OpenSceneGraph/include/osg/DrawMeshTasks
2021-03-31 18:09:07 +01:00

56 lines
1.6 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_DRAWMESHTASKS
#define OSG_DRAWMESHTASKS 1
#include <osg/Drawable>
namespace osg {
/** DrawMeshTasks is an osg::Drawable subclass which encapsulates glDrawMeshTasksNV.*/
class OSG_EXPORT DrawMeshTasks : public Drawable
{
public:
DrawMeshTasks();
DrawMeshTasks(GLuint first, GLuint count);
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
DrawMeshTasks(const DrawMeshTasks& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
META_Node(osg, DrawMeshTasks);
void setFirst(GLuint first) { _first = first; }
GLuint getFirst() const { return _first; }
void setCount(GLuint count) { _count = count; }
GLuint getCount() const { return _count; }
virtual void drawImplementation(RenderInfo& renderInfo) const;
protected:
DrawMeshTasks& operator = (const DrawMeshTasks&) { return *this;}
virtual ~DrawMeshTasks();
GLuint _first;
GLuint _count;
};
}
#endif