OpenSceneGraph/src/osgDB/DatabasePager.cpp
2004-09-28 08:39:46 +00:00

954 lines
34 KiB
C++

#include <osgDB/DatabasePager>
#include <osgDB/ReadFile>
#include <osg/Geode>
#include <osg/Timer>
#include <osg/Texture>
#include <osg/Notify>
#include <OpenThreads/ScopedLock>
#ifdef WIN32
#include <windows.h>
#else
#include <unistd.h>
#endif
using namespace osgDB;
using namespace OpenThreads;
DatabasePager::DatabasePager()
{
//osg::notify(osg::INFO)<<"Constructing DatabasePager()"<<std::endl;
_startThreadCalled = false;
_done = false;
_acceptNewRequests = true;
_databasePagerThreadPaused = false;
_useFrameBlock = false;
_numFramesActive = 0;
_frameNumber = 0;
_frameBlock = new Block;
_databasePagerThreadBlock = new Block;
_threadPriorityDuringFrame = PRIORITY_MIN;
_threadPriorityOutwithFrame = PRIORITY_MIN;
_changeAutoUnRef = true;
_valueAutoUnRef = true;
_changeAnisotropy = false;
_valueAnisotropy = 1.0f;
#if 1
_deleteRemovedSubgraphsInDatabaseThread = true;
#else
_deleteRemovedSubgraphsInDatabaseThread = false;
#endif
_expiryDelay = 10;
// make sure a SharedStateManager exists.
//osgDB::Registry::instance()->getOrCreateSharedStateManager();
//if (osgDB::Registry::instance()->getSharedStateManager())
//osgDB::Registry::instance()->setUseObjectCacheHint(true);
}
DatabasePager::~DatabasePager()
{
cancel();
}
int DatabasePager::cancel()
{
int result = 0;
if( isRunning() )
{
_done = true;
// cancel the thread..
result = Thread::cancel();
//join();
// release the frameBlock and _databasePagerThreadBlock incase its holding up thread cancelation.
_frameBlock->release();
_databasePagerThreadBlock->release();
// then wait for the the thread to stop running.
while(isRunning())
{
osg::notify(osg::DEBUG_INFO)<<"Waiting for DatabasePager to cancel"<<std::endl;
OpenThreads::Thread::YieldCurrentThread();
}
_startThreadCalled = false;
}
//std::cout<<"DatabasePager::~DatabasePager() stopped running"<<std::endl;
return result;
}
void DatabasePager::clear()
{
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_fileRequestListMutex);
_fileRequestList.clear();
}
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
_dataToCompileList.clear();
}
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_childrenToDeleteListMutex);
_childrenToDeleteList.clear();
}
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
_dataToMergeList.clear();
}
// no mutex??
_activePagedLODList.clear();
_inactivePagedLODList.clear();
// ??
// _activeGraphicsContexts
}
void DatabasePager::requestNodeFile(const std::string& fileName,osg::Group* group, float priority, const osg::FrameStamp* framestamp)
{
if (!_acceptNewRequests) return;
double timestamp = framestamp?framestamp->getReferenceTime():0.0;
int frameNumber = framestamp?framestamp->getFrameNumber():_frameNumber;
// search to see if filename already exist in the file loaded list.
bool foundEntry = false;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
for(DatabaseRequestList::iterator litr = _dataToCompileList.begin();
litr != _dataToCompileList.end() && !foundEntry;
++litr)
{
if ((*litr)->_fileName==fileName)
{
foundEntry = true;
(*litr)->_frameNumberLastRequest = frameNumber;
(*litr)->_timestampLastRequest = timestamp;
(*litr)->_priorityLastRequest = priority;
++((*litr)->_numOfRequests);
}
}
}
if (!foundEntry)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
for(DatabaseRequestList::iterator litr = _dataToMergeList.begin();
litr != _dataToMergeList.end() && !foundEntry;
++litr)
{
if ((*litr)->_fileName==fileName)
{
foundEntry = true;
(*litr)->_frameNumberLastRequest = frameNumber;
(*litr)->_timestampLastRequest = timestamp;
(*litr)->_priorityLastRequest = priority;
++((*litr)->_numOfRequests);
}
}
}
if (!foundEntry)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_fileRequestListMutex);
// search to see if entry already in file request list.
