115 lines
5.0 KiB
HTML
115 lines
5.0 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
|
|
|
<HTML>
|
|
<HEAD>
|
|
<TITLE>class OSGUTIL_EXPORT osgUtil::TrackballManipulator</TITLE>
|
|
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
|
|
</HEAD>
|
|
<BODY BGCOLOR="#ffffff">
|
|
|
|
<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::TrackballManipulator</A></H2></H2><HR>
|
|
|
|
<H2>Inheritance:</H2>
|
|
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
|
|
<param name=classes value="Mosg::Referenced,M,CGUIEventHandler,MGUIEventHandler.html,CCameraManipulator,MCameraManipulator.html,CTrackballManipulator,MTrackballManipulator.html">
|
|
<param name=before value="M,M,M,M">
|
|
<param name=after value="Md_SPSP,Md_SP,Md_,M">
|
|
<param name=indent value="0,1,2,3">
|
|
<param name=arrowdir value="down">
|
|
</APPLET>
|
|
<HR>
|
|
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.30.1">TrackballManipulator</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.30.2">~TrackballManipulator</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.30.3">setNode</A></B>(osg::Node*)
|
|
<DD><I>Attach a node to the manipulator.</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const osg::Node* <B><A HREF="#DOC.2.30.4">getNode</A></B>() const
|
|
<DD><I>Return node if attached</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.30.5">home</A></B>(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)
|
|
<DD><I>Move the camera to the default position.</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.30.6">init</A></B>(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)
|
|
<DD><I>Start/restart the manipulator</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.30.7">handle</A></B>(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)
|
|
<DD><I>handle events, return true if handled, false otherwise</I>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="CameraManipulator.html">CameraManipulator</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual void <B>setCamera</B>(osg::Camera*)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual const osg::Camera* <B>getCamera</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>osg::ref_ptr<osg::Camera> <B>_camera</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="GUIEventHandler.html">GUIEventHandler</A>:</H3>
|
|
<DL>
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<DL>
|
|
|
|
<A NAME="TrackballManipulator"></A>
|
|
<A NAME="DOC.2.30.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TrackballManipulator()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~TrackballManipulator"></A>
|
|
<A NAME="DOC.2.30.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~TrackballManipulator()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNode"></A>
|
|
<A NAME="DOC.2.30.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setNode(osg::Node*)</B></TT>
|
|
<DD>Attach a node to the manipulator.
|
|
Automatically detaches previously attached node.
|
|
setNode(NULL) detaches previously nodes.
|
|
Is ignored by manipulators which do not require a reference model.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNode"></A>
|
|
<A NAME="DOC.2.30.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const osg::Node* getNode() const </B></TT>
|
|
<DD>Return node if attached
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="home"></A>
|
|
<A NAME="DOC.2.30.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void home(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)</B></TT>
|
|
<DD>Move the camera to the default position.
|
|
May be ignored by manipulators if home functionality is not appropriate.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="init"></A>
|
|
<A NAME="DOC.2.30.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void init(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)</B></TT>
|
|
<DD>Start/restart the manipulator
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="handle"></A>
|
|
<A NAME="DOC.2.30.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool handle(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)</B></TT>
|
|
<DD>handle events, return true if handled, false otherwise
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
|
|
|
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
|
<BR>
|
|
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
|
|
</BODY>
|
|
</HTML>
|