OpenSceneGraph/include
2010-02-19 14:05:49 +00:00
..
OpenThreads Refactored the ReentrantMutex support so that it utilises the underling thread implementation for recusive mutex support. 2010-02-18 20:14:41 +00:00
osg Added an InitGlobalMutexes to enforce early construction and hence late destruction of singleton mutexes. 2010-02-19 09:02:24 +00:00
osgAnimation From Jeremy Moles, add new EaseMotion and add example osganimationeasemotion to demonstrate them 2010-02-15 23:47:12 +00:00
osgDB Removed no longer defined methods and updated wrappers 2010-02-19 14:05:49 +00:00
osgFX From Ulrich Hertlein, removed email address 2009-12-09 13:13:02 +00:00
osgGA Refactor various NodeTracker and MatrixManipulator classes to use the osg::ObserverNodePath and osg::oberserver_ptr<> classes 2010-02-15 20:15:32 +00:00
osgIntrospection Replaced nullptr with isNullPointer 2010-01-05 20:03:02 +00:00
osgManipulator Moved dispatch/recieve methods into public scope to allow easier custom usage. 2010-01-13 14:16:33 +00:00
osgParticle From Wang Rui, "Changes: 2010-01-27 17:09:05 +00:00
osgPresentation From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them. 2009-11-18 12:15:29 +00:00
osgShadow Added className() implementation to help wiht debugging. 2010-02-16 17:38:49 +00:00
osgSim Fixed warnings 2009-01-07 10:32:59 +00:00
osgTerrain Changed GeometryTechnique::private to protected, updated wrappers 2010-01-29 17:20:58 +00:00
osgText Added setting of the charcode during construction of osgText::Font::Glyph() 2010-01-14 15:15:42 +00:00
osgUtil Added support for passing on slave Camera's StateSet's to the rendering backend. 2010-01-21 10:24:48 +00:00
osgViewer Added className() implementation to help wiht debugging. 2010-02-16 17:38:49 +00:00
osgVolume Renamed the osgVolume::Layer/ImageDetails parameters RescaleIntercept and RescaleSlope to more general TexelOffset and TexelScale, and changed type to Vec4. 2009-09-03 13:40:50 +00:00
osgWidget Added className() to assist with debugging 2010-02-18 21:17:36 +00:00