bool foundEntry = false;
for(DatabaseRequestList::iterator ritr = _fileRequestList.begin();
ritr != _fileRequestList.end() && !foundEntry;
++ritr)
{
if ((*ritr)->_fileName==fileName)
{
foundEntry = true;
(*ritr)->_timestampLastRequest = timestamp;
(*ritr)->_priorityLastRequest = priority;
(*ritr)->_frameNumberLastRequest = frameNumber;
++((*ritr)->_numOfRequests);
}
}
if (!foundEntry)
{
osg::notify(osg::INFO)<<"In DatabasePager::fileRquest("<<fileName<<")"<<std::endl;
osg::ref_ptr<DatabaseRequest> databaseRequest = new DatabaseRequest;
databaseRequest->_fileName = fileName;
databaseRequest->_frameNumberFirstRequest = frameNumber;
databaseRequest->_timestampFirstRequest = timestamp;
databaseRequest->_priorityFirstRequest = priority;
databaseRequest->_frameNumberLastRequest = frameNumber;
databaseRequest->_timestampLastRequest = timestamp;
databaseRequest->_priorityLastRequest = priority;
databaseRequest->_groupForAddingLoadedSubgraph = group;
_fileRequestList.push_back(databaseRequest);
updateDatabasePagerThreadBlock();
}
}
if (!isRunning())
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_run_mutex);
if (!_startThreadCalled)
{
_startThreadCalled = true;
_done = false;
osg::notify(osg::DEBUG_INFO)<<"DatabasePager::startThread()"<<std::endl;
setSchedulePriority(_threadPriorityDuringFrame);
startThread();
}
}
}
void DatabasePager::signalBeginFrame(const osg::FrameStamp* framestamp)
{
if (framestamp)
{
//osg::notify(osg::INFO) << "signalBeginFrame "<<framestamp->getFrameNumber()<<">>>>>>>>>>>>>>>>"<<std::endl;
_frameNumber = framestamp->getFrameNumber();
} //else osg::notify(osg::INFO) << "signalBeginFrame >>>>>>>>>>>>>>>>"<<std::endl;
updateFrameBlock(1);
if (_numFramesActive>0 && _threadPriorityDuringFrame!=getSchedulePriority())
setSchedulePriority(_threadPriorityDuringFrame);
}
void DatabasePager::signalEndFrame()
{
//osg::notify(osg::INFO) << "signalEndFrame <<<<<<<<<<<<<<<<<<<< "<<std::endl;
updateFrameBlock(-1);
if (_numFramesActive<=0 && _threadPriorityOutwithFrame!=getSchedulePriority())
setSchedulePriority(_threadPriorityOutwithFrame);
}
class FindCompileableGLObjectsVisitor : public osg::NodeVisitor
{
public:
FindCompileableGLObjectsVisitor(DatabasePager::DataToCompile& dataToCompile,
bool changeAutoUnRef, bool valueAutoUnRef,
bool changeAnisotropy, float valueAnisotropy):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_dataToCompile(dataToCompile),
_changeAutoUnRef(changeAutoUnRef), _valueAutoUnRef(valueAutoUnRef),
_changeAnisotropy(changeAnisotropy), _valueAnisotropy(valueAnisotropy)
{
}
virtual void apply(osg::Node& node)
{
apply(node.getStateSet());
traverse(node);
}
virtual void apply(osg::Geode& geode)
{
apply(geode.getStateSet());
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
apply(geode.getDrawable(i));
}
traverse(geode);
}
inline void apply(osg::StateSet* stateset)
{
if (stateset)
{
// search for the existance of any texture object attributes
bool foundTextureState = false;
for(unsigned int i=0;i<stateset->getTextureAttributeList().size();++i)
{
osg::Texture* texture = dynamic_cast<osg::Texture*>(stateset->getTextureAttribute(i,osg::StateAttribute::TEXTURE));
if (texture)
{
if (_changeAutoUnRef) texture->setUnRefImageDataAfterApply(_valueAutoUnRef);
if (_changeAnisotropy) texture->setMaxAnisotropy(_valueAnisotropy);
foundTextureState = true;
}
}
// if texture object attributes exist add the state to the list for later compilation.
