94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include "SimpleDotVisitor.h"
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namespace osgDot {
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SimpleDotVisitor::SimpleDotVisitor() {
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}
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SimpleDotVisitor::~SimpleDotVisitor() {
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}
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void SimpleDotVisitor::handle(osg::Node& node, int id) {
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std::stringstream label;
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label << "<top> Node";
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if ( !node.getName().empty() ) { label << "| " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "black", "white" );
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}
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void SimpleDotVisitor::handle(osg::Geode& node, int id) {
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std::stringstream label;
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label << "<top> " << node.className();
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if ( !node.getName().empty() ) { label << "| " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "brown", "white" );
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}
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void SimpleDotVisitor::handle(osg::Group& node, int id) {
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std::stringstream label;
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label << "<top> " << node.className();
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if ( !node.getName().empty() ) { label << "| " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "black", "white" );
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}
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void SimpleDotVisitor::handle(osg::Group& parent, osg::Node& child, int parentID, int childID ) {
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drawEdge( parentID, childID, "setlinewidth(2)" );
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}
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void SimpleDotVisitor::handle(osg::StateSet& stateset, int id) {
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std::stringstream label;
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label << "<top> " << stateset.className();
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if ( !stateset.getName().empty() ) { label << "| " << stateset.getName(); }
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drawNode( id, "Mrecord", "solid", label.str(), "green", "white" );
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}
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void SimpleDotVisitor::handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID ) {
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drawEdge( parentID, childID, "dashed" );
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}
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void SimpleDotVisitor::handle(osg::Drawable& drawable, int id) {
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std::stringstream label;
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label << "<top> " << drawable.className();
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if ( !drawable.getName().empty() ) { label << "| " << drawable.getName(); }
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drawNode( id, "record", "solid", label.str(), "blue", "white" );
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}
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void SimpleDotVisitor::handle(osg::Geode& geode, osg::Drawable& drawable, int parentID, int childID ) {
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drawEdge( parentID, childID, "dashed" );
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}
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void SimpleDotVisitor::handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID ) {
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drawEdge( parentID, childID, "dashed" );
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}
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void SimpleDotVisitor::drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor ) {
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_nodes << id <<
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"[shape=\"" << shape <<
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"\" ,label=\"" << label <<
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"\" ,style=\"" << style <<
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"\" ,color=\"" << color <<
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"\" ,fillColor=\"" << fillColor <<
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"\"]" << std::endl;
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}
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void SimpleDotVisitor::drawEdge( int sourceId, int sinkId, const std::string& style ) {
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_edges
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<< sourceId << ":top -> "
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<< sinkId << ":top [style=\""
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<< style << "\"];"
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<< std::endl;
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}
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} // namespace osgDot
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