OpenSceneGraph/include/osgParticle
Robert Osfield 0a9263d50e From Wang Rui, "Changes:
1. Rewrite the reading/writing exception handlers to work like the ive
plugin exceptions.
2. Write a header writing/checking function in ReaderWriterOSG2.cpp,
which may help decide if the stream is ascii or binary. The
readInputIterator() function will return null pointer if the input
file is nither osgb nor osgt format, which indicates that the old .osg
format could be used here, in case we've merged the two plugins
together.
3. Add a new ForceReadingImage option in the InputStream, which will
allocate an empty image object with the filename if specifed external
image file is missed. It may be useful for format converting in some
cases.
4. Add new osgParticle wrappers, as well as some modification to the
osgParticle headers, for instance, change isEnabled() to getEnabled().
5. Some fixes to the osg serialization wrappers."
2010-01-27 17:09:05 +00:00
..
AccelOperator
AngularAccelOperator
BoxPlacer From Alberto Luaces, "it seems that include/osgParticle/BoxPlacer was created from the SectorPlacer 2007-12-11 11:37:03 +00:00
CenteredPlacer
ConnectedParticleSystem
ConstantRateCounter
Counter
Emitter
ExplosionDebrisEffect
ExplosionEffect
Export Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
FireEffect
FluidFrictionOperator
FluidProgram From Paul Melis, fixes to spelling mistakes/typos. 2007-07-11 15:51:17 +00:00
ForceOperator
Interpolator
LinearInterpolator
ModularEmitter
ModularProgram
MultiSegmentPlacer
Operator
Particle From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature. 2009-11-24 15:00:11 +00:00
ParticleEffect
ParticleProcessor From Wang Rui, "Changes: 2010-01-27 17:09:05 +00:00
ParticleSystem From Wang Rui, "Changes: 2010-01-27 17:09:05 +00:00
ParticleSystemUpdater Made the ParticleSystemUpdate::addParticleSystem, removeParticleSystem, replaceParticleSystem and setParticleSystem methods all virtual to allow them to be overriden. 2008-11-21 12:30:12 +00:00
Placer
PointPlacer
PrecipitationEffect From Wang Rui, "Changes: 2010-01-27 17:09:05 +00:00
Program
RadialShooter
RandomRateCounter
range Separated OperationsThread out from the GraphicsThread header and introduced 2007-07-09 19:04:36 +00:00
SectorPlacer
SegmentPlacer
Shooter
SmokeEffect
SmokeTrailEffect
VariableRateCounter
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00