">setColorIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.41">getColorIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.42">getColorIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.43">setColorData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.44">getColorData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.45">getColorData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.46">setSecondaryColorBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <B><A HREF="#DOC.2.84.47">getSecondaryColorBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.48">setSecondaryColorArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.49">getSecondaryColorArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.50">getSecondaryColorArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.51">setSecondaryColorIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.52">getSecondaryColorIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.53">getSecondaryColorIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.54">setSecondaryColorData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.55">getSecondaryColorData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.56">getSecondaryColorData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.57">setFogCoordBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <B><A HREF="#DOC.2.84.58">getFogCoordBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.59">setFogCoordArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.60">getFogCoordArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.61">getFogCoordArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.62">setFogCoordIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.63">getFogCoordIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.64">getFogCoordIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.65">setFogCoordData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.66">setFogCoordData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.67">setFogCoordData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.68">setTexCoordArray</A></B>(unsigned int unit, <!1><A HREF="Array.html">Array</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.69">getTexCoordArray</A></B>(unsigned int unit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.70">getTexCoordArray</A></B>(unsigned int unit) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.71">setTexCoordIndices</A></B>(unsigned int unit, <!1><A HREF="IndexArray.html">IndexArray</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.72">getTexCoordIndices</A></B>(unsigned int unit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.73">getTexCoordIndices</A></B>(unsigned int unit) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.74">setTexCoordData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.75">getTexCoordData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.76">getTexCoordData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.84.77">getNumTexCoordArrays</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& <B><A HREF="#DOC.2.84.78">getTexCoordArrayList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& <B><A HREF="#DOC.2.84.79">getTexCoordArrayList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.80">setVertexAttribArray</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.81">getVertexAttribArray</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.84.82">getVertexAttribArray</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.83">setVertexAttribIndices</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.84">getVertexAttribIndices</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.84.85">getVertexAttribIndices</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.86">setVertexAttribBinding</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <B><A HREF="#DOC.2.84.87">getVertexAttribBinding</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.88">setVertexAttribNormalize</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, GLboolean norm)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLboolean <B><A HREF="#DOC.2.84.89">getVertexAttribNormalize</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.90">setVertexAttribData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.91">getVertexAttribData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& <B><A HREF="#DOC.2.84.92">getVertexAttribData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.84.93">getNumVertexAttribArrays</A></B>() const
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& <B><A HREF="#DOC.2.84.94">getVertexAttribArrayList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& <B><A HREF="#DOC.2.84.95">getVertexAttribArrayList</A></B>() const
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.97">setPrimitiveSetList</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A>& primitives)
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A>& <B><A HREF="#DOC.2.84.98">getPrimitiveSetList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A>& <B><A HREF="#DOC.2.84.99">getPrimitiveSetList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.84.100">getNumPrimitiveSets</A></B>() const
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|
<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* <B><A HREF="#DOC.2.84.101">getPrimitiveSet</A></B>(unsigned int pos)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* <B><A HREF="#DOC.2.84.102">getPrimitiveSet</A></B>(unsigned int pos) const
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<DT>
|
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.103">addPrimitiveSet</A></B>(<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)
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|
<DD><I>Add a primitive set to the geometry</I>
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.104">setPrimitiveSet</A></B>(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)
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|
<DD><I>Set a primitive set to the specified position in geometry's primitive set list</I>
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.105">insertPrimitiveSet</A></B>(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)
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|
<DD><I>Insert a primitive set to the specified position in geometry's primitive set list</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.106">removePrimitiveSet</A></B>(unsigned int i, unsigned int numElementsToRemove=1)
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|
<DD><I>Remove primitive set(s) from the specified position in geometry's primitive set list</I>
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.84.107">getPrimitiveSetIndex</A></B>(const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset) const
|
|
<DD><I>Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().</I>