if (foundTextureState)
{
//osg::notify(osg::DEBUG_INFO)<<"Found compilable texture state"<<std::endl;
_dataToCompile.first.insert(stateset);
}
}
}
inline void apply(osg::Drawable* drawable)
{
apply(drawable->getStateSet());
// drawable->setUseDisplayList(false);
// drawable->setUseVertexBufferObjects(true);
if (drawable->getUseDisplayList() || drawable->getUseVertexBufferObjects())
{
//osg::notify(osg::INFO)<<"Found compilable drawable"<<std::endl;
_dataToCompile.second.push_back(drawable);
}
}
DatabasePager::DataToCompile& _dataToCompile;
bool _changeAutoUnRef;
bool _valueAutoUnRef;
bool _changeAnisotropy;
float _valueAnisotropy;
};
struct SortFileRequestFunctor
{
bool operator() (const osg::ref_ptr<DatabasePager::DatabaseRequest>& lhs,const osg::ref_ptr<DatabasePager::DatabaseRequest>& rhs) const
{
if (lhs->_timestampLastRequest>rhs->_timestampLastRequest) return true;
else if (lhs->_timestampLastRequest<rhs->_timestampLastRequest) return false;
else return (lhs->_priorityLastRequest>rhs->_priorityLastRequest);
}
};
void DatabasePager::setDatabasePagerThreadPause(bool pause)
{
_databasePagerThreadPaused = pause;
updateDatabasePagerThreadBlock();
}
void DatabasePager::run()
{
osg::notify(osg::INFO)<<"DatabasePager::run()"<<std::endl;
// need to set the texture object manager to be able to reuse textures
osg::Texture::setMinimumNumberOfTextureObjectsToRetainInCache(100);
// need to set the texture object manager to be able to reuse textures
osg::Drawable::setMinimumNumberOfDisplayListsToRetainInCache(500);
bool firstTime = true;
do
{
_databasePagerThreadBlock->block();
if (_useFrameBlock)
{
_frameBlock->block();
}
//
// delete any children if required.
//
if (_deleteRemovedSubgraphsInDatabaseThread)
{
osg::ref_ptr<osg::Object> obj = 0;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_childrenToDeleteListMutex);
if (!_childrenToDeleteList.empty())
{
//osg::notify(osg::NOTICE)<<"In DatabasePager thread deleting "<<_childrenToDeleteList.size()<<" objects"<<std::endl;
//osg::Timer_t before = osg::Timer::instance()->tick();
obj = _childrenToDeleteList.back();
_childrenToDeleteList.pop_back();
//osg::notify(osg::NOTICE)<<"Done DatabasePager thread deleted in "<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms"<<" objects"<<std::endl;
updateDatabasePagerThreadBlock();
}
}
}
//
// load any subgraphs that are required.
//
osg::ref_ptr<DatabaseRequest> databaseRequest;
// get the front of the file request list.
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_fileRequestListMutex);
if (!_fileRequestList.empty())
{
std::sort(_fileRequestList.begin(),_fileRequestList.end(),SortFileRequestFunctor());
databaseRequest = _fileRequestList.front();
}
}
if (databaseRequest.valid())
{
// check if databaseRequest is still relevant
if (_frameNumber-databaseRequest->_frameNumberLastRequest<=1)
{
// load the data, note safe to write to the databaseRequest since once
// it is created this thread is the only one to write to the _loadedModel pointer.
