OpenSceneGraph/include/osgShadow
Robert Osfield e2a315ee49 From Wojciech Lewandowski, "1: fix for a issue with MinimalShadowMap and LightSpacePerspectiveShadowMapVB techniques ignoring minLightMargin parameter.
2: minor tweak for a DebugHUD drawn improperly case when multiple slave views  shared one window. It now uses slave view viewport to correctly position DebugHUD.
3: deactivated ConvexPolyhedron notifications (they were accidentaly activated when you replaced osg::notify calls with OSG_NOTIFY macro). These warnings are useful only for shadow map developer working on shadow volume optimizations. So there is no sense in having them active all the time."
2010-11-24 10:09:04 +00:00
..
ConvexPolyhedron Ran dos2unix on headers 2008-10-06 08:53:54 +00:00
DebugShadowMap From Wang Rui, "The new osgShadow and osgFX serializers are attached, and some 2010-04-20 10:29:04 +00:00
Export
LightSpacePerspectiveShadowMap Ran dos2unix on headers 2008-10-06 08:53:54 +00:00
MinimalCullBoundsShadowMap From Csaba Halasz, adding missing export directives 2008-11-06 14:04:26 +00:00
MinimalDrawBoundsShadowMap Converted viewer camera references to use observer_ptr<> rather than ref_ptr<> or C pointers to avoid issues with circular references/dangling pointers. 2009-01-27 14:11:37 +00:00
MinimalShadowMap From Wojciech Lewandowski, "1: fix for a issue with MinimalShadowMap and LightSpacePerspectiveShadowMapVB techniques ignoring minLightMargin parameter. 2010-11-24 10:09:04 +00:00
OccluderGeometry
ParallelSplitShadowMap Fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF. 2010-05-12 11:37:27 +00:00
ProjectionShadowMap From Wojciech Lewandowski, "1: fix for a issue with MinimalShadowMap and LightSpacePerspectiveShadowMapVB techniques ignoring minLightMargin parameter. 2010-11-24 10:09:04 +00:00
ShadowedScene
ShadowMap Added forward declaration of callbacks to headers to avoid scoping issues of classes with same names. 2009-01-23 15:50:05 +00:00
ShadowTechnique Added a ShadowTechnique::computeOrthogonalVector(const osg::Vec3& direction) const method for helping compute an appropriate 2010-03-01 13:00:04 +00:00
ShadowTexture
ShadowVolume
SoftShadowMap From Wang Rui, "The new osgShadow and osgFX serializers are attached, and some 2010-04-20 10:29:04 +00:00
StandardShadowMap From Wang Rui, "The new osgShadow and osgFX serializers are attached, and some 2010-04-20 10:29:04 +00:00
Version
ViewDependentShadowTechnique Added className() implementation to help wiht debugging. 2010-02-16 17:38:49 +00:00