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.108">setFastPathHint</A></B>(bool on)
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|
<DD><I>Set whether fast paths should be used when supported</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.109">getFastPathHint</A></B>() const
|
|
<DD><I>Get whether fast paths should be used when supported</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.84.110">areFastPathsUsed</A></B>() const
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|
<DD><I>return true if OpenGL fast paths will be used with drawing this Geometry.</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.111">computeFastPathsUsed</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.112">verifyBindings</A></B>() const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.113">computeCorrectBindingsAndArraySizes</A></B>()
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|
<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.114">suitableForOptimization</A></B>() const
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|
<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.115">copyToAndOptimize</A></B>(<!1><A HREF="Geometry.html">Geometry</A>& target)
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.116">computeInternalOptimizedGeometry</A></B>()
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.117">removeInternalOptimizedGeometry</A></B>()
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|
<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.118">setInternalOptimizedGeometry</A></B>(<!1><A HREF="Geometry.html">osg::Geometry</A>* geometry)
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|
<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html">osg::Geometry</A>* <B><A HREF="#DOC.2.84.119">getInternalOptimizedGeometry</A></B>()
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html">osg::Geometry</A>* <B><A HREF="#DOC.2.84.120">getInternalOptimizedGeometry</A></B>() const
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.84.121">drawImplementation</A></B>(<!1><A HREF="State.html">State</A>& state) const
|
|
<DD><I>draw Geometry directly ignoring an OpenGL display list which could be attached.</I>
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.84.122">supports</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(AttributeFunctor&)</I>
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.84.123">accept</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)
|
|
<DD><I>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.84.124">supports</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(ConstAttributeFunctor&)</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.84.125">accept</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const
|
|
<DD><I>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.84.126">supports</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(PrimitiveFunctor&) </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.84.127">accept</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const
|
|
<DD><I>accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has</I>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.84.10">AttributeBinding</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>struct <B><A HREF="#DOC.2.84.11">ArrayData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>struct <B><A HREF="#DOC.2.84.12">Vec3ArrayData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> > <B><A HREF="#DOC.2.84.14">ArrayList</A></B>
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>> > <B><A HREF="#DOC.2.84.96">PrimitiveSetList</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A> <B><A HREF="#DOC.2.84.134">_primitives</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> <B><A HREF="#DOC.2.84.135">_vertexData</A></B>
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A> <B><A HREF="#DOC.2.84.136">_normalData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> <B><A HREF="#DOC.2.84.137">_colorData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> <B><A HREF="#DOC.2.84.138">_secondaryColorData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> <B><A HREF="#DOC.2.84.139">_fogCoordData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A> <B><A HREF="#DOC.2.84.140">_texCoordList</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A> <B><A HREF="#DOC.2.84.141">_vertexAttribList</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable bool <B><A HREF="#DOC.2.84.142">_fastPath</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.143">_fastPathHint</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Geometry.html">Geometry</A>> <B><A HREF="#DOC.2.84.144">_internalOptimizedGeometry</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html">Geometry</A>& <B><A HREF="#DOC.2.84.128">operator = </A></B>(const <!1><A HREF="Geometry.html">Geometry</A>&)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.84.129">~Geometry</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.130">verifyBindings</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData) const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.84.131">verifyBindings</A></B>(const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& arrayData) const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.132">computeCorrectBindingsAndArraySizes</A></B>(<!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData, const char* arrayName)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.84.133">computeCorrectBindingsAndArraySizes</A></B>(<!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& arrayData, const char* arrayName)
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Drawable.html">Drawable</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Drawable.html#DOC.2.69.8">ParentList</A>& <B>getParents</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Drawable.html#DOC.2.69.8">ParentList</A> <B>getParents</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html">Node</A>* <B>getParent</B>(unsigned int i)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html">Node</A>* <B>getParent</B>(unsigned int i) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumParents</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">StateSet</A>* state)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="StateSet.html">StateSet</A>* <B>getOrCreateStateSet</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingBox.html">BoundingBox</A>& <B>getBound</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setShape</B>(<!1><A HREF="Shape.html">Shape</A>* shape)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setSupportsDisplayList</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getSupportsDisplayList</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUseDisplayList</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseDisplayList</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUseVertexBufferObjects</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseVertexBufferObjects</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyDisplayList</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual void <B>compile</B>(<!1><A HREF="State.html">State</A>& state) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUpdateCallback</B>(<!1><A HREF="Drawable.html#DOC.2.69.31">UpdateCallback</A>* ac)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.31">UpdateCallback</A>* <B>getUpdateCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>* cc)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>* <B>getCullCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>* <B>getCullCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setDrawCallback</B>(<!