// osg::notify(osg::NOTICE)<<"In DatabasePager thread readNodeFile("<<databaseRequest->_fileName<<")"<<std::endl;
//osg::Timer_t before = osg::Timer::instance()->tick();
bool serialize_readNodeFile = true;
if (serialize_readNodeFile)
{
// do *not* assume that we only have one DatabasePager, or that reaNodeFile is thread safe...
static OpenThreads::Mutex s_serialize_readNodeFile_mutex;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_serialize_readNodeFile_mutex);
databaseRequest->_loadedModel = osgDB::readNodeFile(databaseRequest->_fileName);
}
else
{
// assume that we only have one DatabasePager, or that reaNodeFile is thread safe...
databaseRequest->_loadedModel = osgDB::readNodeFile(databaseRequest->_fileName);
}
//osg::notify(osg::NOTICE)<<" node read in "<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms"<<std::endl;
bool loadedObjectsNeedToBeCompiled = false;
if (databaseRequest->_loadedModel.valid() && !_activeGraphicsContexts.empty())
{
// force a compute of the loaded model's bounding volume, so that when the subgraph
// merged with the main scene graph and large computeBound() isn't incurred.
databaseRequest->_loadedModel->getBound();
ActiveGraphicsContexts::iterator itr = _activeGraphicsContexts.begin();
DataToCompile& dtc = databaseRequest->_dataToCompileMap[*itr];
++itr;
// find all the compileable rendering objects
FindCompileableGLObjectsVisitor frov(dtc,
_changeAutoUnRef, _valueAutoUnRef,
_changeAnisotropy, _valueAnisotropy);
databaseRequest->_loadedModel->accept(frov);
if (!dtc.first.empty() || !dtc.second.empty())
{
loadedObjectsNeedToBeCompiled = true;
// copy the objects from the compile list to the other graphics context list.
for(;
itr != _activeGraphicsContexts.end();
++itr)
{
databaseRequest->_dataToCompileMap[*itr] = dtc;
}
}
}
// move the databaseRequest from the front of the fileRequest to the end of
// dataLoad list.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_fileRequestListMutex);
if (databaseRequest->_loadedModel.valid())
{
if (loadedObjectsNeedToBeCompiled)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
_dataToCompileList.push_back(databaseRequest);
}
else
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
_dataToMergeList.push_back(databaseRequest);
}
}
if (!_fileRequestList.empty()) _fileRequestList.erase(_fileRequestList.begin());
updateDatabasePagerThreadBlock();
}
else
{
//std::cout<<"frame number delta for "<<databaseRequest->_fileName<<" "<<_frameNumber-databaseRequest->_frameNumberLastRequest<<std::endl;
// remove the databaseRequest from the front of the fileRequest to the end of
// dataLoad list as its is no longer relevant
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_fileRequestListMutex);
if (!_fileRequestList.empty()) _fileRequestList.erase(_fileRequestList.begin());
updateDatabasePagerThreadBlock();
}
}
// go to sleep till our the next time our thread gets scheduled.
if (firstTime)
{
// do a yield to get round a peculiar thread hang when testCancel() is called
// in certain cirumstances - of which there is no particular pattern.
YieldCurrentThread();
firstTime = false;
}
} while (!testCancel() && !_done);
}
bool DatabasePager::requiresUpdateSceneGraph() const
{
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
if (!_dataToMergeList.empty()) return true;
}
return false;
}
void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
{
// osg::Timer_t before = osg::Timer::instance()->tick();
DatabaseRequestList localFileLoadedList;
// get the dat for the _dataToCompileList, leaving it empty via a std::vector<>.swap.
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
localFileLoadedList.swap(_dataToMergeList);
}
// add the loaded data into the scene graph.
