OpenSceneGraph/include/osg/UByte4

28 lines
812 B
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_UBYTE4
#define OSG_UBYTE4 1
#include <osg/Vec4ub>
namespace osg {
#ifdef USE_DEPRECATED_API
typedef UByte4 Vec4ub;
#endif
} // end of namespace osg
#endif