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>* dc)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>* <B>getDrawCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>* <B>getDrawCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>deleteDisplayList</B>(unsigned int contextID, GLuint globj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedDisplayLists</B>(unsigned int contextID, double currentTime, double& availableTime)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>deleteVertexBufferObject</B>(unsigned int contextID, GLuint globj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedVertexBufferObjects</B>(unsigned int contextID, double currentTime, double& availableTime)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="Extensions.2.html">Extensions</A>* <B>getExtensions</B>(unsigned int contextID, bool createIfNotInitalized)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>setExtensions</B>(unsigned int contextID, <!1><A HREF="Extensions.2.html">Extensions</A>* extensions)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>draw</B>(<!1><A HREF="State.html">State</A>& state) const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html">Node</A>*> <B>ParentList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>UpdateCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>CullCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>DrawCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>AttributeType</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>AttributeTypes</B>
|
|
<DT>
|
|
class <B><A HREF="AttributeFunctor.html">AttributeFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
|
|
<DT>
|
|
class SG_EXPORT <B><A HREF="Extensions.2.html">Extensions</A></B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DD><I>Extensions class which encapsulates the querring of extensions and associated function pointers, and provide convinience wrappers to check for the extensions or use the associated functions</I>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.8">ParentList</A> <B>_parents</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="StateSet.html">StateSet</A>> <B>_stateset</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingBox.html">BoundingBox</A> <B>_bbox</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bbox_computed</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Shape.html">Shape</A>> <B>_shape</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsDisplayList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_useDisplayList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsVertexBufferObjects</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_useVertexBufferObjects</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.69.76">GLObjectList</A> <B>_globjList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.69.76">GLObjectList</A> <B>_vboList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.69.31">UpdateCallback</A>> <B>_updateCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>> <B>_drawCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>> <B>_cullCallback</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>computeBound</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setBound</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(<!1><A HREF="Node.html">osg::Node</A>* node)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(<!1><A HREF="Node.html">osg::Node</A>* node)
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef <!1><A HREF="buffered_value.html">osg::buffered_value</A><GLuint> <B>GLObjectList</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> dv)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> <B>getDataVariance</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.136.8">DataVariance</A> <B>_dataVariance</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<DL>
|
|
|
|
<A NAME="Geometry"></A>
|
|
<A NAME="DOC.2.84.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Geometry"></A>
|
|
<A NAME="DOC.2.84.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geometry(const <!1><A HREF="Geometry.html#DOC.2.84.2">Geometry</A>& geometry, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="cloneType"></A>
|
|
<A NAME="DOC.2.84.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="clone"></A>
|
|
<A NAME="DOC.2.84.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isSameKindAs"></A>
|
|
<A NAME="DOC.2.84.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="libraryName"></A>
|
|
<A NAME="DOC.2.84.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="className"></A>
|
|
<A NAME="DOC.2.84.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asGeometry"></A>
|
|
<A NAME="DOC.2.84.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Geometry.html">Geometry</A>* asGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asGeometry"></A>
|
|
<A NAME="DOC.2.84.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="Geometry.html">Geometry</A>* asGeometry() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="AttributeBinding"></A>
|
|
<A NAME="DOC.2.84.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AttributeBinding</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="BIND_OFF"></A>
|
|
<A NAME="DOC.2.84.10.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OFF</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_OVERALL"></A>
|
|
<A NAME="DOC.2.84.10.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OVERALL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_PRIMITIVE_SET"></A>
|
|
<A NAME="DOC.2.84.10.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_PRIMITIVE_SET</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_PRIMITIVE"></A>
|
|
<A NAME="DOC.2.84.10.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_PRIMITIVE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_VERTEX"></A>
|
|