for(DatabaseRequestList::iterator itr=localFileLoadedList.begin();
itr!=localFileLoadedList.end();
++itr)
{
DatabaseRequest* databaseRequest = itr->get();
// osg::notify(osg::NOTICE)<<"Merging "<<_frameNumber-(*itr)->_frameNumberLastRequest<<std::endl;
if (osgDB::Registry::instance()->getSharedStateManager())
osgDB::Registry::instance()->getSharedStateManager()->share(databaseRequest->_loadedModel.get());
registerPagedLODs(databaseRequest->_loadedModel.get());
osg::Group* group = databaseRequest->_groupForAddingLoadedSubgraph.get();
osg::PagedLOD* plod = dynamic_cast<osg::PagedLOD*>(group);
if (plod)
{
plod->setTimeStamp(plod->getNumChildren(),timeStamp);
}
group->addChild(databaseRequest->_loadedModel.get());
osg::notify(osg::INFO)<<"merged subgraph"<<databaseRequest->_fileName<<" after "<<databaseRequest->_numOfRequests<<" requests."<<std::endl;
}
// osg::notify(osg::NOTICE)<<"Done DatabasePager::addLoadedDataToSceneGraph"<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms objects"<<localFileLoadedList.size()<<std::endl;
}
void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
{
//osg::notify(osg::NOTICE)<<"DatabasePager::removeExpiredSubgraphs()"<<std::endl;
// osg::Timer_t before = osg::Timer::instance()->tick();
double expiryTime = currentFrameTime - _expiryDelay;
osg::NodeList childrenRemoved;
for(PagedLODList::iterator active_itr = _activePagedLODList.begin();
active_itr!=_activePagedLODList.end();
)
{
const osg::PagedLOD* plod = active_itr->get();
bool remove_plod = false;
if (plod->referenceCount()<=1)
{
// prune PageLOD's that are no longer externally referenced
childrenRemoved.push_back(const_cast<osg::PagedLOD*>(plod));
//osg::notify(osg::NOTICE)<<"_activePagedLODList : pruning no longer externally referenced"<<std::endl;
remove_plod = true;
}
else if (plod->getFrameNumberOfLastTraversal()<_frameNumber)
{
// osg::notify(osg::NOTICE)<<"_activePagedLODList : moving PageLOD to inactive list"<<std::endl;
_inactivePagedLODList.push_back(*active_itr);
remove_plod = true;
}
if (remove_plod)
{
PagedLODList::iterator itr_to_erase = active_itr;
++active_itr;
_activePagedLODList.erase(itr_to_erase);
}
else
{
++active_itr;
}
}
unsigned int i = 0;
// unsigned int numberOfPagedLODToTest = _inactivePagedLODList.size();
unsigned int targetNumOfInActivePagedLODs = 100;
unsigned int targetNumOfRemovedChildPagedLODs = 0;
if (_inactivePagedLODList.size()>targetNumOfInActivePagedLODs) targetNumOfRemovedChildPagedLODs = _inactivePagedLODList.size()-targetNumOfInActivePagedLODs;
if (targetNumOfRemovedChildPagedLODs>1) targetNumOfRemovedChildPagedLODs=1;
// filter out singly referenced PagedLOD and move reactivated PagedLOD into the active list
for(PagedLODList::iterator inactive_itr = _inactivePagedLODList.begin();
inactive_itr!=_inactivePagedLODList.end();
)
{
const osg::PagedLOD* plod = inactive_itr->get();
bool remove_plod = false;
if (plod->referenceCount()<=1)
{
// prune PageLOD's that are no longer externally referenced
childrenRemoved.push_back(const_cast<osg::PagedLOD*>(plod));
//osg::notify(osg::NOTICE)<<"_activePagedLODList : pruning no longer externally referenced"<<std::endl;
remove_plod = true;
}
else if (plod->getFrameNumberOfLastTraversal()>=_frameNumber)
{
// osg::notify(osg::NOTICE)<<"_inactivePagedLODList : moving PageLOD to active list"<<std::endl;
// found a reactivated pagedLOD's need to put it back in the active list.
_activePagedLODList.push_back(*inactive_itr);
remove_plod = true;
}
if (remove_plod)
{
PagedLODList::iterator itr_to_erase = inactive_itr;
++inactive_itr;
_inactivePagedLODList.erase(itr_to_erase);
}
else
{
// if (i<numberOfPagedLODToTest)
if (childrenRemoved.size()<targetNumOfRemovedChildPagedLODs)
{
// check for removing expired children.
