OpenSceneGraph/doc/doc++/osg/DrawPixels.html
2003-09-10 08:35:16 +00:00

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<TITLE>class SG_EXPORT osg::DrawPixels</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::DrawPixels</A></H2></H2><BLOCKQUOTE>DrawPixels is an osg::Drawable subclass which encapsulates the drawing of images using glDrawPixels</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CDrawable,MDrawable.html,CDrawPixels,MDrawPixels.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.61.1">DrawPixels</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.61.2">DrawPixels</A></B>(const <!1><A HREF="DrawPixels.html#DOC.2.61.2">DrawPixels</A>&amp; drawimage, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)
<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.61.3">cloneType</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.61.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.61.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.61.6">libraryName</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.61.7">className</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.8">setPosition</A></B>(const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; position)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">osg::Vec3</A>&amp; <B><A HREF="#DOC.2.61.9">getPosition</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; <B><A HREF="#DOC.2.61.10">getPosition</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.11">setImage</A></B>(<!1><A HREF="Image.html">osg::Image</A>* image)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html">osg::Image</A>* <B><A HREF="#DOC.2.61.12">getImage</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Image.html">osg::Image</A>* <B><A HREF="#DOC.2.61.13">getImage</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.14">setUseCompleteImage</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.15">setSubImageDimensions</A></B>(unsigned int offsetX, unsigned int offsetY, unsigned int <!1><A HREF="Viewport.html#DOC.2.232.10">width</A>, unsigned int <!1><A HREF="Viewport.html#DOC.2.232.11">height</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.16">getSubImageDimensions</A></B>(unsigned int&amp; offsetX, unsigned int&amp; offsetY, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.232.10">width</A>, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.232.11">height</A>) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.61.17">getUseSubImage</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.61.18">drawImplementation</A></B>(<!1><A HREF="State.html">State</A>&amp; state) const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">Vec3</A> <B><A HREF="#DOC.2.61.22">_position</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Image.html">Image</A>&gt; <B><A HREF="#DOC.2.61.23">_image</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.61.24">_useSubImage</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.61.25">_offsetX</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.61.26">_offsetY</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.61.27">_width</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.61.28">_height</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DrawPixels.html">DrawPixels</A>&amp; <B><A HREF="#DOC.2.61.19">operator = </A></B>(const <!1><A HREF="DrawPixels.html">DrawPixels</A>&amp;)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.61.20">~DrawPixels</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.61.21">computeBound</A></B>() const
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<HR><H3>Inherited from <A HREF="Drawable.html">Drawable</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Geometry.html">Geometry</A>* <B>asGeometry</B>()
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<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="Geometry.html">Geometry</A>* <B>asGeometry</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Drawable.html#DOC.2.69.8">ParentList</A>&amp; <B>getParents</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Drawable.html#DOC.2.69.8">ParentList</A> <B>getParents</B>()
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html">Node</A>* <B>getParent</B>(unsigned int i)
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html">Node</A>* <B>getParent</B>(unsigned int i) const
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumParents</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">StateSet</A>* state)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>() const
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="StateSet.html">StateSet</A>* <B>getOrCreateStateSet</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingBox.html">BoundingBox</A>&amp; <B>getBound</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setShape</B>(<!1><A HREF="Shape.html">Shape</A>* shape)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setSupportsDisplayList</B>(bool flag)
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getSupportsDisplayList</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setUseDisplayList</B>(bool flag)
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseDisplayList</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setUseVertexBufferObjects</B>(bool flag)
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseVertexBufferObjects</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyDisplayList</B>()
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>compile</B>(<!1><A HREF="State.html">State</A>&amp; state) const
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<IMG ALT="o" SRC=icon2.gif>void <B>setUpdateCallback</B>(<!1><A HREF="Drawable.html#DOC.2.69.31">UpdateCallback</A>* ac)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.31">UpdateCallback</A>* <B>getUpdateCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>* cc)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>* <B>getCullCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>* <B>getCullCallback</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setDrawCallback</B>(<!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>* dc)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>* <B>getDrawCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>* <B>getDrawCallback</B>() const
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<IMG ALT="o" SRC=icon2.gif>static void <B>deleteDisplayList</B>(unsigned int contextID, GLuint globj)
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<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedDisplayLists</B>(unsigned int contextID, double currentTime, double&amp; availableTime)
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<IMG ALT="o" SRC=icon2.gif>static void <B>deleteVertexBufferObject</B>(unsigned int contextID, GLuint globj)
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<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedVertexBufferObjects</B>(unsigned int contextID, double currentTime, double&amp; availableTime)
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>supports</B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>supports</B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&amp;) const
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>supports</B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&amp;) const
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&amp;) const
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="Extensions.html">Extensions</A>* <B>getExtensions</B>(unsigned int contextID, bool createIfNotInitalized)
<DT>
<IMG ALT="o" SRC=icon2.gif>static void <B>setExtensions</B>(unsigned int contextID, <!1><A HREF="Extensions.html">Extensions</A>* extensions)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>draw</B>(<!1><A HREF="State.html">State</A>&amp; state) const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef std::vector&lt;<!1><A HREF="Node.html">Node</A>*&gt; <B>ParentList</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>struct <B>UpdateCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
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<IMG ALT="o" SRC=icon2.gif>struct <B>CullCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
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<IMG ALT="o" SRC=icon2.gif>struct <B>DrawCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
<DT>