<A NAME="DOC.2.84.10.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_VERTEX</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.84.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>struct ArrayData</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.84.11.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.84.11.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="UByte4.html#DOC.2.222.15">a</A>, <!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.222.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.84.11.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="UByte4.html#DOC.2.222.15">a</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* i, <!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.222.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.84.11.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& operator = (const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& rhs)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="array"></A>
|
|
<A NAME="DOC.2.84.11.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>> array</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="indices"></A>
|
|
<A NAME="DOC.2.84.11.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> indices</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="binding"></A>
|
|
<A NAME="DOC.2.84.11.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> binding</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="normalize"></A>
|
|
<A NAME="DOC.2.84.11.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLboolean normalize</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="offset"></A>
|
|
<A NAME="DOC.2.84.11.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable unsigned int offset</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.84.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>struct Vec3ArrayData</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.84.12.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.84.12.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData(<!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* <!1><A HREF="UByte4.html#DOC.2.222.15">a</A>, <!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.222.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.84.12.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData(<!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* <!1><A HREF="UByte4.html#DOC.2.222.15">a</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* i, <!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.222.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.84.12.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& operator = (const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& rhs)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="array"></A>
|
|
<A NAME="DOC.2.84.12.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>> array</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="indices"></A>
|
|
<A NAME="DOC.2.84.12.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> indices</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="binding"></A>
|
|
<A NAME="DOC.2.84.12.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> binding</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="normalize"></A>
|
|
<A NAME="DOC.2.84.12.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLboolean normalize</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="offset"></A>
|
|
<A NAME="DOC.2.84.12.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable unsigned int offset</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="s_InvalidArrayData"></A>
|
|
<A NAME="DOC.2.84.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> s_InvalidArrayData</B></TT>
|
|
<DD>static ArrayData which is returned get getTexCoordData(i) const and getVertexAttribData(i) const
|
|
when i is out of range
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayList"></A>
|
|
<A NAME="DOC.2.84.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> > ArrayList</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexArray"></A>
|
|
<A NAME="DOC.2.84.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexArray"></A>
|
|
<A NAME="DOC.2.84.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getVertexArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexArray"></A>
|
|
<A NAME="DOC.2.84.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getVertexArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexIndices"></A>
|
|
<A NAME="DOC.2.84.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexIndices"></A>
|
|
<A NAME="DOC.2.84.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getVertexIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexIndices"></A>
|
|
<A NAME="DOC.2.84.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getVertexIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexData"></A>
|
|
<A NAME="DOC.2.84.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexData(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexData"></A>
|
|
<A NAME="DOC.2.84.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getVertexData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexData"></A>
|
|
<A NAME="DOC.2.84.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getVertexData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalBinding"></A>
|
|
<A NAME="DOC.2.84.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalBinding(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalBinding"></A>
|
|
<A NAME="DOC.2.84.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> getNormalBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalArray"></A>
|
|
<A NAME="DOC.2.84.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalArray(<!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalArray"></A>
|
|
<A NAME="DOC.2.84.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* getNormalArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalArray"></A>
|
|
<A NAME="DOC.2.84.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="osg.html#DOC.2.20">Vec3Array</A>* getNormalArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalIndices"></A>
|
|
<A NAME="DOC.2.84.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalIndices"></A>
|
|
<A NAME="DOC.2.84.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getNormalIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalIndices"></A>
|
|
<A NAME="DOC.2.84.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getNormalIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalData"></A>
|
|
<A NAME="DOC.2.84.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalData(const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalData"></A>
|
|
<A NAME="DOC.2.84.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& getNormalData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalData"></A>
|
|
<A NAME="DOC.2.84.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& getNormalData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorBinding"></A>
|
|
<A NAME="DOC.2.84.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorBinding(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorBinding"></A>
|
|