if (const_cast<osg::PagedLOD*>(plod)->removeExpiredChildren(expiryTime,childrenRemoved))
{
//osg::notify(osg::NOTICE)<<"Some children removed from PLod"<<std::endl;
}
else
{
// osg::notify(osg::NOTICE)<<"no children removed from PLod"<<std::endl;
}
}
++inactive_itr;
++i;
}
}
//osg::notify(osg::NOTICE)<<"_activePagedLODList.size()="<<_activePagedLODList.size()<<"\t_inactivePagedLODList.size()="<<_inactivePagedLODList.size()<<std::endl;
// osg::notify(osg::NOTICE)<<" number stale "<<numberStale<<" number active "<<_pagedLODList.size()-numberStale<<std::endl;
//double t = osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick());
//osg::notify(osg::NOTICE)<<" time 1 "<<t<<" ms "<<_pagedLODList.size()<<" pagedLOD's"<<std::endl;
//osg::notify(osg::NOTICE)<<" average time = "<<t/(double)_pagedLODList.size()<<" ms/per PagedLOD"<<std::endl;
if (!childrenRemoved.empty())
{
// pass the objects across to the database pager delete list
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_childrenToDeleteListMutex);
for (osg::NodeList::iterator critr = childrenRemoved.begin();
critr!=childrenRemoved.end();
++critr)
{
_childrenToDeleteList.push_back(critr->get());
}
updateDatabasePagerThreadBlock();
}
childrenRemoved.clear();
}
// osg::notify(osg::NOTICE)<<" time 2 "<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms "<<std::endl;
if (osgDB::Registry::instance()->getSharedStateManager())
osgDB::Registry::instance()->getSharedStateManager()->prune();
// update the Registry object cache.
osgDB::Registry::instance()->updateTimeStampOfObjectsInCacheWithExtenalReferences(currentFrameTime);
osgDB::Registry::instance()->removeExpiredObjectsInCache(expiryTime);
// osg::notify(osg::NOTICE)<<"Done DatabasePager::removeExpiredSubgraphs() "<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms "<<std::endl;
}
class FindPagedLODsVisitor : public osg::NodeVisitor
{
public:
FindPagedLODsVisitor(DatabasePager::PagedLODList& pagedLODList):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_pagedLODList(pagedLODList)
{
}
virtual void apply(osg::PagedLOD& plod)
{
_pagedLODList.push_back(&plod);
traverse(plod);
}
DatabasePager::PagedLODList& _pagedLODList;
};
void DatabasePager::registerPagedLODs(osg::Node* subgraph)
{
FindPagedLODsVisitor fplv(_activePagedLODList);
if (subgraph) subgraph->accept(fplv);
}
bool DatabasePager::requiresCompileGLObjects() const
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
return !_dataToCompileList.empty();
}
void DatabasePager::setCompileGLObjectsForContextID(unsigned int contextID, bool on)
{
if (on)
{
_activeGraphicsContexts.insert(contextID);
}
else
{
_activeGraphicsContexts.erase(contextID);
}
}
bool DatabasePager::getCompileGLObjectsForContextID(unsigned int contextID)
{
return _activeGraphicsContexts.count(contextID)!=0;
}
void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
{
// osg::notify(osg::NOTICE)<<"DatabasePager::compileGLObjects "<<_frameNumber<<std::endl;
if (availableTime>0.0)
{
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
double estimatedTextureDuration = 0.0001;
double estimatedDrawableDuration = 0.0001;
osg::ref_ptr<DatabaseRequest> databaseRequest;
// get the first compileable entry.
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
if (!_dataToCompileList.empty())
{
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
DatabaseRequestList::iterator litr;
int i=0;
for(litr = _dataToCompileList.begin();
(litr != _dataToCompileList.end()) && (_frameNumber-(*litr)->_frameNumberLastRequest)<=1;
++litr,i++)
{
//osg::notify(osg::NOTICE)<<"Compile "<<_frameNumber-(*litr)->_frameNumberLastRequest<<std::endl;
}
if (litr != _dataToCompileList.end())
{
if (_deleteRemovedSubgraphsInDatabaseThread)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_childrenToDeleteListMutex);
for(DatabaseRequestList::iterator ditr=litr;
ditr!=_dataToCompileList.end();
++ditr)
{
_childrenToDeleteList.push_back((*ditr)->_loadedModel.get());
}
}
//osg::notify(osg::NOTICE)<<"Pruning "<<_dataToCompileList.size()-i<<std::endl;
_dataToCompileList.erase(litr,_dataToCompileList.end());
}
databaseRequest = _dataToCompileList.front();
}
};
unsigned int numObjectsCompiled = 0;
unsigned int maxNumObjectsToCompile = 4;
// while there are valid databaseRequest's in the to compile list and there is
// sufficient time left compile each databaseRequest's stateset and drawables.