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>AttributeType</B>
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<IMG ALT="o" SRC=icon2.gif>enum <B>AttributeTypes</B>
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class <B><A HREF="AttributeFunctor.html">AttributeFunctor</A></B>
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class <B><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A></B>
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class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
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class SG_EXPORT <B><A HREF="Extensions.html">Extensions</A></B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
<DD><I>Extensions class which encapsulates the querring of extensions and associated function pointers, and provide convinience wrappers to check for the extensions or use the associated functions</I>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.69.8">ParentList</A> <B>_parents</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="StateSet.html">StateSet</A>&gt; <B>_stateset</B>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingBox.html">BoundingBox</A> <B>_bbox</B>
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<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bbox_computed</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Shape.html">Shape</A>&gt; <B>_shape</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsDisplayList</B>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_useDisplayList</B>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsVertexBufferObjects</B>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_useVertexBufferObjects</B>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.69.76">GLObjectList</A> <B>_globjList</B>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.69.76">GLObjectList</A> <B>_vboList</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Drawable.html#DOC.2.69.31">UpdateCallback</A>&gt; <B>_updateCallback</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Drawable.html#DOC.2.69.38">DrawCallback</A>&gt; <B>_drawCallback</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Drawable.html#DOC.2.69.34">CullCallback</A>&gt; <B>_cullCallback</B>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setBound</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>&amp; bb) const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(<!1><A HREF="Node.html">osg::Node</A>* node)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(<!1><A HREF="Node.html">osg::Node</A>* node)
</DL></P>
<P><DL>
<DT><H3>Protected Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef <!1><A HREF="buffered_value.html">osg::buffered_value</A>&lt;GLuint&gt; <B>GLObjectList</B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.135.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.135.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.135.8">DataVariance</A> <B>_dataVariance</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt; <B>_userData</B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
<DT>
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>DrawPixels is an osg::Drawable subclass which encapsulates the drawing of
images using glDrawPixels</BLOCKQUOTE>
<DL>
<A NAME="DrawPixels"></A>
<A NAME="DOC.2.61.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DrawPixels()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="DrawPixels"></A>
<A NAME="DOC.2.61.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DrawPixels(const <!1><A HREF="DrawPixels.html#DOC.2.61.2">DrawPixels</A>&amp; drawimage, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)</B></TT>
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
<DL><DT><DD></DL><P>
<A NAME="cloneType"></A>
<A NAME="DOC.2.61.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="clone"></A>
<A NAME="DOC.2.61.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="isSameKindAs"></A>
<A NAME="DOC.2.61.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="libraryName"></A>
<A NAME="DOC.2.61.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="className"></A>
<A NAME="DOC.2.61.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setPosition"></A>
<A NAME="DOC.2.61.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; position)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getPosition"></A>
<A NAME="DOC.2.61.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">osg::Vec3</A>&amp; getPosition()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getPosition"></A>
<A NAME="DOC.2.61.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; getPosition() const </B></TT>
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<A NAME="setImage"></A>
<A NAME="DOC.2.61.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setImage(<!1><A HREF="Image.html">osg::Image</A>* image)</B></TT>
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<A NAME="getImage"></A>
<A NAME="DOC.2.61.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">osg::Image</A>* getImage()</B></TT>
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<A NAME="getImage"></A>
<A NAME="DOC.2.61.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Image.html">osg::Image</A>* getImage() const </B></TT>
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<A NAME="setUseCompleteImage"></A>
<A NAME="DOC.2.61.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setUseCompleteImage()</B></TT>
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<A NAME="setSubImageDimensions"></A>
<A NAME="DOC.2.61.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSubImageDimensions(unsigned int offsetX, unsigned int offsetY, unsigned int <!1><A HREF="Viewport.html#DOC.2.232.10">width</A>, unsigned int <!1><A HREF="Viewport.html#DOC.2.232.11">height</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSubImageDimensions"></A>
<A NAME="DOC.2.61.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getSubImageDimensions(unsigned int&amp; offsetX, unsigned int&amp; offsetY, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.232.10">width</A>, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.232.11">height</A>) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getUseSubImage"></A>
<A NAME="DOC.2.61.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getUseSubImage() const </B></TT>
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<A NAME="drawImplementation"></A>
<A NAME="DOC.2.61.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImplementation(<!1><A HREF="State.html">State</A>&amp; state) const </B></TT>
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<A NAME="operator = "></A>
<A NAME="DOC.2.61.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DrawPixels.html">DrawPixels</A>&amp; operator = (const <!1><A HREF="DrawPixels.html">DrawPixels</A>&amp;)</B></TT>
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<A NAME="~DrawPixels"></A>
<A NAME="DOC.2.61.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~DrawPixels()</B></TT>
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<A NAME="computeBound"></A>
<A NAME="DOC.2.61.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound() const </B></TT>
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<A NAME="_position"></A>
<A NAME="DOC.2.61.22"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _position</B></TT>
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<A NAME="_image"></A>
<A NAME="DOC.2.61.23"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Image.html">Image</A>&gt; _image</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_useSubImage"></A>
<A NAME="DOC.2.61.24"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _useSubImage</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_offsetX"></A>
<A NAME="DOC.2.61.25"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _offsetX</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_offsetY"></A>
<A NAME="DOC.2.61.26"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _offsetY</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_width"></A>
<A NAME="DOC.2.61.27"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _width</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_height"></A>
<A NAME="DOC.2.61.28"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _height</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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