48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#ifndef FRAME_H_
|
|
#define FRAME_H_
|
|
|
|
#include <osg/Geode>
|
|
#include <osg/Geometry>
|
|
|
|
struct Rect {
|
|
float x0, y0, x1, y1;
|
|
Rect() {}
|
|
Rect(float x0_, float y0_, float x1_, float y1_): x0(x0_), y0(y0_), x1(x1_), y1(y1_) {}
|
|
inline float width() const { return x1 - x0; }
|
|
inline float height() const { return y0 - y1; }
|
|
};
|
|
|
|
class Frame: public osg::Geode {
|
|
public:
|
|
Frame();
|
|
Frame(const Frame ©, const osg::CopyOp ©op = osg::CopyOp::SHALLOW_COPY);
|
|
|
|
META_Node(osgfxbrowser, Frame);
|
|
|
|
inline const std::string &getCaption() const { return caption_; }
|
|
inline void setCaption(const std::string &caption) { caption_ = caption; }
|
|
|
|
inline const osg::Vec4 &getBackgroundColor() const { return bgcolor_; }
|
|
inline void setBackgroundColor(const osg::Vec4 &bgcolor) { bgcolor_ = bgcolor; }
|
|
|
|
inline const Rect &getRect() const { return rect_; }
|
|
inline void setRect(const Rect &rect) { rect_ = rect; }
|
|
|
|
static osg::Geometry *build_quad(const Rect &rect, const osg::Vec4 &color, bool shadow = true, float z = 0);
|
|
|
|
virtual void rebuild();
|
|
|
|
protected:
|
|
virtual ~Frame() {}
|
|
Frame &operator()(const Frame &) { return *this; }
|
|
|
|
virtual void rebuild_client_area(const Rect & /*client_rect*/) {}
|
|
|
|
private:
|
|
osg::Vec4 bgcolor_;
|
|
Rect rect_;
|
|
std::string caption_;
|
|
};
|
|
|
|
#endif
|