OpenSceneGraph/include/osg/CullingSet
2002-06-03 17:49:28 +00:00

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//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_CullingSet
#define OSG_CullingSet 1
#include <osg/Polytope>
#include <osg/ShadowOccluderVolume>
#include <osg/Referenced>
namespace osg {
/** A CullingSet class which contains a frustum and a list of occluder. */
class SG_EXPORT CullingSet : public Referenced
{
public:
CullingSet();
CullingSet(const CullingSet& cs,const osg::Matrix& matrix):
_mask(cs._mask),
_clippingVolume(cs._clippingVolume),
_occluderList(cs._occluderList),
_pixelSizeOffset(cs._pixelSizeOffset),
_pixelSizeVector(cs._pixelSizeVector)
{
_clippingVolume.transformProvidingInverse(matrix);
for(OccluderList::iterator itr=_occluderList.begin();
itr!=_occluderList.end();
++itr)
{
itr->transformProvidingInverse(matrix);
}
}
~CullingSet();
typedef std::vector<ShadowOccluderVolume> OccluderList;
typedef unsigned int Mask;
enum MaskValues
{
VIEW_FRUSTUM_CULLING = 0x1,
SMALL_FEATURE_CULLING = 0x2,
SHADOW_OCCLUSION_CULLING = 0x4,
ALL_CULLING = 0xffffffff
};
void setCullingMask(Mask mask) { _mask = mask; }
void setFrustum(Polytope& cv) { _clippingVolume = cv; }
Polytope& getFrustum() { return _clippingVolume; }
void addOccluder(ShadowOccluderVolume& cv) { _occluderList.push_back(cv); }
inline bool isCulled(const BoundingBox& bb)
{
if (_mask&VIEW_FRUSTUM_CULLING)
{
// is it outside the view frustum...
if (!_clippingVolume.contains(bb)) return true;
}
if (_mask&SMALL_FEATURE_CULLING)
{
}
if (_mask&SHADOW_OCCLUSION_CULLING)
{
// is it in one of the shadow occluder volumes.
if (!_occluderList.empty())
{
for(OccluderList::iterator itr=_occluderList.begin();
itr!=_occluderList.end();
++itr)
{
if (itr->contains(bb)) return true;
}
}
}
return false;
}
inline bool isCulled(const BoundingSphere& bs)
{
if (_mask&VIEW_FRUSTUM_CULLING)
{
// is it outside the view frustum...
if (!_clippingVolume.contains(bs)) return true;
}
if (_mask&SMALL_FEATURE_CULLING)
{
if ((bs.center()*_pixelSizeVector+_pixelSizeOffset)>bs.radius()) return true;
}
if (_mask&SHADOW_OCCLUSION_CULLING)
{
// is it in one of the shadow occluder volumes.
if (!_occluderList.empty())
{
for(OccluderList::iterator itr=_occluderList.begin();
itr!=_occluderList.end();
++itr)
{
if (itr->contains(bs)) return true;
}
}
}
return false;
}
inline void pushCurrentMask()
{
_clippingVolume.pushCurrentMask();
if (!_occluderList.empty())
{
for(OccluderList::iterator itr=_occluderList.begin();
itr!=_occluderList.end();
++itr)
{
itr->pushCurrentMask();
}
}
}
inline void popCurrentMask()
{
_clippingVolume.popCurrentMask();
if (!_occluderList.empty())
{
for(OccluderList::iterator itr=_occluderList.begin();
itr!=_occluderList.end();
++itr)
{
itr->popCurrentMask();
}
}
}
protected:
Mask _mask;
Polytope _clippingVolume;
OccluderList _occluderList;
float _pixelSizeOffset;
Vec3 _pixelSizeVector;
};
} // end of namespace
#endif