<A NAME="DOC.2.84.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> getColorBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorArray"></A>
|
|
<A NAME="DOC.2.84.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorArray"></A>
|
|
<A NAME="DOC.2.84.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getColorArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorArray"></A>
|
|
<A NAME="DOC.2.84.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getColorArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorIndices"></A>
|
|
<A NAME="DOC.2.84.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorIndices"></A>
|
|
<A NAME="DOC.2.84.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getColorIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorIndices"></A>
|
|
<A NAME="DOC.2.84.42"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getColorIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorData"></A>
|
|
<A NAME="DOC.2.84.43"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorData(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorData"></A>
|
|
<A NAME="DOC.2.84.44"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getColorData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorData"></A>
|
|
<A NAME="DOC.2.84.45"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getColorData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorBinding"></A>
|
|
<A NAME="DOC.2.84.46"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorBinding(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorBinding"></A>
|
|
<A NAME="DOC.2.84.47"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> getSecondaryColorBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.84.48"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.84.49"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getSecondaryColorArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.84.50"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getSecondaryColorArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.84.51"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.84.52"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getSecondaryColorIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.84.53"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getSecondaryColorIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorData"></A>
|
|
<A NAME="DOC.2.84.54"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorData(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorData"></A>
|
|
<A NAME="DOC.2.84.55"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getSecondaryColorData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorData"></A>
|
|
<A NAME="DOC.2.84.56"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getSecondaryColorData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordBinding"></A>
|
|
<A NAME="DOC.2.84.57"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordBinding(<!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordBinding"></A>
|
|
<A NAME="DOC.2.84.58"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> getFogCoordBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordArray"></A>
|
|
<A NAME="DOC.2.84.59"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordArray"></A>
|
|
<A NAME="DOC.2.84.60"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getFogCoordArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordArray"></A>
|
|
<A NAME="DOC.2.84.61"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getFogCoordArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordIndices"></A>
|
|
<A NAME="DOC.2.84.62"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordIndices"></A>
|
|
<A NAME="DOC.2.84.63"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getFogCoordIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordIndices"></A>
|
|
<A NAME="DOC.2.84.64"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getFogCoordIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordData"></A>
|
|
<A NAME="DOC.2.84.65"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordData(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordData"></A>
|
|
<A NAME="DOC.2.84.66"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& setFogCoordData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordData"></A>
|
|
<A NAME="DOC.2.84.67"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& setFogCoordData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordArray"></A>
|
|
<A NAME="DOC.2.84.68"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordArray(unsigned int unit, <!1><A HREF="Array.html">Array</A>*)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArray"></A>
|
|
<A NAME="DOC.2.84.69"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getTexCoordArray(unsigned int unit)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArray"></A>
|
|
<A NAME="DOC.2.84.70"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getTexCoordArray(unsigned int unit) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordIndices"></A>
|
|
<A NAME="DOC.2.84.71"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordIndices(unsigned int unit, <!1><A HREF="IndexArray.html">IndexArray</A>*)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordIndices"></A>
|
|
<A NAME="DOC.2.84.72"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getTexCoordIndices(unsigned int unit)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordIndices"></A>
|
|
<A NAME="DOC.2.84.73"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getTexCoordIndices(unsigned int unit) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordData"></A>
|
|
<A NAME="DOC.2.84.74"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordData"></A>
|
|
<A NAME="DOC.2.84.75"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getTexCoordData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordData"></A>
|
|
<A NAME="DOC.2.84.76"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getTexCoordData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumTexCoordArrays"></A>
|
|
<A NAME="DOC.2.84.77"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumTexCoordArrays() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArrayList"></A>
|
|
<A NAME="DOC.2.84.78"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& getTexCoordArrayList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArrayList"></A>
|
|
<A NAME="DOC.2.84.79"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& getTexCoordArrayList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexAttribArray"></A>
|
|
<A NAME="DOC.2.84.80"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribArray(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArray"></A>
|
|
<A NAME="DOC.2.84.81"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getVertexAttribArray(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)</B></TT>
|
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<DL><DT><DD></DL><P>
|
