188 lines
8.4 KiB
HTML
188 lines
8.4 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>class SG_EXPORT osg::Shape</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Shape</A></H2></H2><BLOCKQUOTE>Base class for all shape types.</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=335>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CShape,MShape.html,CTriangleMesh,MTriangleMesh.html,CSphere,MSphere.html,CInfinitePlane,MInfinitePlane.html,CHeightField,MHeightField.html,CCylinder,MCylinder.html,CCone,MCone.html,CCompositeShape,MCompositeShape.html,CBox,MBox.html">
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<param name=before value="M,M,M,M|_,MR_,MR_,MR_,MR_,MR_,MR_,Mr_">
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<param name=after value="Md_SP,Md_,M,M,M,M,M,M,M,M,M">
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<param name=indent value="0,1,2,2,2,2,2,2,2,2,2">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.170.1">Shape</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.170.2">Shape</A></B>(const <!1><A HREF="Shape.html#DOC.2.170.2">Shape</A>& sa, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.170.3">cloneType</A></B>() const = 0
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<DD><I>Clone the type of an attribute, with Object* return type.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.170.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&) const = 0
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<DD><I>Clone an attribute, with Object* return type.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.170.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DD><I>return true if this and obj are of the same kind of object</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.170.6">libraryName</A></B>() const
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<DD><I>return the name of the attribute's library</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.170.7">className</A></B>() const
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<DD><I>return the name of the attribute's class type</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.170.8">accept</A></B>(<!1><A HREF="ShapeVisitor.html">ShapeVisitor</A>&) = 0
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<DD><I>accept a non const shape visitor which can be used on non const shape objects.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.170.9">accept</A></B>(<!1><A HREF="ConstShapeVisitor.html">ConstShapeVisitor</A>&) const = 0
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<DD><I>accept a const shape visitor which can be used on const shape objects.</I>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.170.10">~Shape</A></B>()
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.135.8">DataVariance</A> dv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.135.8">DataVariance</A> <B>getDataVariance</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.135.8">DataVariance</A> <B>_dataVariance</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Base class for all shape types.
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Shapes are used to either for culling and collision detection or
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to define the geometric shape of procedurally generate Geometry.</BLOCKQUOTE>
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<DL>
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<A NAME="Shape"></A>
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<A NAME="DOC.2.170.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Shape()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="Shape"></A>
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<A NAME="DOC.2.170.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Shape(const <!1><A HREF="Shape.html#DOC.2.170.2">Shape</A>& sa, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="cloneType"></A>
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<A NAME="DOC.2.170.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const = 0</B></TT>
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<DD>Clone the type of an attribute, with Object* return type.
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Must be defined by derived classes.
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<DL><DT><DD></DL><P>
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<A NAME="clone"></A>
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<A NAME="DOC.2.170.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>&) const = 0</B></TT>
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<DD>Clone an attribute, with Object* return type.
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Must be defined by derived classes.
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<DL><DT><DD></DL><P>
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<A NAME="isSameKindAs"></A>
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<A NAME="DOC.2.170.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
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<DD>return true if this and obj are of the same kind of object
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<DL><DT><DD></DL><P>
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<A NAME="libraryName"></A>
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<A NAME="DOC.2.170.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
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<DD>return the name of the attribute's library
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<DL><DT><DD></DL><P>
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<A NAME="className"></A>
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<A NAME="DOC.2.170.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
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<DD>return the name of the attribute's class type
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<DL><DT><DD></DL><P>
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<A NAME="accept"></A>
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<A NAME="DOC.2.170.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="ShapeVisitor.html">ShapeVisitor</A>&) = 0</B></TT>
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<DD>accept a non const shape visitor which can be used on non const shape objects.
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Must be defined by derived classes.
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<DL><DT><DD></DL><P>
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<A NAME="accept"></A>
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<A NAME="DOC.2.170.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="ConstShapeVisitor.html">ConstShapeVisitor</A>&) const = 0</B></TT>
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<DD>accept a const shape visitor which can be used on const shape objects.
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Must be defined by derived classes.
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<DL><DT><DD></DL><P>
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<A NAME="~Shape"></A>
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<A NAME="DOC.2.170.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Shape()</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR>
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<DL><DT><B>Direct child classes:
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</B><DD><A HREF="TriangleMesh.html">TriangleMesh</A><BR>
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<A HREF="Sphere.html">Sphere</A><BR>
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<A HREF="InfinitePlane.html">InfinitePlane</A><BR>
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<A HREF="HeightField.html">HeightField</A><BR>
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<A HREF="Cylinder.html">Cylinder</A><BR>
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<A HREF="Cone.html">Cone</A><BR>
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<A HREF="CompositeShape.html">CompositeShape</A><BR>
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<A HREF="Box.html">Box</A><BR>
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</DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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