OpenSceneGraph/src/osgFX
Robert Osfield e530912744 Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as
part of prep for supporting both Matrixf (float) and Matrixd (double).

Added osg::Matrixf::glLoadMatrix() and osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls across to use these
methods. Again prep for support Matrixd.

Fixes for VisualStudio 6.0 compile.
2003-09-02 17:19:18 +00:00
..
AnisotropicLighting.cpp Updates from Marco:sgfxbrowser.cpp (added specular 2003-09-01 19:43:58 +00:00
BumpMapping.cpp Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as 2003-09-02 17:19:18 +00:00
Cartoon.cpp Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00
Effect.cpp Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00
GNUmakefile Support for BumpMapping added by Marco Jez. 2003-09-01 21:53:53 +00:00
Registry.cpp Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00
Scribe.cpp Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00
SpecularHighlights.cpp Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as 2003-09-02 17:19:18 +00:00
Technique.cpp Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00
Validator.cpp Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00