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<A NAME="getVertexAttribArray"></A>
|
|
<A NAME="DOC.2.84.82"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getVertexAttribArray(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
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<A NAME="setVertexAttribIndices"></A>
|
|
<A NAME="DOC.2.84.83"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribIndices(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.84.12.5">array</A>)</B></TT>
|
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<DL><DT><DD></DL><P>
|
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<A NAME="getVertexAttribIndices"></A>
|
|
<A NAME="DOC.2.84.84"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getVertexAttribIndices(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
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<A NAME="getVertexAttribIndices"></A>
|
|
<A NAME="DOC.2.84.85"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getVertexAttribIndices(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
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<A NAME="setVertexAttribBinding"></A>
|
|
<A NAME="DOC.2.84.86"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribBinding(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> ab)</B></TT>
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<DL><DT><DD></DL><P>
|
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<A NAME="getVertexAttribBinding"></A>
|
|
<A NAME="DOC.2.84.87"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.10">AttributeBinding</A> getVertexAttribBinding(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
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<A NAME="setVertexAttribNormalize"></A>
|
|
<A NAME="DOC.2.84.88"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribNormalize(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, GLboolean norm)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
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<A NAME="getVertexAttribNormalize"></A>
|
|
<A NAME="DOC.2.84.89"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLboolean getVertexAttribNormalize(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
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<A NAME="setVertexAttribData"></A>
|
|
<A NAME="DOC.2.84.90"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribData"></A>
|
|
<A NAME="DOC.2.84.91"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getVertexAttribData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribData"></A>
|
|
<A NAME="DOC.2.84.92"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& getVertexAttribData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumVertexAttribArrays"></A>
|
|
<A NAME="DOC.2.84.93"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumVertexAttribArrays() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArrayList"></A>
|
|
<A NAME="DOC.2.84.94"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& getVertexAttribArrayList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArrayList"></A>
|
|
<A NAME="DOC.2.84.95"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A>& getVertexAttribArrayList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="PrimitiveSetList"></A>
|
|
<A NAME="DOC.2.84.96"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>> > PrimitiveSetList</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.84.97"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPrimitiveSetList(const <!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A>& primitives)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.84.98"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A>& getPrimitiveSetList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.84.99"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A>& getPrimitiveSetList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumPrimitiveSets"></A>
|
|
<A NAME="DOC.2.84.100"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumPrimitiveSets() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSet"></A>
|
|
<A NAME="DOC.2.84.101"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* getPrimitiveSet(unsigned int pos)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSet"></A>
|
|
<A NAME="DOC.2.84.102"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* getPrimitiveSet(unsigned int pos) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="addPrimitiveSet"></A>
|
|
<A NAME="DOC.2.84.103"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool addPrimitiveSet(<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)</B></TT>
|
|
<DD>Add a primitive set to the geometry
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPrimitiveSet"></A>
|
|
<A NAME="DOC.2.84.104"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool setPrimitiveSet(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)</B></TT>
|
|
<DD>Set a primitive set to the specified position in geometry's primitive set list
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="insertPrimitiveSet"></A>
|
|
<A NAME="DOC.2.84.105"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool insertPrimitiveSet(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)</B></TT>
|
|
<DD>Insert a primitive set to the specified position in geometry's primitive set list
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="removePrimitiveSet"></A>
|
|
<A NAME="DOC.2.84.106"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool removePrimitiveSet(unsigned int i, unsigned int numElementsToRemove=1)</B></TT>
|
|
<DD>Remove primitive set(s) from the specified position in geometry's primitive set list
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetIndex"></A>
|
|
<A NAME="DOC.2.84.107"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getPrimitiveSetIndex(const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset) const </B></TT>
|
|
<DD>Get the index number of a primitive set, return a value between
|
|
0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().
|
|
When checking for a valid find value use if ((value=geoemtry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet()) as
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFastPathHint"></A>
|
|
<A NAME="DOC.2.84.108"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFastPathHint(bool on)</B></TT>
|
|
<DD>Set whether fast paths should be used when supported
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFastPathHint"></A>
|
|
<A NAME="DOC.2.84.109"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getFastPathHint() const </B></TT>
|
|
<DD>Get whether fast paths should be used when supported
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="areFastPathsUsed"></A>
|
|
<A NAME="DOC.2.84.110"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool areFastPathsUsed() const </B></TT>
|
|
<DD>return true if OpenGL fast paths will be used with drawing this Geometry.