while (databaseRequest.valid() && elapsedTime<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
DataToCompileMap& dcm = databaseRequest->_dataToCompileMap;
DataToCompile& dtc = dcm[state.getContextID()];
if (!dtc.first.empty() && (elapsedTime+estimatedTextureDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
// we have StateSet's to compile
StateSetList& sslist = dtc.first;
//osg::notify(osg::INFO)<<"Compiling statesets"<<std::endl;
StateSetList::iterator itr=sslist.begin();
for(;
itr!=sslist.end() && (elapsedTime+estimatedTextureDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile;
++itr)
{
//osg::notify(osg::INFO)<<" Compiling stateset "<<(*itr).get()<<std::endl;
double startCompileTime = timer.delta_s(start_tick,timer.tick());
(*itr)->compileGLObjects(state);
GLint p;
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_RESIDENT, &p);
elapsedTime = timer.delta_s(start_tick,timer.tick());
// estimate the duration of the compile based on current compile duration.
estimatedTextureDuration = (elapsedTime-startCompileTime);
++numObjectsCompiled;
}
// remove the compiled stateset from the list.
sslist.erase(sslist.begin(),itr);
}
if (!dtc.second.empty() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
// we have Drawable's to compile
//osg::notify(osg::INFO)<<"Compiling drawables"<<std::endl;
DrawableList& dwlist = dtc.second;
DrawableList::iterator itr=dwlist.begin();
for(;
itr!=dwlist.end() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile;
++itr)
{
//osg::notify(osg::INFO)<<" Compiling drawable "<<(*itr).get()<<std::endl;
double startCompileTime = timer.delta_s(start_tick,timer.tick());
(*itr)->compileGLObjects(state);
elapsedTime = timer.delta_s(start_tick,timer.tick());
// estimate the duration of the compile based on current compile duration.
estimatedDrawableDuration = (elapsedTime-startCompileTime);
++numObjectsCompiled;
}
// remove the compiled drawables from the list.
dwlist.erase(dwlist.begin(),itr);
}
//osg::notify(osg::INFO)<<"Checking if compiled"<<std::endl;
// now check the to compile entries for all active graphics contexts
// to make sure that all have been compiled.
bool allCompiled = true;
for(DataToCompileMap::iterator itr=dcm.begin();
itr!=dcm.end() && allCompiled;
++itr)
{
if (!(itr->second.first.empty())) allCompiled=false;
if (!(itr->second.second.empty())) allCompiled=false;
}
if (allCompiled)
{
// we've compile all of the current databaseRequest so we can now pop it off the
// to compile list and place it on the merge list.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
_dataToMergeList.push_back(databaseRequest);
}
if (!_dataToCompileList.empty()) _dataToCompileList.erase(_dataToCompileList.begin());
if (!_dataToCompileList.empty())
{
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
databaseRequest = _dataToCompileList.front();
}
else databaseRequest = 0;
}
else
{
//osg::notify(osg::INFO)<<"Not all compiled"<<std::endl;
databaseRequest = 0;
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
}
availableTime -= elapsedTime;
//osg::notify(osg::NOTICE)<<"elapsedTime="<<elapsedTime<<"\ttime remaining ="<<availableTime<<"\tnumObjectsCompiled = "<<numObjectsCompiled<<std::endl;
//osg::notify(osg::NOTICE)<<"estimatedTextureDuration="<<estimatedTextureDuration;
//osg::notify(osg::NOTICE)<<"\testimatedDrawableDuration="<<estimatedDrawableDuration<<std::endl;
}
else
{
availableTime = 0.0f;
}
}