OpenSceneGraph/applications/present3D/PointsEventHandler.h
2018-05-31 14:45:37 +01:00

51 lines
1.5 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef POINTSEVENTHANDLER
#define POINTSEVENTHANDLER 1
#include <osg/StateSet>
#include <osg/Point>
#include <osgGA/GUIEventHandler>
class PointsEventHandler : public osgGA::GUIEventHandler
{
public:
PointsEventHandler();
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
void getUsage(osg::ApplicationUsage& usage) const;
void setStateSet(osg::StateSet* stateset) { _stateset=stateset; }
osg::StateSet* getStateSet() { return _stateset.get(); }
const osg::StateSet* getStateSet() const { return _stateset.get(); }
void setPointSize(float psize);
float getPointSize() const;
void changePointSize(float delta);
void changePointAttenuation(float scale);
osg::ref_ptr<osg::StateSet> _stateset;
osg::ref_ptr<osg::Point> _point;
};
#endif