OpenSceneGraph/doc/doc++/osgUtil/GUIEventHandler.html
2001-09-22 02:42:08 +00:00

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<TITLE>class OSGUTIL_EXPORT osgUtil::GUIEventHandler</TITLE>
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<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::GUIEventHandler</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
<param name=classes value="Mosg::Referenced,M,CGUIEventHandler,MGUIEventHandler.html,CStateSetManipulator,MStateSetManipulator.html,CSceneViewManipulator,MSceneViewManipulator.html,CCameraManipulator,MCameraManipulator.html">
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<param name=indent value="0,1,1,1,1">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.11.1">handle</A></B>(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>&amp; ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>&amp; us) = 0
<DD><I>Handle events, return true if handled, false otherwise</I>
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<H2>Documentation</H2>
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<A NAME="handle"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool handle(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>&amp; ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>&amp; us) = 0</B></TT>
<DD>Handle events, return true if handled, false otherwise
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<DL><DT><B>Direct child classes:
</B><DD><A HREF="StateSetManipulator.html">StateSetManipulator</A><BR>
<A HREF="SceneViewManipulator.html">SceneViewManipulator</A><BR>
<A HREF="CameraManipulator.html">CameraManipulator</A><BR>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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