OpenSceneGraph/doc/doc++/osg/ImpostorSpriteManager.html
2003-09-08 10:51:14 +00:00

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<TITLE>class SG_EXPORT osg::ImpostorSpriteManager</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::ImpostorSpriteManager</A></H2></H2><BLOCKQUOTE>Helper class for managing the reuse of ImpostorSprite resources</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CReferenced,MReferenced.html,CImpostorSpriteManager,MImpostorSpriteManager.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.93.1">ImpostorSpriteManager</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.93.2">empty</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.93.3">first</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.93.4">last</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.93.5">push_back</A></B>(<!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* is)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.93.6">remove</A></B>(<!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* is)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.93.7">createOrReuseImpostorSprite</A></B>(int <!1><A HREF="ImpostorSprite.html#DOC.2.92.24">s</A>, int <!1><A HREF="ImpostorSprite.html#DOC.2.92.25">t</A>, int frameNumber)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="StateSet.html">StateSet</A>* <B><A HREF="#DOC.2.93.8">createOrReuseStateSet</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.93.9">reset</A></B>()
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="TexEnv.html">TexEnv</A>&gt; <B><A HREF="#DOC.2.93.11">_texenv</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="AlphaFunc.html">AlphaFunc</A>&gt; <B><A HREF="#DOC.2.93.12">_alphafunc</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.93.13">_first</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.93.14">_last</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSpriteManager.html#DOC.2.93.15">StateSetList</A> <B><A HREF="#DOC.2.93.16">_stateSetList</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.93.17">_reuseStateSetIndex</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.93.10">~ImpostorSpriteManager</A></B>()
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<DT><H3>Protected Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector&lt; <!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="StateSet.html">StateSet</A>&gt; &gt; <B><A HREF="#DOC.2.93.15">StateSetList</A></B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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</DL>
<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<BLOCKQUOTE>Helper class for managing the reuse of ImpostorSprite resources</BLOCKQUOTE>
<DL>
<A NAME="ImpostorSpriteManager"></A>
<A NAME="DOC.2.93.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ImpostorSpriteManager()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="empty"></A>
<A NAME="DOC.2.93.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool empty() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="first"></A>
<A NAME="DOC.2.93.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* first()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="last"></A>
<A NAME="DOC.2.93.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* last()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="push_back"></A>
<A NAME="DOC.2.93.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void push_back(<!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* is)</B></TT>
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<A NAME="remove"></A>
<A NAME="DOC.2.93.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void remove(<!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* is)</B></TT>
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<A NAME="createOrReuseImpostorSprite"></A>
<A NAME="DOC.2.93.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* createOrReuseImpostorSprite(int <!1><A HREF="ImpostorSprite.html#DOC.2.92.24">s</A>, int <!1><A HREF="ImpostorSprite.html#DOC.2.92.25">t</A>, int frameNumber)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="createOrReuseStateSet"></A>
<A NAME="DOC.2.93.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="StateSet.html">StateSet</A>* createOrReuseStateSet()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="reset"></A>
<A NAME="DOC.2.93.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void reset()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="~ImpostorSpriteManager"></A>
<A NAME="DOC.2.93.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~ImpostorSpriteManager()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_texenv"></A>
<A NAME="DOC.2.93.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="TexEnv.html">TexEnv</A>&gt; _texenv</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_alphafunc"></A>
<A NAME="DOC.2.93.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="AlphaFunc.html">AlphaFunc</A>&gt; _alphafunc</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_first"></A>
<A NAME="DOC.2.93.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* _first</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_last"></A>
<A NAME="DOC.2.93.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* _last</B></TT>
<DL><DT><DD></DL><P>
<A NAME="StateSetList"></A>
<A NAME="DOC.2.93.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector&lt; <!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="StateSet.html">StateSet</A>&gt; &gt; StateSetList</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_stateSetList"></A>
<A NAME="DOC.2.93.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSpriteManager.html#DOC.2.93.15">StateSetList</A> _stateSetList</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_reuseStateSetIndex"></A>
<A NAME="DOC.2.93.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _reuseStateSetIndex</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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