..
AccelOperator
Updated copyright years.
2006-07-18 15:21:48 +00:00
AngularAccelOperator
Updated copyright years.
2006-07-18 15:21:48 +00:00
AngularDampingOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
BounceOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
BoxPlacer
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
2010-09-15 09:24:45 +00:00
CenteredPlacer
Updated copyright years.
2006-07-18 15:21:48 +00:00
CompositePlacer
Build fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2010-11-22 19:38:18 +00:00
ConnectedParticleSystem
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
ConstantRateCounter
Updated copyright years.
2006-07-18 15:21:48 +00:00
Counter
Updated copyright years.
2006-07-18 15:21:48 +00:00
DampingOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
DomainOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
Emitter
Changed emit() to emitParticles() to avoid collision with Qt.
2010-07-30 16:06:22 +00:00
ExplosionDebrisEffect
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
ExplosionEffect
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
ExplosionOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
Export
From Piotr Gwiazdowski, "So there's config setting OSG_DISABLE_MSVC_WARNINGS which should
2011-03-09 14:15:04 +00:00
FireEffect
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
FluidFrictionOperator
Updated copyright years.
2006-07-18 15:21:48 +00:00
FluidProgram
From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:51:17 +00:00
ForceOperator
Updated copyright years.
2006-07-18 15:21:48 +00:00
Interpolator
Updated copyright years.
2006-07-18 15:21:48 +00:00
LinearInterpolator
Updated copyright years.
2006-07-18 15:21:48 +00:00
ModularEmitter
Changed emit() to emitParticles() to avoid collision with Qt.
2010-07-30 16:06:22 +00:00
ModularProgram
Updated copyright years.
2006-07-18 15:21:48 +00:00
MultiSegmentPlacer
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
2010-09-15 09:24:45 +00:00
Operator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
OrbitOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
Particle
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
2010-09-15 09:24:45 +00:00
ParticleEffect
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
ParticleProcessor
Converted FrameStamp::g/setFrameNumber from int to uint
2010-12-22 20:11:05 +00:00
ParticleSystem
Converted FrameStamp::g/setFrameNumber from int to uint
2010-12-22 20:11:05 +00:00
ParticleSystemUpdater
Converted FrameStamp::g/setFrameNumber from int to uint
2010-12-22 20:11:05 +00:00
Placer
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
2010-09-15 09:24:45 +00:00
PointPlacer
Updated copyright years.
2006-07-18 15:21:48 +00:00
PrecipitationEffect
From Wang Rui, "Changes:
2010-01-27 17:09:05 +00:00
Program
Updated copyright years.
2006-07-18 15:21:48 +00:00
RadialShooter
Updated copyright years.
2006-07-18 15:21:48 +00:00
RandomRateCounter
From Sukender, "I replaced std::min() with osg::minimum() in RandomRateCounter, to avoid including the STL header (Or else it doesn't compile under MSVC 10)."
2010-11-04 11:39:47 +00:00
range
Separated OperationsThread out from the GraphicsThread header and introduced
2007-07-09 19:04:36 +00:00
SectorPlacer
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
2010-09-15 09:24:45 +00:00
SegmentPlacer
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
2010-09-15 09:24:45 +00:00
Shooter
Updated copyright years.
2006-07-18 15:21:48 +00:00
SinkOperator
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
2010-09-14 15:47:29 +00:00
SmokeEffect
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
SmokeTrailEffect
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
VariableRateCounter
Updated copyright years.
2006-07-18 15:21:48 +00:00
Version
From David Callu, improved consistency of Version strings and add version support
2007-09-05 17:12:24 +00:00