|
|
Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths
|
|
use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed
|
|
arrays will drop the rendering path off the fast path.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeFastPathsUsed"></A>
|
|
<A NAME="DOC.2.84.111"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool computeFastPathsUsed()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="verifyBindings"></A>
|
|
<A NAME="DOC.2.84.112"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeCorrectBindingsAndArraySizes"></A>
|
|
<A NAME="DOC.2.84.113"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="suitableForOptimization"></A>
|
|
<A NAME="DOC.2.84.114"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool suitableForOptimization() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="copyToAndOptimize"></A>
|
|
<A NAME="DOC.2.84.115"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void copyToAndOptimize(<!1><A HREF="Geometry.html">Geometry</A>& target)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.84.116"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeInternalOptimizedGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="removeInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.84.117"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void removeInternalOptimizedGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.84.118"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setInternalOptimizedGeometry(<!1><A HREF="Geometry.html">osg::Geometry</A>* geometry)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.84.119"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html">osg::Geometry</A>* getInternalOptimizedGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.84.120"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html">osg::Geometry</A>* getInternalOptimizedGeometry() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="drawImplementation"></A>
|
|
<A NAME="DOC.2.84.121"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImplementation(<!1><A HREF="State.html">State</A>& state) const </B></TT>
|
|
<DD>draw Geometry directly ignoring an OpenGL display list which could be attached.
|
|
This is the internal draw method which does the drawing itself,
|
|
and is the method to override when deriving from Geometry for user-drawn objects.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.84.122"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(AttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.84.123"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)</B></TT>
|
|
<DD>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.84.124"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(ConstAttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.84.125"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const </B></TT>
|
|
<DD>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.84.126"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(PrimitiveFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.84.127"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const </B></TT>
|
|
<DD>accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.84.128"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html">Geometry</A>& operator = (const <!1><A HREF="Geometry.html">Geometry</A>&)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~Geometry"></A>
|
|
<A NAME="DOC.2.84.129"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Geometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="verifyBindings"></A>
|
|
<A NAME="DOC.2.84.130"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings(const <!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="verifyBindings"></A>
|
|
<A NAME="DOC.2.84.131"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings(const <!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& arrayData) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeCorrectBindingsAndArraySizes"></A>
|
|
<A NAME="DOC.2.84.132"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes(<!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A>& arrayData, const char* arrayName)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeCorrectBindingsAndArraySizes"></A>
|
|
<A NAME="DOC.2.84.133"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes(<!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A>& arrayData, const char* arrayName)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_primitives"></A>
|
|
<A NAME="DOC.2.84.134"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.96">PrimitiveSetList</A> _primitives</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_vertexData"></A>
|
|
<A NAME="DOC.2.84.135"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> _vertexData</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_normalData"></A>
|
|
<A NAME="DOC.2.84.136"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.12">Vec3ArrayData</A> _normalData</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_colorData"></A>
|
|
<A NAME="DOC.2.84.137"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> _colorData</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_secondaryColorData"></A>
|
|
<A NAME="DOC.2.84.138"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> _secondaryColorData</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_fogCoordData"></A>
|
|
<A NAME="DOC.2.84.139"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.11">ArrayData</A> _fogCoordData</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_texCoordList"></A>
|
|
<A NAME="DOC.2.84.140"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A> _texCoordList</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_vertexAttribList"></A>
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<A NAME="DOC.2.84.141"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.84.14">ArrayList</A> _vertexAttribList</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fastPath"></A>
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<A NAME="DOC.2.84.142"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable bool _fastPath</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fastPathHint"></A>
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<A NAME="DOC.2.84.143"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _fastPathHint</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_internalOptimizedGeometry"></A>
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<A NAME="DOC.2.84.144"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Geometry.html">Geometry</A>> _internalOptimizedGeometry</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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